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@@ -38,7 +38,7 @@ AudioBufferSource::AudioBufferSource(AudioSampleBuffer *audio_buffer)
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// Destructor
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AudioBufferSource::~AudioBufferSource()
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{
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// Clear and delete the buffer
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// forget the AudioSampleBuffer. It still exists; we just don't know about it.
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buffer = NULL;
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};
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@@ -130,7 +130,7 @@ void AudioBufferSource::setLooping (bool shouldLoop)
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repeat = shouldLoop;
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}
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// Update the internal buffer used by this source
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// Use a different AudioSampleBuffer for this source
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void AudioBufferSource::setBuffer (AudioSampleBuffer *audio_buffer)
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{
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buffer = audio_buffer;
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