Spelling and typo fixes. Thanks Gelma for the pull request

This commit is contained in:
Jonathan Thomas
2018-01-06 02:22:05 -06:00
parent ff0577393c
commit 566c8f5a82
9 changed files with 9 additions and 9 deletions
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@@ -77,7 +77,7 @@ namespace openshot {
Fraction Repeat() { return repeated; }
/// @brief Set the increasing flag (used internally on the timeline, to track changes to coordinates)
/// @param is_increasing Indicates if this coorindate Y value is increasing (when compared to the previous coordinate)
/// @param is_increasing Indicates if this coordinate Y value is increasing (when compared to the previous coordinate)
void IsIncreasing(bool is_increasing) { increasing = is_increasing; }
/// Get the increasing flag (used internally on the timeline, to track changes to coordinates)
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@@ -56,7 +56,7 @@ namespace openshot
* @brief This class uses the Blackmagic Decklink libraries, to open video streams on Blackmagic devices.
*
* This requires special hardware manufactured by <a href="http://www.blackmagicdesign.com/products">Blackmagic Designs</a>.
* Once the device is aquired and connected, this reader returns openshot::Frame objects containing the image and audio data.
* Once the device is acquired and connected, this reader returns openshot::Frame objects containing the image and audio data.
*/
class DecklinkReader : public ReaderBase
{
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@@ -56,7 +56,7 @@ namespace openshot
* @brief This class uses the Blackmagic Decklink libraries, to send video streams to Blackmagic devices.
*
* This requires special hardware manufactured by <a href="http://www.blackmagicdesign.com/products">Blackmagic Designs</a>.
* Once the device is aquired and connected, this reader returns openshot::Frame objects containing the image and audio data.
* Once the device is acquired and connected, this reader returns openshot::Frame objects containing the image and audio data.
*/
class DecklinkWriter : public WriterBase
{
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@@ -70,7 +70,7 @@ namespace openshot
/// more colors are matched.
///
/// @param color The color to match
/// @param fuzz The fuzz factor (or threshhold)
/// @param fuzz The fuzz factor (or threshold)
ChromaKey(Color color, Keyframe fuzz);
/// @brief This method is required for all derived classes of EffectBase, and returns a
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@@ -471,7 +471,7 @@ string CacheDisk::Json() {
// Generate Json::JsonValue for this object
Json::Value CacheDisk::JsonValue() {
// Proccess range data (if anything has changed)
// Process range data (if anything has changed)
CalculateRanges();
// Create root json object
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@@ -327,7 +327,7 @@ string CacheMemory::Json() {
// Generate Json::JsonValue for this object
Json::Value CacheMemory::JsonValue() {
// Proccess range data (if anything has changed)
// Process range data (if anything has changed)
CalculateRanges();
// Create root json object
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@@ -598,7 +598,7 @@ std::shared_ptr<Frame> Clip::GetOrCreateFrame(int64_t number)
// Determine the max size of this clips source image (based on the timeline's size, the scaling mode,
// and the scaling keyframes). This is a performance improvement, to keep the images as small as possible,
// without loosing quality. NOTE: We cannot go smaller than the timeline itself, or the add_layer timeline
// without losing quality. NOTE: We cannot go smaller than the timeline itself, or the add_layer timeline
// method will scale it back to timeline size before scaling it smaller again. This needs to be fixed in
// the future.
if (scale == SCALE_FIT || scale == SCALE_STRETCH) {
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@@ -483,7 +483,7 @@ std::shared_ptr<Frame> FrameMapper::GetFrame(int64_t requested_frame)
// converter isn't input limited.
const int EXTRA_INPUT_SAMPLES = 20;
// Extend end sample count by an addtional EXTRA_INPUT_SAMPLES samples
// Extend end sample count by an additional EXTRA_INPUT_SAMPLES samples
copy_samples.sample_end += EXTRA_INPUT_SAMPLES;
int samples_per_end_frame =
Frame::GetSamplesPerFrame(copy_samples.frame_end, original,
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@@ -61,7 +61,7 @@ namespace openshot
audioDeviceManager.dispatchPendingMessages();
}
// Construtor
// Constructor
AudioPlaybackThread::AudioPlaybackThread()
: Thread("audio-playback")
, player()