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30 lines
648 B
C
30 lines
648 B
C
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#ifndef OPENSHOT_COLOR_H
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#define OPENSHOT_COLOR_H
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/**
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* \file
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* \brief Header file for Color class
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* \author Copyright (c) 2011 Jonathan Thomas
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*/
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#include "KeyFrame.h"
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namespace openshot {
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/**
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* \brief This struct represents a color (used on the timeline and clips)
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*
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* Colors are represented by 4 curves, representing red, green, and blue. The curves
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* can be used to animate colors over time.
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*/
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struct Color{
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Keyframe red; ///<Curve representing the red value (0 - 65536)
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Keyframe green; ///<Curve representing the red value (0 - 65536)
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Keyframe blue; ///<Curve representing the red value (0 - 65536)
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};
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}
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#endif
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