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synced 2026-03-02 08:53:52 -08:00
Fixed many misc Windows runtime errors and memory-related crashes. Built a few macros for common FFmpeg / LibAV functions that change due to version differences.
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@@ -469,9 +469,9 @@ void FFmpegWriter::write_queued_frames()
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// Get AVFrame
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AVFrame *av_frame = av_frames[frame];
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// deallocate AVPicture and AVFrame
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av_freep(&av_frame[0]); // picture buffer
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avcodec_free_frame(&av_frame);
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// Deallocate AVPicture and AVFrame
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free(av_frame->data[0]); // TODO: Determine why av_free crashes on Windows
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AV_FREE_FRAME(&av_frame);
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av_frames.erase(frame);
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}
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@@ -764,7 +764,7 @@ void FFmpegWriter::add_avframe(tr1::shared_ptr<Frame> frame, AVFrame* av_frame)
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else
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{
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// Do not add, and deallocate this AVFrame
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avcodec_free_frame(&av_frame);
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AV_FREE_FRAME(&av_frame);
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}
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}
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@@ -1095,8 +1095,8 @@ void FFmpegWriter::write_audio_packets(bool final)
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AVFrame *audio_frame = NULL;
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if (!final) {
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// Create input frame (and allocate arrays)
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audio_frame = avcodec_alloc_frame();
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avcodec_get_frame_defaults(audio_frame);
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audio_frame = AV_ALLOCATE_FRAME();
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AV_RESET_FRAME(audio_frame);
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audio_frame->nb_samples = total_frame_samples / channels_in_frame;
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// Fill input frame with sample data
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@@ -1136,8 +1136,8 @@ void FFmpegWriter::write_audio_packets(bool final)
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remaining_frame_samples = total_frame_samples;
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// Create output frame (and allocate arrays)
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AVFrame *audio_converted = avcodec_alloc_frame();
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avcodec_get_frame_defaults(audio_converted);
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AVFrame *audio_converted = AV_ALLOCATE_FRAME();
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AV_RESET_FRAME(audio_converted);
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audio_converted->nb_samples = total_frame_samples / channels_in_frame;
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av_samples_alloc(audio_converted->data, audio_converted->linesize, info.channels, audio_converted->nb_samples, output_sample_fmt, 0);
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@@ -1174,11 +1174,11 @@ void FFmpegWriter::write_audio_packets(bool final)
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memcpy(all_resampled_samples, audio_converted->data[0], nb_samples * info.channels * av_get_bytes_per_sample(output_sample_fmt));
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// Remove converted audio
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av_freep(&audio_frame[0]); // this deletes the all_queued_samples array
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free(audio_frame->data[0]); // TODO: Determine why av_free crashes on Windows
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AV_FREE_FRAME(&audio_frame);
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av_free(audio_converted->data[0]);
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AV_FREE_FRAME(&audio_converted);
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all_queued_samples = NULL; // this array cleared with above call
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avcodec_free_frame(&audio_frame);
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av_freep(&audio_converted[0]);
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avcodec_free_frame(&audio_converted);
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AppendDebugMethod("FFmpegWriter::write_audio_packets (Successfully completed 1st resampling)", "nb_samples", nb_samples, "remaining_frame_samples", remaining_frame_samples, "", -1, "", -1, "", -1, "", -1);
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}
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@@ -1212,8 +1212,8 @@ void FFmpegWriter::write_audio_packets(bool final)
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break;
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// Convert to planar (if needed by audio codec)
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AVFrame *frame_final = avcodec_alloc_frame();
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avcodec_get_frame_defaults(frame_final);
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AVFrame *frame_final = AV_ALLOCATE_FRAME();
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AV_RESET_FRAME(frame_final);
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if (av_sample_fmt_is_planar(audio_codec->sample_fmt))
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{
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AppendDebugMethod("FFmpegWriter::write_audio_packets (2nd resampling for Planar formats)", "in_sample_fmt", output_sample_fmt, "out_sample_fmt", audio_codec->sample_fmt, "in_sample_rate", info.sample_rate, "out_sample_rate", info.sample_rate, "in_channels", info.channels, "out_channels", info.channels);
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@@ -1233,8 +1233,8 @@ void FFmpegWriter::write_audio_packets(bool final)
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}
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// Create input frame (and allocate arrays)
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audio_frame = avcodec_alloc_frame();
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avcodec_get_frame_defaults(audio_frame);
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audio_frame = AV_ALLOCATE_FRAME();
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AV_RESET_FRAME(audio_frame);
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audio_frame->nb_samples = audio_input_position / info.channels;
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// Create a new array
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@@ -1265,8 +1265,8 @@ void FFmpegWriter::write_audio_packets(bool final)
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memcpy(samples, frame_final->data[0], nb_samples * av_get_bytes_per_sample(audio_codec->sample_fmt) * info.channels);
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// deallocate AVFrame
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av_freep(&audio_frame[0]); // delete final_samples_planar array
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avcodec_free_frame(&audio_frame);
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free(audio_frame->data[0]); // TODO: Determine why av_free crashes on Windows
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AV_FREE_FRAME(&audio_frame);
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AppendDebugMethod("FFmpegWriter::write_audio_packets (Successfully completed 2nd resampling for Planar formats)", "nb_samples", nb_samples, "", -1, "", -1, "", -1, "", -1, "", -1);
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@@ -1286,7 +1286,7 @@ void FFmpegWriter::write_audio_packets(bool final)
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}
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// Increment PTS (in samples)
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write_audio_count += audio_input_frame_size;
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write_audio_count += FFMIN(audio_input_frame_size, audio_input_position);
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frame_final->pts = write_audio_count; // Set the AVFrame's PTS
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// Init the packet
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@@ -1335,8 +1335,8 @@ void FFmpegWriter::write_audio_packets(bool final)
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}
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// deallocate AVFrame
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av_freep(&frame_final[0]); // delete AVFrame internal array OR final_samples array (depending on if its planar or not planar)
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avcodec_free_frame(&frame_final);
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free(frame_final->data[0]); // TODO: Determine why av_free crashes on Windows
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AV_FREE_FRAME(&frame_final);
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// deallocate memory for packet
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av_free_packet(&pkt);
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@@ -1366,7 +1366,7 @@ AVFrame* FFmpegWriter::allocate_avframe(PixelFormat pix_fmt, int width, int heig
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AVFrame *new_av_frame = NULL;
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// Allocate an AVFrame structure
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new_av_frame = avcodec_alloc_frame();
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new_av_frame = AV_ALLOCATE_FRAME();
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if (new_av_frame == NULL)
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throw OutOfMemory("Could not allocate AVFrame", path);
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@@ -1435,7 +1435,7 @@ void FFmpegWriter::process_video_packet(tr1::shared_ptr<Frame> frame)
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add_avframe(frame, frame_final);
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// Deallocate memory
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avcodec_free_frame(&frame_source);
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AV_FREE_FRAME(&frame_source);
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} // end task
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