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Changes made to the live greenscreen display at SCALE 11X.
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@@ -410,7 +410,7 @@ void Frame::TransparentColors(string color, double fuzz)
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image->colorFuzz(fuzz * 65535 / 100.0);
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image->transparent(Magick::Color(color));
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//image->colorFuzz(0);
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//image->negate();
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image->negate();
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//image->flip();
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//image->flop();
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//image->solarize(50.0);
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