2011-10-11 08:44:27 -05:00
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#include <iostream>
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#include <map>
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#include <queue>
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#include "../include/OpenShot.h"
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using namespace openshot;
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void FrameReady(int number)
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{
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cout << "Frame #: " << number << " is ready!" << endl;
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}
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int main()
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{
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// openshot::FFmpegReader r("/home/jonathan/Aptana Studio Workspace/OpenShotLibrary/src/examples/test.mp4");
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// openshot::FFmpegReader r("/home/jonathan/Aptana Studio Workspace/OpenShotLibrary/src/examples/test1.mp4");
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2011-10-24 17:32:26 -05:00
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// openshot::FFmpegReader r("/home/jonathan/Videos/OpenShot_Now_In_3d.mp4");
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2011-10-26 14:34:14 -05:00
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// openshot::FFmpegReader r("/home/jonathan/Videos/sintel-1024-stereo.mp4");
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2011-12-15 16:11:48 -06:00
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openshot::FFmpegReader r("/home/jonathan/Videos/00119.mp4");
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2011-12-11 20:42:50 -06:00
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// openshot::FFmpegReader r("/home/jonathan/Videos/sintel_trailer-720p.mp4");
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// openshot::FFmpegReader r("/home/jonathan/Aptana Studio Workspace/OpenShotLibrary/src/examples/piano.wav");
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// openshot::FFmpegReader r("/home/jonathan/Music/Army of Lovers/Crucified/Army of Lovers - Crucified [Single Version].mp3");
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// openshot::FFmpegReader r("/home/jonathan/Documents/OpenShot Art/vimeo_banner.png");
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2011-10-27 11:27:44 -05:00
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// openshot::FFmpegReader r("/home/jonathan/Videos/60fps.mp4");
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2011-10-11 08:44:27 -05:00
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// openshot::FFmpegReader r("/home/jonathan/Aptana Studio Workspace/OpenShotLibrary/src/examples/asdf.wdf");
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// Display debug info
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r.DisplayInfo();
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2011-12-15 16:11:48 -06:00
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for (int frame = 1; frame < 3000; frame++)
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2011-10-25 00:20:26 -05:00
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{
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Frame f = r.GetFrame(frame);
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f.Play();
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2011-10-27 11:27:44 -05:00
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f.Display();
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2011-10-25 00:20:26 -05:00
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f.DisplayWaveform(false);
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}
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2011-10-14 09:47:05 -05:00
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//Player g;
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//g.SetReader(&r);
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2011-10-11 08:44:27 -05:00
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//g.SetFrameCallback(&FrameReady);
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2011-10-14 09:47:05 -05:00
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//g.Play();
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2011-10-11 08:44:27 -05:00
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2011-12-11 20:42:50 -06:00
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2011-10-11 08:44:27 -05:00
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// Get a frame
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//Frame f = r.GetFrame(300);
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2011-12-11 20:42:50 -06:00
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// f = r.GetFrame(301);
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// f = r.GetFrame(302);
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// f = r.GetFrame(303);
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// f.Display();
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// f.DisplayWaveform(false);
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// f.Play();
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2011-10-11 08:44:27 -05:00
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r.Close();
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cout << "Successfully executed Main.cpp!" << endl;
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return 0;
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}
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