You've already forked libopenshot
mirror of
https://github.com/OpenShot/libopenshot.git
synced 2026-03-02 08:53:52 -08:00
Fixed a huge bug where the FFmpegWriter was not scaling colors to 8 bit, and that would crash on certain colors being used in an image. Also, added a new, experimental waveform visualization to the encoder.
This commit is contained in:
10
src/Main.cpp
10
src/Main.cpp
@@ -20,11 +20,11 @@ int main()
|
||||
// openshot::FFmpegReader r("../../src/examples/piano.wav");
|
||||
// openshot::FFmpegReader r("/home/jonathan/Videos/big-buck-bunny_trailer.webm");
|
||||
|
||||
// openshot::FFmpegReader r("/home/jonathan/Videos/sintel-1024-stereo.mp4");
|
||||
openshot::FFmpegReader r("/home/jonathan/Videos/sintel-1024-stereo.mp4");
|
||||
// openshot::FFmpegReader r("/home/jonathan/Videos/OpenShot_Now_In_3d.mp4");
|
||||
// openshot::FFmpegReader r("/home/jonathan/Videos/sintel_trailer-720p.mp4");
|
||||
// openshot::FFmpegReader r("/home/jonathan/Aptana Studio Workspace/OpenShotLibrary/src/examples/piano.wav");
|
||||
openshot::FFmpegReader r("/home/jonathan/Music/Army of Lovers/Crucified/Army of Lovers - Crucified [Single Version].mp3");
|
||||
// openshot::FFmpegReader r("/home/jonathan/Music/Army of Lovers/Crucified/Army of Lovers - Crucified [Single Version].mp3");
|
||||
// openshot::FFmpegReader r("/home/jonathan/Documents/OpenShot Art/test.jpeg");
|
||||
// openshot::FFmpegReader r("/home/jonathan/Videos/60fps.mp4");
|
||||
// openshot::FFmpegReader r("/home/jonathan/Aptana Studio Workspace/OpenShotLibrary/src/examples/asdf.wdf");
|
||||
@@ -37,7 +37,7 @@ int main()
|
||||
w.DisplayInfo();
|
||||
|
||||
// Set options
|
||||
w.SetAudioOptions(true, "libvorbis", 44100, 2, 128000);
|
||||
w.SetAudioOptions(true, "libvorbis", 44100, 2, 128000, false);
|
||||
w.SetVideoOptions(true, "libvpx", Fraction(24, 1), 640, 360, Fraction(1,1), false, false, 2000000);
|
||||
|
||||
// Prepare Streams
|
||||
@@ -67,12 +67,12 @@ int main()
|
||||
|
||||
//Frame *f = r.GetFrame(1);
|
||||
|
||||
for (int frame = 1; frame <= 1000; frame++)
|
||||
for (int frame = 1; frame <= 2000; frame++)
|
||||
{
|
||||
Frame *f = r.GetFrame(frame);
|
||||
|
||||
//if (f->number == 307 || f->number == 308 || f->number == 309 || f->number == 310)
|
||||
// f->DisplayWaveform(false);
|
||||
//f->DisplayWaveform();
|
||||
|
||||
// Apply effect
|
||||
//f->AddEffect("flip");
|
||||
|
||||
Reference in New Issue
Block a user