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libopenshot/src/KeyFrameBBox.cpp

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/**
* @file
* @brief Source file for the Keyframe class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
/* LICENSE
*
* Copyright (c) 2008-2019 OpenShot Studios, LLC
* <http://www.openshotstudios.com/>. This file is part of
* OpenShot Library (libopenshot), an open-source project dedicated to
* delivering high quality video editing and animation solutions to the
* world. For more information visit <http://www.openshot.org/>.
*
* OpenShot Library (libopenshot) is free software: you can redistribute it
* and/or modify it under the terms of the GNU Lesser General Public License
* as published by the Free Software Foundation, either version 3 of the
* License, or (at your option) any later version.
*
* OpenShot Library (libopenshot) is distributed in the hope that it will be
* useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public License
* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
*/
#include "KeyFrameBBox.h"
#include <algorithm>
#include <fstream>
#include <iostream>
#include <functional>
using namespace std;
using namespace openshot;
// Default Constructor that sets the bounding-box displacement as 0 and the scales as 1 for the first frame
KeyFrameBBox::KeyFrameBBox() : delta_x(0.0), delta_y(0.0), scale_x(1.0), scale_y(1.0), rotation(0.0)
{
this->TimeScale = 1.0;
return;
}
// Add a BBox to the BoxVec map
void KeyFrameBBox::AddBox(int64_t _frame_num, float _cx, float _cy, float _width, float _height, float _angle)
{
// Check if the given frame number is valid
if (_frame_num < 0)
return;
// Instantiate a new bounding-box
BBox newBBox = BBox(_cx, _cy, _width, _height, _angle);
// Get the time of given frame
double time = this->FrameNToTime(_frame_num, 1.0);
// Create an iterator that points to the BoxVec pair indexed by the time of given frame
auto BBoxIterator = BoxVec.find(time);
if (BBoxIterator != BoxVec.end())
{
// There is a bounding-box indexed by the time of given frame, update-it
BBoxIterator->second = newBBox;
}
else
{
// There isn't a bounding-box indexed by the time of given frame, insert a new one
BoxVec.insert({time, newBBox});
}
}
// Get the size of BoxVec map
int64_t KeyFrameBBox::GetLength() const
{
if (BoxVec.empty())
return 0;
if (BoxVec.size() == 1)
return 1;
return BoxVec.size();
}
// Check if there is a bounding-box in the given frame
bool KeyFrameBBox::Contains(int64_t frame_num)
{
// Get the time of given frame
double time = this->FrameNToTime(frame_num, 1.0);
// Create an iterator that points to the BoxVec pair indexed by the time of given frame (or the closest time)
auto it = BoxVec.lower_bound(time);
if (it == BoxVec.end())
// BoxVec pair not found
return false;
return true;
}
// Remove a bounding-box from the BoxVec map
void KeyFrameBBox::RemoveBox(int64_t frame_number)
{
// Get the time of given frame
double time = this->FrameNToTime(frame_number, 1.0);
// Create an iterator that points to the BoxVec pair indexed by the time of given frame
auto it = BoxVec.find(time);
if (it != BoxVec.end())
{
// The BoxVec pair exists, so remove it
BoxVec.erase(time);
}
return;
}
// Return a bounding-box from BoxVec with it's properties adjusted by the Keyframes
BBox KeyFrameBBox::GetBox(int64_t frame_number)
{
// Get the time position of the given frame.
double time = this->FrameNToTime(frame_number, this->TimeScale);
// Return a iterator pointing to the BoxVec pair indexed by time or to the pair indexed
// by the closest upper time value.
auto currentBBoxIterator = BoxVec.lower_bound(time);
// Check if there is a pair indexed by time, returns an empty bbox if there isn't.
if (currentBBoxIterator == BoxVec.end())
{
// Create and return an empty bounding-box object
BBox emptyBBox;
return emptyBBox;
}
// Check if the iterator matches a BBox indexed by time or points to the first element of BoxVec
if ((currentBBoxIterator->first == time) || (currentBBoxIterator == BoxVec.begin()))
{
// Get the BBox indexed by time
BBox currentBBox = currentBBoxIterator->second;
// Adjust the BBox properties by the Keyframes values
currentBBox.cx += this->delta_x.GetValue(frame_number);
currentBBox.cy += this->delta_y.GetValue(frame_number);
currentBBox.width *= this->scale_x.GetValue(frame_number);
currentBBox.height *= this->scale_y.GetValue(frame_number);
currentBBox.angle += this->rotation.GetValue(frame_number);
return currentBBox;
}
// BBox indexed by the closest upper time
BBox currentBBox = currentBBoxIterator->second;
// BBox indexed by the closet lower time
BBox previousBBox = prev(currentBBoxIterator, 1)->second;
// Interpolate a BBox in the middle of previousBBox and currentBBox
BBox interpolatedBBox = InterpolateBoxes(prev(currentBBoxIterator, 1)->first, currentBBoxIterator->first,
previousBBox, currentBBox, time);
// Adjust the BBox properties by the Keyframes values
interpolatedBBox.cx += this->delta_x.GetValue(frame_number);
interpolatedBBox.cy += this->delta_y.GetValue(frame_number);
interpolatedBBox.width *= this->scale_x.GetValue(frame_number);
interpolatedBBox.height *= this->scale_y.GetValue(frame_number);
interpolatedBBox.angle += this->rotation.GetValue(frame_number);
return interpolatedBBox;
}
// Interpolate the bouding-boxes properties
BBox KeyFrameBBox::InterpolateBoxes(double t1, double t2, BBox left, BBox right, double target)
{
// Interpolate the x-coordinate of the center point
Point cx_left(t1, left.cx, openshot::InterpolationType::LINEAR);
Point cx_right(t2, right.cx, openshot::InterpolationType::LINEAR);
Point cx = InterpolateBetween(cx_left, cx_right, target, 0.01);
// Interpolate de y-coordinate of the center point
Point cy_left(t1, left.cy, openshot::InterpolationType::LINEAR);
Point cy_right(t2, right.cy, openshot::InterpolationType::LINEAR);
Point cy = InterpolateBetween(cy_left, cy_right, target, 0.01);
// Interpolate the width
Point width_left(t1, left.width, openshot::InterpolationType::LINEAR);
Point width_right(t2, right.width, openshot::InterpolationType::LINEAR);
Point width = InterpolateBetween(width_left, width_right, target, 0.01);
// Interpolate the height
Point height_left(t1, left.height, openshot::InterpolationType::LINEAR);
Point height_right(t2, right.height, openshot::InterpolationType::LINEAR);
Point height = InterpolateBetween(height_left, height_right, target, 0.01);
// Interpolate the rotation angle
Point angle_left(t1, left.angle, openshot::InterpolationType::LINEAR);
Point angle_right(t1, right.angle, openshot::InterpolationType::LINEAR);
Point angle = InterpolateBetween(angle_left, angle_right, target, 0.01);
// Create a bounding box with the interpolated points
BBox interpolatedBox(cx.co.Y, cy.co.Y, width.co.Y, height.co.Y, angle.co.Y);
return interpolatedBox;
}
// Update object's BaseFps
void KeyFrameBBox::SetBaseFPS(Fraction fps){
this->BaseFps = fps;
return;
}
// Return the object's BaseFps
Fraction KeyFrameBBox::GetBaseFPS(){
return BaseFps;
}
// Get the time of the given frame
double KeyFrameBBox::FrameNToTime(int64_t frame_number, double time_scale){
double time = ((double)frame_number) * this->BaseFps.Reciprocal().ToDouble() * (1.0 / time_scale);
return time;
}
// Update the TimeScale member variable
void KeyFrameBBox::ScalePoints(double time_scale){
this->TimeScale = time_scale;
}
// Load the bounding-boxes information from the protobuf file
bool KeyFrameBBox::LoadBoxData(std::string inputFilePath)
{
// Variable to hold the loaded data
libopenshottracker::Tracker bboxMessage;
// Read the existing tracker message.
fstream input(inputFilePath, ios::in | ios::binary);
//Check if it was able to read the protobuf data
if (!bboxMessage.ParseFromIstream(&input))
{
cerr << "Failed to parse protobuf message." << endl;
return false;
}
this->clear();
// Iterate over all frames of the saved message
for (size_t i = 0; i < bboxMessage.frame_size(); i++)
{
// Get data of the i-th frame
const libopenshottracker::Frame &pbFrameData = bboxMessage.frame(i);
// Get frame number
size_t frame_number = pbFrameData.id();
// Get bounding box data from current frame
const libopenshottracker::Frame::Box &box = pbFrameData.bounding_box();
float width = box.x2() - box.x1();
float height = box.y2() - box.y1();
float cx = box.x1() + width/2;
float cy = box.y1() + height/2;
float angle = 0.0;
if ( (cx >= 0.0) && (cy >= 0.0) && (width >= 0.0) && (height >= 0.0) )
{
// The bounding-box properties are valid, so add it to the BoxVec map
this->AddBox(frame_number, cx, cy, width, height, angle);
}
}
// Show the time stamp from the last update in tracker data file
if (bboxMessage.has_last_updated())
{
cout << " Loaded Data. Saved Time Stamp: " << TimeUtil::ToString(bboxMessage.last_updated()) << endl;
}
// Delete all global objects allocated by libprotobuf.
google::protobuf::ShutdownProtobufLibrary();
return true;
}
// Clear the BoxVec map
void KeyFrameBBox::clear()
{
BoxVec.clear();
}
// Generate JSON string of this object
std::string KeyFrameBBox::Json() const
{
// Return formatted string
return JsonValue().toStyledString();
}
// Generate Json::Value for this object
Json::Value KeyFrameBBox::JsonValue() const
{
// Create root json object
Json::Value root;
// Object's properties
root["box_id"] = Id();
root["BaseFPS"]["num"] = BaseFps.num;
root["BaseFPS"]["den"] = BaseFps.den;
root["TimeScale"] = TimeScale;
// Keyframe's properties
root["delta_x"] = delta_x.JsonValue();
root["delta_y"] = delta_y.JsonValue();
root["scale_x"] = scale_x.JsonValue();
root["scale_y"] = scale_y.JsonValue();
root["rotation"] = rotation.JsonValue();
// return JsonValue
return root;
}
// Load JSON string into this object
void KeyFrameBBox::SetJson(const std::string value)
{
// Parse JSON string into JSON objects
try
{
const Json::Value root = openshot::stringToJson(value);
// Set all values that match
SetJsonValue(root);
}
catch (const std::exception &e)
{
// Error parsing JSON (or missing keys)
throw InvalidJSON("JSON is invalid (missing keys or invalid data types)");
}
return;
}
// Load Json::Value into this object
void KeyFrameBBox::SetJsonValue(const Json::Value root)
{
// Set the Id
if (!root["box_id"].isNull())
SetId(root["box_id"].asString());
// Set the BaseFps by the given JSON object
if (!root["BaseFPS"].isNull() && root["BaseFPS"].isObject())
{
if (!root["BaseFPS"]["num"].isNull())
BaseFps.num = (int)root["BaseFPS"]["num"].asInt();
if (!root["BaseFPS"]["den"].isNull())
BaseFps.den = (int)root["BaseFPS"]["den"].asInt();
}
// Set the TimeScale by the given JSON object
if (!root["TimeScale"].isNull())
{
double scale = (double)root["TimeScale"].asDouble();
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this->ScalePoints(scale);
}
if (!root["protobuf_data_path"].isNull())
protobufDataPath = root["protobuf_data_path"].asString();
// Set the Keyframes by the given JSON object
if (!root["delta_x"].isNull())
delta_x.SetJsonValue(root["delta_x"]);
if (!root["delta_y"].isNull())
delta_y.SetJsonValue(root["delta_y"]);
if (!root["scale_x"].isNull())
scale_x.SetJsonValue(root["scale_x"]);
if (!root["scale_y"].isNull())
scale_y.SetJsonValue(root["scale_y"]);
if (!root["rotation"].isNull())
rotation.SetJsonValue(root["rotation"]);
return;
}
// Get all properties for a specific frame (perfect for a UI to display the current state
// of all properties at any time)
Json::Value KeyFrameBBox::PropertiesJSON(int64_t requested_frame) const
{
Json::Value root;
BBox box = GetBox(requested_frame);
// Id
root["box_id"] = add_property_json("Box ID", 0.0, "string", Id(), NULL, -1, -1, true, requested_frame);
// Add the data of given frame bounding-box to the JSON object
root["x1"] = add_property_json("X1", box.cx-(box.width/2), "float", "", NULL, 0.0, 1.0, false, requested_frame);
root["y1"] = add_property_json("Y1", box.cy-(box.height/2), "float", "", NULL, 0.0, 1.0, false, requested_frame);
root["x2"] = add_property_json("X2", box.cx+(box.width/2), "float", "", NULL, 0.0, 1.0, false, requested_frame);
root["y2"] = add_property_json("Y2", box.cy+(box.height/2), "float", "", NULL, 0.0, 1.0, false, requested_frame);
// Add the bounding-box Keyframes to the JSON object
root["delta_x"] = add_property_json("Displacement X-axis", delta_x.GetValue(requested_frame), "float", "", &delta_x, -1.0, 1.0, false, requested_frame);
root["delta_y"] = add_property_json("Displacement Y-axis", delta_y.GetValue(requested_frame), "float", "", &delta_y, -1.0, 1.0, false, requested_frame);
root["scale_x"] = add_property_json("Scale (Width)", scale_x.GetValue(requested_frame), "float", "", &scale_x, -1.0, 1.0, false, requested_frame);
root["scale_y"] = add_property_json("Scale (Height)", scale_y.GetValue(requested_frame), "float", "", &scale_y, -1.0, 1.0, false, requested_frame);
root["rotation"] = add_property_json("Rotation", rotation.GetValue(requested_frame), "float", "", &rotation, 0, 360, false, requested_frame);
// Return formatted string
return root;
}
// Generate JSON for a property
Json::Value KeyFrameBBox::add_property_json(std::string name, float value, std::string type, std::string memo, const Keyframe* keyframe, float min_value, float max_value, bool readonly, int64_t requested_frame) const {
// Requested Point
const Point requested_point(requested_frame, requested_frame);
// Create JSON Object
Json::Value prop = Json::Value(Json::objectValue);
prop["name"] = name;
prop["value"] = value;
prop["memo"] = memo;
prop["type"] = type;
prop["min"] = min_value;
prop["max"] = max_value;
if (keyframe) {
prop["keyframe"] = keyframe->Contains(requested_point);
prop["points"] = int(keyframe->GetCount());
Point closest_point = keyframe->GetClosestPoint(requested_point);
prop["interpolation"] = closest_point.interpolation;
prop["closest_point_x"] = closest_point.co.X;
prop["previous_point_x"] = keyframe->GetPreviousPoint(closest_point).co.X;
}
else {
prop["keyframe"] = false;
prop["points"] = 0;
prop["interpolation"] = CONSTANT;
prop["closest_point_x"] = -1;
prop["previous_point_x"] = -1;
}
prop["readonly"] = readonly;
prop["choices"] = Json::Value(Json::arrayValue);
// return JsonValue
return prop;
}
// Return the bounding box properties and it's keyframes indexed by their names
std::map<std::string, float> KeyFrameBBox::GetBoxValues(int64_t frame_number){
// Create the map
std::map<std::string, float> boxValues;
// Get bounding box of the current frame
BBox box = GetBox(frame_number);
// Save the bounding box properties
boxValues["cx"] = box.cx;
boxValues["cy"] = box.cy;
boxValues["w"] = box.width;
boxValues["h"] = box.height;
boxValues["ang"] = box.angle;
// Save the keyframes values
boxValues["sx"] = this->scale_x.GetValue(frame_number);
boxValues["sy"] = this->scale_y.GetValue(frame_number);
boxValues["dx"] = this->delta_x.GetValue(frame_number);
boxValues["dy"] = this->delta_y.GetValue(frame_number);
boxValues["r"] = this->rotation.GetValue(frame_number);
return boxValues;
}