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synced 2026-03-02 08:53:52 -08:00
Fixed some major issues with the frame mapper. openshot::FrameMapper is now fully multi-threaded. Fixed a bug in calculating the # of samples on a frame (to always be evenly divisible by the # of channels).
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@@ -48,9 +48,9 @@ int main(int argc, char* argv[])
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r9.debug = false;
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// Mapper
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FrameMapper map(&r9, Fraction(24,1), PULLDOWN_NONE, 44100, 2, LAYOUT_STEREO);
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FrameMapper map(&r9, Fraction(30,1), PULLDOWN_NONE, 48000, 2, LAYOUT_STEREO);
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map.DisplayInfo();
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map.debug = false;
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map.debug = true;
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map.Open();
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/* WRITER ---------------- */
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@@ -59,7 +59,7 @@ int main(int argc, char* argv[])
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//ImageWriter w9("/home/jonathan/output.gif");
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// Set options
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w9.SetAudioOptions(true, "libmp3lame", r9.info.sample_rate, r9.info.channels, r9.info.channel_layout, 120000);
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w9.SetAudioOptions(true, "libmp3lame", map.info.sample_rate, map.info.channels, map.info.channel_layout, 120000);
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//w9.SetAudioOptions(true, "libmp3lame", 44100, r9.info.channels, r9.info.channel_layout, 120000);
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//w9.SetVideoOptions(true, "libvpx", map.info.fps, map.info.width, map.info.height, map.info.pixel_ratio, false, false, 1500000);
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//w9.SetVideoOptions(true, "rawvideo", r9.info.fps, 400, 2, r9.info.pixel_ratio, false, false, 20000000);
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@@ -93,7 +93,7 @@ int main(int argc, char* argv[])
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int frame_number = ( frame);
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cout << "get " << frame << " (frame: " << frame_number << ") " << endl;
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tr1::shared_ptr<Frame> f = r9.GetFrame(frame_number);
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tr1::shared_ptr<Frame> f = map.GetFrame(frame_number);
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cout << "display it (" << f->number << ", " << f << ")" << endl;
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//r9.GetFrame(frame_number)->DisplayWaveform();
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//if (frame == 49)
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