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libopenshot/src/effects/Negate.cpp

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/**
* @file
* @brief Source file for Negate class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @section LICENSE
*
* Copyright (c) 2008-2013 OpenShot Studios, LLC
* (http://www.openshotstudios.com). This file is part of
* OpenShot Library (http://www.openshot.org), an open-source project
* dedicated to delivering high quality video editing and animation solutions
* to the world.
*
* OpenShot Library is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* OpenShot Library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "../include/effects/Negate.h"
using namespace openshot;
// Default constructor
Negate::Negate()
{
/// Initialize the values of the EffectInfo struct.
InitEffectInfo();
/// Set the effect info
info.name = "Negative";
info.description = "Negates the colors, producing a negative of the image.";
info.has_audio = false;
info.has_video = true;
}
// This method is required for all derived classes of EffectBase, and returns a
// modified openshot::Frame object
tr1::shared_ptr<Frame> Negate::GetFrame(tr1::shared_ptr<Frame> frame, int frame_number)
{
// Make this range of colors transparent
frame->GetImage()->negate();
// return the modified frame
return frame;
}