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Adding new settings class to be used for changing realtime settings used by libopenshot, such as scaling mode for preview vs final render, or hardware decode, etc...
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50
src/Settings.cpp
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50
src/Settings.cpp
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/**
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* @file
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* @brief Source file for global Settings class
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @section LICENSE
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*
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* Copyright (c) 2008-2014 OpenShot Studios, LLC
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* <http://www.openshotstudios.com/>. This file is part of
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* OpenShot Library (libopenshot), an open-source project dedicated to
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* delivering high quality video editing and animation solutions to the
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* world. For more information visit <http://www.openshot.org/>.
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*
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* OpenShot Library (libopenshot) is free software: you can redistribute it
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* and/or modify it under the terms of the GNU Lesser General Public License
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* as published by the Free Software Foundation, either version 3 of the
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* License, or (at your option) any later version.
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*
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* OpenShot Library (libopenshot) is distributed in the hope that it will be
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* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "../include/Settings.h"
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using namespace std;
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using namespace openshot;
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// Global reference to logger
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Settings *Settings::m_pInstance = NULL;
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// Create or Get an instance of the logger singleton
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Settings *Settings::Instance()
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{
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if (!m_pInstance) {
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// Create the actual instance of logger only once
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m_pInstance = new Settings;
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m_pInstance->HARDWARE_DECODE = false;
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m_pInstance->HARDWARE_ENCODE = false;
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m_pInstance->HIGH_QUALITY_SCALING = false;
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m_pInstance->WAIT_FOR_VIDEO_PROCESSING_TASK = false;
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}
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return m_pInstance;
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}
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