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synced 2026-03-02 08:53:52 -08:00
Moved AppendDebugMessage to ZmqLogger, and updated 100+ references to use this new function. Removed debug var from readers/writers, and moved it to ZmqLogger.Enable(true/false). This allows debug output from all classes and functions, without any duplicate code. Also added some additional debug output for video playback and audio readers.
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@@ -84,7 +84,7 @@ void FrameMapper::AddField(Field field)
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// whether the frame rate is increasing or decreasing.
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void FrameMapper::Init()
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{
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AppendDebugMethod("FrameMapper::Init (Calculate frame mappings)", "", -1, "", -1, "", -1, "", -1, "", -1, "", -1);
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ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::Init (Calculate frame mappings)", "", -1, "", -1, "", -1, "", -1, "", -1, "", -1);
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// Do not initialize anything if just a picture with no audio
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if (info.has_video and !info.has_audio and info.has_single_image)
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@@ -382,7 +382,7 @@ tr1::shared_ptr<Frame> FrameMapper::GetFrame(long int requested_frame) throw(Rea
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omp_set_nested(true);
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// Debug output
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AppendDebugMethod("FrameMapper::GetFrame (Loop through frames)", "requested_frame", requested_frame, "minimum_frames", minimum_frames, "", -1, "", -1, "", -1, "", -1);
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ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::GetFrame (Loop through frames)", "requested_frame", requested_frame, "minimum_frames", minimum_frames, "", -1, "", -1, "", -1, "", -1);
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#pragma omp parallel
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{
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@@ -547,14 +547,10 @@ void FrameMapper::Open() throw(InvalidFile)
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{
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if (reader)
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{
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AppendDebugMethod("FrameMapper::Open", "", -1, "", -1, "", -1, "", -1, "", -1, "", -1);
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ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::Open", "", -1, "", -1, "", -1, "", -1, "", -1, "", -1);
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// Open the reader
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reader->Open();
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// Set child reader in debug mode (if needed)
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if (debug)
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reader->debug = true;
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}
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}
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@@ -566,7 +562,7 @@ void FrameMapper::Close()
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// Create a scoped lock, allowing only a single thread to run the following code at one time
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const GenericScopedLock<CriticalSection> lock(getFrameCriticalSection);
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AppendDebugMethod("FrameMapper::Open", "", -1, "", -1, "", -1, "", -1, "", -1, "", -1);
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ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::Open", "", -1, "", -1, "", -1, "", -1, "", -1, "", -1);
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// Close internal reader
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reader->Close();
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@@ -639,7 +635,7 @@ void FrameMapper::SetJsonValue(Json::Value root) throw(InvalidFile) {
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// Change frame rate or audio mapping details
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void FrameMapper::ChangeMapping(Fraction target_fps, PulldownType target_pulldown, int target_sample_rate, int target_channels, ChannelLayout target_channel_layout)
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{
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AppendDebugMethod("FrameMapper::ChangeMapping", "target_fps.num", target_fps.num, "target_fps.den", target_fps.num, "target_pulldown", target_pulldown, "target_sample_rate", target_sample_rate, "target_channels", target_channels, "target_channel_layout", target_channel_layout);
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ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::ChangeMapping", "target_fps.num", target_fps.num, "target_fps.den", target_fps.num, "target_pulldown", target_pulldown, "target_sample_rate", target_sample_rate, "target_channels", target_channels, "target_channel_layout", target_channel_layout);
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// Mark as dirty
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is_dirty = true;
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@@ -672,7 +668,7 @@ void FrameMapper::ResampleMappedAudio(tr1::shared_ptr<Frame> frame, long int ori
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int samples_in_frame = frame->GetAudioSamplesCount();
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ChannelLayout channel_layout_in_frame = frame->ChannelsLayout();
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AppendDebugMethod("FrameMapper::ResampleMappedAudio", "frame->number", frame->number, "original_frame_number", original_frame_number, "channels_in_frame", channels_in_frame, "samples_in_frame", samples_in_frame, "sample_rate_in_frame", sample_rate_in_frame, "", -1);
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ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::ResampleMappedAudio", "frame->number", frame->number, "original_frame_number", original_frame_number, "channels_in_frame", channels_in_frame, "samples_in_frame", samples_in_frame, "sample_rate_in_frame", sample_rate_in_frame, "", -1);
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// Get audio sample array
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float* frame_samples_float = NULL;
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@@ -695,7 +691,7 @@ void FrameMapper::ResampleMappedAudio(tr1::shared_ptr<Frame> frame, long int ori
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delete[] frame_samples_float;
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frame_samples_float = NULL;
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AppendDebugMethod("FrameMapper::ResampleMappedAudio (got sample data from frame)", "frame->number", frame->number, "total_frame_samples", total_frame_samples, "target channels", info.channels, "channels_in_frame", channels_in_frame, "target sample_rate", info.sample_rate, "samples_in_frame", samples_in_frame);
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ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::ResampleMappedAudio (got sample data from frame)", "frame->number", frame->number, "total_frame_samples", total_frame_samples, "target channels", info.channels, "channels_in_frame", channels_in_frame, "target sample_rate", info.sample_rate, "samples_in_frame", samples_in_frame);
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// Create input frame (and allocate arrays)
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@@ -708,14 +704,14 @@ void FrameMapper::ResampleMappedAudio(tr1::shared_ptr<Frame> frame, long int ori
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if (error_code < 0)
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{
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AppendDebugMethod("FrameMapper::ResampleMappedAudio ERROR [" + (string)av_err2str(error_code) + "]", "error_code", error_code, "", -1, "", -1, "", -1, "", -1, "", -1);
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ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::ResampleMappedAudio ERROR [" + (string)av_err2str(error_code) + "]", "error_code", error_code, "", -1, "", -1, "", -1, "", -1, "", -1);
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throw ErrorEncodingVideo("Error while resampling audio in frame mapper", frame->number);
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}
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// Update total samples & input frame size (due to bigger or smaller data types)
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total_frame_samples = Frame::GetSamplesPerFrame(frame->number, target, info.sample_rate, info.channels);
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AppendDebugMethod("FrameMapper::ResampleMappedAudio (adjust # of samples)", "total_frame_samples", total_frame_samples, "info.sample_rate", info.sample_rate, "sample_rate_in_frame", sample_rate_in_frame, "info.channels", info.channels, "channels_in_frame", channels_in_frame, "original_frame_number", original_frame_number);
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ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::ResampleMappedAudio (adjust # of samples)", "total_frame_samples", total_frame_samples, "info.sample_rate", info.sample_rate, "sample_rate_in_frame", sample_rate_in_frame, "info.channels", info.channels, "channels_in_frame", channels_in_frame, "original_frame_number", original_frame_number);
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// Create output frame (and allocate arrays)
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AVFrame *audio_converted = AV_ALLOCATE_FRAME();
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@@ -723,7 +719,7 @@ void FrameMapper::ResampleMappedAudio(tr1::shared_ptr<Frame> frame, long int ori
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audio_converted->nb_samples = total_frame_samples;
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av_samples_alloc(audio_converted->data, audio_converted->linesize, info.channels, total_frame_samples, AV_SAMPLE_FMT_S16, 0);
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AppendDebugMethod("FrameMapper::ResampleMappedAudio (preparing for resample)", "in_sample_fmt", AV_SAMPLE_FMT_S16, "out_sample_fmt", AV_SAMPLE_FMT_S16, "in_sample_rate", sample_rate_in_frame, "out_sample_rate", info.sample_rate, "in_channels", channels_in_frame, "out_channels", info.channels);
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ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::ResampleMappedAudio (preparing for resample)", "in_sample_fmt", AV_SAMPLE_FMT_S16, "out_sample_fmt", AV_SAMPLE_FMT_S16, "in_sample_rate", sample_rate_in_frame, "out_sample_rate", info.sample_rate, "in_channels", channels_in_frame, "out_channels", info.channels);
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int nb_samples = 0;
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// Force the audio resampling to happen in order (1st thread to last thread), so the waveform
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@@ -771,7 +767,7 @@ void FrameMapper::ResampleMappedAudio(tr1::shared_ptr<Frame> frame, long int ori
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int channel_buffer_size = nb_samples;
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frame->ResizeAudio(info.channels, channel_buffer_size, info.sample_rate, info.channel_layout);
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AppendDebugMethod("FrameMapper::ResampleMappedAudio (Audio successfully resampled)", "nb_samples", nb_samples, "total_frame_samples", total_frame_samples, "info.sample_rate", info.sample_rate, "channels_in_frame", channels_in_frame, "info.channels", info.channels, "info.channel_layout", info.channel_layout);
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ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::ResampleMappedAudio (Audio successfully resampled)", "nb_samples", nb_samples, "total_frame_samples", total_frame_samples, "info.sample_rate", info.sample_rate, "channels_in_frame", channels_in_frame, "info.channels", info.channels, "info.channel_layout", info.channel_layout);
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// Array of floats (to hold samples for each channel)
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float *channel_buffer = new float[channel_buffer_size];
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@@ -811,7 +807,7 @@ void FrameMapper::ResampleMappedAudio(tr1::shared_ptr<Frame> frame, long int ori
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// Add samples to frame for this channel
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frame->AddAudio(true, channel_filter, 0, channel_buffer, position, 1.0f);
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AppendDebugMethod("FrameMapper::ResampleMappedAudio (Add audio to channel)", "number of samples", position, "channel_filter", channel_filter, "", -1, "", -1, "", -1, "", -1);
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ZmqLogger::Instance()->AppendDebugMethod("FrameMapper::ResampleMappedAudio (Add audio to channel)", "number of samples", position, "channel_filter", channel_filter, "", -1, "", -1, "", -1, "", -1);
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}
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// Update frame's audio meta data
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