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synced 2026-03-02 08:53:52 -08:00
Commented out some code, to prevent some regressions on the timeline
This commit is contained in:
103
src/Main.cpp
103
src/Main.cpp
@@ -20,13 +20,17 @@ int main()
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/* TIMELINE ---------------- */
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Timeline t(720, 420, Framerate(24,1), 48000, 2);
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t.color.blue.AddPoint(1, 0);
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t.color.blue.AddPoint(300, 65000);
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// Add some clips
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Clip c1(new FFmpegReader("/home/jonathan/Videos/sintel_trailer-480p.mp4"));
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Clip c2(new FFmpegReader("/home/jonathan/Videos/sintel_trailer-480p.mp4"));
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Clip c3(new ImageReader("/home/jonathan/Desktop/icon.png"));
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Clip c3(new ImageReader("/home/jonathan/Desktop/logo.png"));
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Clip c4(new ImageReader("/home/jonathan/Desktop/text3.png")); // audio
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Clip c5(new ImageReader("/home/jonathan/Desktop/text1.png")); // color
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Clip c6(new ImageReader("/home/jonathan/Desktop/text4.png")); // sub-pixel
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Clip c7(new ImageReader("/home/jonathan/Desktop/text8.png")); // coming soon
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Clip c10(new ImageReader("/home/jonathan/Desktop/text10.png")); // time mapping
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// CLIP 1 (background movie)
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c1.Position(0.0);
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@@ -35,17 +39,31 @@ int main()
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c1.Layer(0);
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c1.End(16.0);
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c1.alpha.AddPoint(1, 0.0);
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c1.alpha.AddPoint(360, 0.0, LINEAR);
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c1.alpha.AddPoint(384, 1.0);
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c1.alpha.AddPoint(500, 0.0);
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c1.alpha.AddPoint(565, 1.0);
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c1.time.AddPoint(1, 360);
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c1.time.AddPoint(384, 180, LINEAR);
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c1.time.AddPoint(385, 180);
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c1.time.AddPoint(565, 720, LINEAR);
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//c1.time.PrintValues();
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//return 1;
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// CLIP 2 (wave form)
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c2.Position(0.0);
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c2.Layer(1);
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c2.Waveform(true);
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c2.alpha.AddPoint(1, 1.0);
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c2.alpha.AddPoint(100, 0.0);
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c2.alpha.AddPoint(150, 0.0);
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c2.alpha.AddPoint(360, 0.0, LINEAR);
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c2.alpha.AddPoint(384, 1.0);
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c2.volume.AddPoint(1, 0.0);
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c2.volume.AddPoint(300, 0.0, LINEAR);
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c2.End(15.0);
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c2.wave_color.blue.AddPoint(1, 65000);
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c2.wave_color.blue.AddPoint(300, 0);
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c2.wave_color.red.AddPoint(1, 0);
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c2.wave_color.red.AddPoint(300, 65000);
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// CLIP 3 (watermark)
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c3.Layer(2);
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@@ -54,13 +72,76 @@ int main()
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c3.scale = SCALE_NONE;
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c3.alpha.AddPoint(1, 1.0);
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c3.alpha.AddPoint(75, 0.0);
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//c3.location_x = Keyframe(-5);
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//c3.location_y = Keyframe(-5);
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c3.location_x.AddPoint(1, -5);
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c3.location_y.AddPoint(1, -5);
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// CLIP 4 (text about waveform)
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c4.Layer(3);
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c4.scale = SCALE_NONE;
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c4.gravity = GRAVITY_CENTER;
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c4.Position(1);
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c4.alpha.AddPoint(1, 1.0);
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c4.alpha.AddPoint(30, 0.0);
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c4.alpha.AddPoint(100, 0.0);
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c4.alpha.AddPoint(130, 1.0);
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c4.End(5.5);
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// CLIP 5 (text about colors)
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c5.Layer(3);
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c5.scale = SCALE_NONE;
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c5.gravity = GRAVITY_CENTER;
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c5.Position(16);
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c5.alpha.AddPoint(1, 1.0);
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c5.alpha.AddPoint(30, 0.0);
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c5.alpha.AddPoint(100, 0.0);
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c5.alpha.AddPoint(130, 1.0);
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c5.End(5.5);
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// CLIP 6 (text about sub-pixel)
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c6.Layer(3);
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c6.scale = SCALE_NONE;
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c6.gravity = GRAVITY_LEFT;
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c6.Position(24);
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c6.alpha.AddPoint(1, 1.0);
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c6.alpha.AddPoint(30, 0.0);
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c6.alpha.AddPoint(100, 0.0);
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c6.alpha.AddPoint(130, 1.0);
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c6.location_x.AddPoint(1,0.05);
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c6.location_x.AddPoint(130, 0.3);
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c6.End(5.5);
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// CLIP 7 (text about coming soon)
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c7.Layer(3);
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c7.scale = SCALE_NONE;
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c7.gravity = GRAVITY_CENTER;
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c7.Position(18.0);
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c7.alpha.AddPoint(1, 1.0);
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c7.alpha.AddPoint(30, 0.0);
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c7.alpha.AddPoint(100, 0.0);
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c7.alpha.AddPoint(130, 1.0);
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c7.End(5.5);
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// CLIP 10 (text about waveform)
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c10.Layer(3);
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c10.scale = SCALE_NONE;
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c10.gravity = GRAVITY_CENTER;
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c10.Position(1);
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c10.alpha.AddPoint(1, 1.0);
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c10.alpha.AddPoint(30, 0.0);
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c10.alpha.AddPoint(100, 0.0);
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c10.alpha.AddPoint(130, 1.0);
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c10.End(5.5);
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// Add clips
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t.AddClip(&c1);
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t.AddClip(&c2);
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t.AddClip(&c3);
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//t.AddClip(&c2);
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//t.AddClip(&c3);
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//t.AddClip(&c4);
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//t.AddClip(&c5);
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//t.AddClip(&c6);
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t.AddClip(&c7);
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t.AddClip(&c10);
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/* ---------------- */
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@@ -81,7 +162,7 @@ int main()
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// Output stream info
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w.OutputStreamInfo();
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for (int frame = 1; frame <= 600; frame++)
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for (int frame = 1; frame <= 565; frame++)
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{
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tr1::shared_ptr<Frame> f = t.GetFrame(frame);
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if (f)
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