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Point: Convert to delegating ctors, constref args
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@@ -33,58 +33,27 @@
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using namespace std;
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using namespace openshot;
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// Default constructor (defaults to 1,0)
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Point::Point() : interpolation(BEZIER), handle_type(AUTO)
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{
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// set new coorinate
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co = Coordinate(1, 0);
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// set handles
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Initialize_Handles();
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}
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// Default constructor
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Point::Point() : Point::Point(Coordinate(1, 0), BEZIER, AUTO) {};
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// Constructor which creates a single coordinate at X=1
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Point::Point(float y) :
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interpolation(CONSTANT), handle_type(AUTO) {
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// set new coorinate
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co = Coordinate(1, y);
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Point::Point(float y) : Point::Point(Coordinate(1, y), CONSTANT, AUTO) {};
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// set handles
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Initialize_Handles();
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}
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// Constructor which creates a Bezier curve with point at (x, y)
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Point::Point(float x, float y) : Point::Point(Coordinate(x, y), BEZIER, AUTO) {};
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Point::Point(float x, float y) :
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interpolation(BEZIER), handle_type(AUTO) {
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// set new coorinate
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co = Coordinate(x, y);
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// Constructor which also creates a Point, setting X,Y, and interpolation.
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Point::Point(float x, float y, InterpolationType interpolation)
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: Point::Point(Coordinate(x, y), interpolation, AUTO) {};
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// set handles
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Initialize_Handles();
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}
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// Constructor which also creates a Point and sets the X,Y, and interpolation of the Point.
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Point::Point(float x, float y, InterpolationType interpolation) :
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handle_type(AUTO), interpolation(interpolation) {
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// set new coorinate
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co = Coordinate(x, y);
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// Direct Coordinate-accepting constructors
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Point::Point(const Coordinate& co) : Point::Point(co, BEZIER, AUTO) {};
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// set handles
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Initialize_Handles();
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}
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Point::Point(const Coordinate& co, InterpolationType interpolation)
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: Point::Point(co, interpolation, AUTO) {};
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Point::Point(Coordinate co) :
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co(co), interpolation(BEZIER), handle_type(AUTO) {
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// set handles
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Initialize_Handles();
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}
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Point::Point(Coordinate co, InterpolationType interpolation) :
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co(co), interpolation(interpolation), handle_type(AUTO) {
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// set handles
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Initialize_Handles();
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}
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Point::Point(Coordinate co, InterpolationType interpolation, HandleType handle_type) :
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Point::Point(const Coordinate& co, InterpolationType interpolation, HandleType handle_type) :
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co(co), interpolation(interpolation), handle_type(handle_type) {
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// set handles
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Initialize_Handles();
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