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Many improvements for smooth audio playback when 'time' keyframes are used for time remapping.
- Added new Frame::ReverseAudio() helper method - for time keyframe support playing backwards audio - Fixed math rounding error on time keyframe Resampler, to use the rounded source samples value - Removed some unused args and Frame audio methods - Reset FrameMapper resample context when non-adjacent frames are requested - Correctly reverse Frame audio if a time keyframe is present, and reversing audio - Rewrite Keyframe::IsIncreasing() function, to give accurate direction of time keyframes at any index (special logic to support first and last indexes) - Fixed Keyframe unit tests - since logic has changed a bit - Improved time mapping unit tests - Replace many c-style casts with static_cast - Added new sine.wav test file
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@@ -126,7 +126,7 @@ std::shared_ptr<Frame> Tracker::GetFrame(std::shared_ptr<Frame> frame, int64_t f
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// Get the image of the Tracked Object' child clip
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if (trackedData->ChildClipId() != ""){
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// Cast the parent timeline of this effect
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Timeline* parentTimeline = (Timeline *) ParentTimeline();
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Timeline* parentTimeline = static_cast<Timeline *>(ParentTimeline());
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if (parentTimeline){
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// Get the Tracked Object's child clip
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Clip* childClip = parentTimeline->GetClip(trackedData->ChildClipId());
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