Adding new settings class to be used for changing realtime settings used by libopenshot, such as scaling mode for preview vs final render, or hardware decode, etc...

This commit is contained in:
Jonathan Thomas
2019-01-09 16:50:40 -06:00
parent e0ec603965
commit 13bd272ead
14 changed files with 245 additions and 36 deletions

50
src/Settings.cpp Normal file
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/**
* @file
* @brief Source file for global Settings class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @section LICENSE
*
* Copyright (c) 2008-2014 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/Settings.h"
using namespace std;
using namespace openshot;
// Global reference to logger
Settings *Settings::m_pInstance = NULL;
// Create or Get an instance of the logger singleton
Settings *Settings::Instance()
{
if (!m_pInstance) {
// Create the actual instance of logger only once
m_pInstance = new Settings;
m_pInstance->HARDWARE_DECODE = false;
m_pInstance->HARDWARE_ENCODE = false;
m_pInstance->HIGH_QUALITY_SCALING = false;
m_pInstance->WAIT_FOR_VIDEO_PROCESSING_TASK = false;
}
return m_pInstance;
}