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libopenshot/src/Coordinate.cpp

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/**
* @file
* @brief Source file for Coordinate class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @section LICENSE
*
* Copyright (c) 2008-2013 OpenShot Studios, LLC
* (http://www.openshotstudios.com). This file is part of
* OpenShot Library (http://www.openshot.org), an open-source project
* dedicated to delivering high quality video editing and animation solutions
* to the world.
*
* OpenShot Library is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenShot Library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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*/
#include "../include/Coordinate.h"
using namespace std;
using namespace openshot;
// Default constructor for a coordinate, which defaults the X and Y to zero (0,0)
Coordinate::Coordinate() :
X(0), Y(0), increasing(true), repeated(1,1), delta(0.0) {
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}
// Constructor which also allows the user to set the X and Y
Coordinate::Coordinate(float x, float y) :
X(x), Y(y), increasing(true), repeated(1,1), delta(0.0) {
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}
// Generate JSON string of this object
string Coordinate::Json() {
// Return formatted string
return JsonValue().toStyledString();
}
// Generate Json::JsonValue for this object
Json::Value Coordinate::JsonValue() {
// Create root json object
Json::Value root;
root["X"] = X;
root["Y"] = Y;
root["increasing"] = increasing;
root["repeated"] = Json::Value(Json::objectValue);
root["repeated"]["num"] = repeated.num;
root["repeated"]["den"] = repeated.den;
root["delta"] = delta;
// return JsonValue
return root;
}
// Load JSON string into this object
void Coordinate::Json(string value) throw(InvalidJSON) {
// Parse JSON string into JSON objects
Json::Value root;
Json::Reader reader;
bool success = reader.parse( value, root );
if (!success)
// Raise exception
throw InvalidJSON("JSON could not be parsed (or is invalid)", "");
try
{
// Set all values that match
Json(root);
}
catch (exception e)
{
// Error parsing JSON (or missing keys)
throw InvalidJSON("JSON is invalid (missing keys or invalid data types)", "");
}
}
// Load Json::JsonValue into this object
void Coordinate::Json(Json::Value root) {
// Set data from Json (if key is found)
if (root["X"] != Json::nullValue)
X = root["X"].asDouble();
if (root["Y"] != Json::nullValue)
Y = root["Y"].asDouble();
if (root["increasing"] != Json::nullValue)
increasing = root["increasing"].asBool();
if (root["repeated"] != Json::nullValue)
{
repeated.num = root["repeated"]["num"].asInt();
repeated.den = root["repeated"]["den"].asInt();
}
if (root["delta"] != Json::nullValue)
delta = root["delta"].asDouble();
}