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libopenshot/src/FFmpegWriter.cpp

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/*
* This file is originally based on the Libavformat API example, and then modified
* by the libopenshot project.
*
* Copyright (c) 2003 Fabrice Bellard, OpenShot Studios, LLC
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE.
*/
#include "../include/FFmpegWriter.h"
using namespace openshot;
FFmpegWriter::FFmpegWriter(string path) throw (InvalidFile, InvalidFormat, InvalidCodec, InvalidOptions, OutOfMemory) :
path(path), fmt(NULL), oc(NULL), audio_st(NULL), video_st(NULL), audio_pts(0), video_pts(0), samples(NULL),
audio_outbuf(NULL), audio_outbuf_size(0), audio_input_frame_size(0), audio_input_position(0), audio_buf(NULL),
converted_audio(NULL)
{
// Init FileInfo struct (clear all values)
InitFileInfo();
// Disable audio & video (so they can be independently enabled)
info.has_audio = false;
info.has_video = false;
// Initialize FFMpeg, and register all formats and codecs
av_register_all();
// auto detect format
auto_detect_format();
}
// auto detect format (from path)
void FFmpegWriter::auto_detect_format()
{
// Auto detect the output format from the name. default is mpeg.
fmt = av_guess_format(NULL, path.c_str(), NULL);
if (!fmt)
throw InvalidFormat("Could not deduce output format from file extension.", path);
// Allocate the output media context
oc = avformat_alloc_context();
if (!oc)
throw OutOfMemory("Could not allocate memory for AVFormatContext.", path);
// Set the AVOutputFormat for the current AVFormatContext
oc->oformat = fmt;
// Update codec names
if (fmt->video_codec != CODEC_ID_NONE)
// Update video codec name
info.vcodec = avcodec_find_encoder(fmt->video_codec)->name;
if (fmt->audio_codec != CODEC_ID_NONE)
// Update audio codec name
info.acodec = avcodec_find_encoder(fmt->audio_codec)->name;
}
// initialize streams
void FFmpegWriter::initialize_streams()
{
// Add the audio and video streams using the default format codecs and initialize the codecs
video_st = NULL;
audio_st = NULL;
if (fmt->video_codec != CODEC_ID_NONE && info.has_video)
// Add video stream
video_st = add_video_stream();
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if (fmt->audio_codec != CODEC_ID_NONE && info.has_audio)
// Add audio stream
audio_st = add_audio_stream();
// output debug info
av_dump_format(oc, 0, path.c_str(), 1);
}
// Set video export options
void FFmpegWriter::SetVideoOptions(bool has_video, string codec, Fraction fps, int width, int height,
Fraction pixel_ratio, bool interlaced, bool top_field_first, int bit_rate)
{
// Set the video options
if (codec.length() > 0)
{
AVCodec *new_codec = avcodec_find_encoder_by_name(codec.c_str());
if (new_codec == NULL)
throw InvalidCodec("A valid audio codec could not be found for this file.", path);
else {
// Set video codec
info.vcodec = new_codec->name;
// Update video codec in fmt
fmt->video_codec = new_codec->id;
}
}
if (fps.num > 0)
{
// Set frames per second (if provided)
info.fps.num = fps.num;
info.fps.den = fps.den;
// Set the timebase (inverse of fps)
info.video_timebase.num = info.fps.den;
info.video_timebase.den = info.fps.num;
}
if (width >= 1)
info.width = width;
if (height >= 1)
info.height = height;
if (pixel_ratio.num > 0)
{
info.pixel_ratio.num = pixel_ratio.num;
info.pixel_ratio.den = pixel_ratio.den;
}
if (bit_rate >= 1000)
info.video_bit_rate = bit_rate;
info.interlaced_frame = interlaced;
info.top_field_first = top_field_first;
// Calculate the DAR (display aspect ratio)
Fraction size(info.width * info.pixel_ratio.num, info.height * info.pixel_ratio.den);
// Reduce size fraction
size.Reduce();
// Set the ratio based on the reduced fraction
info.display_ratio.num = size.num;
info.display_ratio.den = size.den;
// Enable / Disable video
info.has_video = has_video;
}
// Set audio export options
void FFmpegWriter::SetAudioOptions(bool has_audio, string codec, int sample_rate, int channels, int bit_rate)
{
// Set audio options
if (codec.length() > 0)
{
AVCodec *new_codec = avcodec_find_encoder_by_name(codec.c_str());
if (new_codec == NULL)
throw InvalidCodec("A valid audio codec could not be found for this file.", path);
else
{
// Set audio codec
info.acodec = new_codec->name;
// Update audio codec in fmt
fmt->audio_codec = new_codec->id;
}
}
if (sample_rate > 7999)
info.sample_rate = sample_rate;
if (channels > 0)
info.channels = channels;
if (bit_rate > 999)
info.audio_bit_rate = bit_rate;
// Enable / Disable audio
info.has_audio = has_audio;
}
// Set custom options (some codecs accept additional params)
void FFmpegWriter::SetOption(Stream_Type stream, string name, double value)
{
}
// Write the file header (after the options are set)
void FFmpegWriter::WriteHeader()
{
if (!info.has_audio && !info.has_video)
throw InvalidOptions("No video or audio options have been set. You must set has_video or has_audio (or both).", path);
// initialize the streams (i.e. add the streams)
initialize_streams();
// Now that all the parameters are set, we can open the audio and video codecs and allocate the necessary encode buffers
if (info.has_video && video_st)
open_video(oc, video_st);
if (info.has_audio && audio_st)
open_audio(oc, audio_st);
// Open the output file, if needed
if (!(fmt->flags & AVFMT_NOFILE)) {
if (avio_open(&oc->pb, path.c_str(), AVIO_FLAG_WRITE) < 0)
throw InvalidFile("Could not open or write file.", path);
}
// Write the stream header, if any
// TODO: add avoptions / parameters instead of NULL
avformat_write_header(oc, NULL);
}
// Write a single frame
void FFmpegWriter::WriteFrame(Frame* frame)
{
// Encode and add the frame to the output file
write_audio_packet(frame);
}
// Write a block of frames from a reader
void FFmpegWriter::WriteFrame(FileReaderBase* reader, int start, int length)
{
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// Loop through each frame (and encoded it)
for (int number = start; number <= length; number++)
{
// Get the frame
Frame f = reader->GetFrame(number);
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// Encode frame
WriteFrame(&f);
}
}
// Write the file trailer (after all frames are written)
void FFmpegWriter::WriteTrailer()
{
/* write the trailer, if any. the trailer must be written
* before you close the CodecContexts open when you wrote the
* header; otherwise write_trailer may try to use memory that
* was freed on av_codec_close() */
av_write_trailer(oc);
}
// Close the video codec
void FFmpegWriter::close_video(AVFormatContext *oc, AVStream *st)
{
avcodec_close(st->codec);
//av_free(picture->data[0]);
//av_free(picture);
//if (tmp_picture) {
// av_free(tmp_picture->data[0]);
// av_free(tmp_picture);
//}
//av_free(video_outbuf);
}
// Close the audio codec
void FFmpegWriter::close_audio(AVFormatContext *oc, AVStream *st)
{
avcodec_close(st->codec);
delete[] samples;
delete[] audio_outbuf;
}
// Close the writer
void FFmpegWriter::Close()
{
// Close each codec
if (video_st)
close_video(oc, video_st);
if (audio_st)
close_audio(oc, audio_st);
// Free the streams
for (int i = 0; i < oc->nb_streams; i++) {
av_freep(&oc->streams[i]->codec);
av_freep(&oc->streams[i]);
}
if (!(fmt->flags & AVFMT_NOFILE)) {
/* close the output file */
avio_close(oc->pb);
}
/* free the stream */
av_free(oc);
}
// Add an audio output stream
AVStream* FFmpegWriter::add_audio_stream()
{
AVCodecContext *c;
AVStream *st;
// Find the audio codec
AVCodec *codec = avcodec_find_encoder_by_name(info.acodec.c_str());
if (codec == NULL)
throw InvalidCodec("A valid audio codec could not be found for this file.", path);
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// Create a new audio stream
st = avformat_new_stream(oc, codec);
if (!st)
throw OutOfMemory("Could not allocate memory for the audio stream.", path);
c = st->codec;
c->codec_id = codec->id;
c->codec_type = AVMEDIA_TYPE_AUDIO;
// Set the sample parameters
c->bit_rate = info.audio_bit_rate;
c->channels = info.channels;
// Check for valid timebase
if (c->time_base.den == 0 || c->time_base.num == 0)
{
c->time_base.num = st->time_base.num;
c->time_base.den = st->time_base.den;
}
// Set valid sample rate (or throw error)
if (codec->supported_samplerates) {
int i;
for (i = 0; codec->supported_samplerates[i] != 0; i++)
if (info.sample_rate == codec->supported_samplerates[i])
{
// Set the valid sample rate
c->sample_rate = info.sample_rate;
break;
}
if (codec->supported_samplerates[i] == 0)
throw InvalidSampleRate("An invalid sample rate was detected for this codec.", path);
} else
// Set sample rate
c->sample_rate = info.sample_rate;
// Set a valid number of channels (or throw error)
// int channel_layout = info.channels == 1 ? AV_CH_LAYOUT_MONO : AV_CH_LAYOUT_STEREO;
// if (codec->channel_layouts) {
// int i;
// for (i = 0; codec->channel_layouts[i] != 0; i++)
// if (channel_layout == codec->channel_layouts[i])
// {
// // Set valid channel layout
// c->channel_layout = channel_layout;
// break;
// }
// if (codec->channel_layouts[i] == 0)
// throw InvalidChannels("An invalid channel layout was detected (i.e. MONO / STEREO).", path);
// } else
// // Set valid channel layout
// c->channel_layout = channel_layout;
// Choose a valid sample_fmt
if (codec->sample_fmts) {
for (int i = 0; codec->sample_fmts[i] != AV_SAMPLE_FMT_NONE; i++)
{
// Set sample format to 1st valid format (and then exit loop)
c->sample_fmt = codec->sample_fmts[i];
break;
}
}
if (c->sample_fmt == AV_SAMPLE_FMT_NONE) {
// Default if no sample formats found
c->sample_fmt = AV_SAMPLE_FMT_S16;
}
// some formats want stream headers to be separate
if (oc->oformat->flags & AVFMT_GLOBALHEADER)
c->flags |= CODEC_FLAG_GLOBAL_HEADER;
return st;
}
// Add a video output stream
AVStream* FFmpegWriter::add_video_stream()
{
AVCodecContext *c;
AVStream *st;
// Find the audio codec
AVCodec *codec = avcodec_find_encoder_by_name(info.vcodec.c_str());
if (codec == NULL)
throw InvalidCodec("A valid video codec could not be found for this file.", path);
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// Create a new stream
st = avformat_new_stream(oc, codec);
if (!st)
throw OutOfMemory("Could not allocate memory for the video stream.", path);
c = st->codec;
c->codec_id = codec->id;
c->codec_type = AVMEDIA_TYPE_VIDEO;
/* put sample parameters */
c->bit_rate = info.video_bit_rate;
/* resolution must be a multiple of two */
// TODO: require /2 height and width
c->width = info.width;
c->height = info.height;
/* time base: this is the fundamental unit of time (in seconds) in terms
of which frame timestamps are represented. for fixed-fps content,
timebase should be 1/framerate and timestamp increments should be
identically 1. */
c->time_base.den = info.video_timebase.den;
c->time_base.num = info.video_timebase.num;
c->gop_size = 12; /* TODO: add this to "info"... emit one intra frame every twelve frames at most */
c->pix_fmt = PIX_FMT_YUV420P;
if (c->codec_id == CODEC_ID_MPEG2VIDEO) {
/* just for testing, we also add B frames */
c->max_b_frames = 2;
}
if (c->codec_id == CODEC_ID_MPEG1VIDEO) {
/* Needed to avoid using macroblocks in which some coeffs overflow.
This does not happen with normal video, it just happens here as
the motion of the chroma plane does not match the luma plane. */
c->mb_decision = 2;
}
// some formats want stream headers to be separate
if (oc->oformat->flags & AVFMT_GLOBALHEADER)
c->flags |= CODEC_FLAG_GLOBAL_HEADER;
return st;
}
// open audio codec
void FFmpegWriter::open_audio(AVFormatContext *oc, AVStream *st)
{
AVCodecContext *c;
AVCodec *codec;
c = st->codec;
// Find the audio encoder
codec = avcodec_find_encoder(c->codec_id);
if (!codec)
throw InvalidCodec("Could not find codec", path);
// Open the codec
if (avcodec_open2(c, codec, NULL) < 0)
throw InvalidCodec("Could not open codec", path);
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// Set audio output buffer (used to store the encoded audio)
audio_outbuf_size = AVCODEC_MAX_AUDIO_FRAME_SIZE + FF_INPUT_BUFFER_PADDING_SIZE;
audio_outbuf = new uint8_t[audio_outbuf_size];
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// Calculate the size of the input frame (i..e how many samples per packet), and the output buffer
// TODO: Ugly hack for PCM codecs (will be removed ASAP with new PCM support to compute the input frame size in samples
if (c->frame_size <= 1) {
// No frame size found... so calculate
audio_input_frame_size = 50000 / info.channels;
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switch (st->codec->codec_id) {
case CODEC_ID_PCM_S16LE:
case CODEC_ID_PCM_S16BE:
case CODEC_ID_PCM_U16LE:
case CODEC_ID_PCM_U16BE:
audio_input_frame_size >>= 1;
break;
default:
break;
}
} else {
// Set frame size based on the codec
audio_input_frame_size = c->frame_size * info.channels;
}
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// Allocate array for samples
samples = new int16_t[AVCODEC_MAX_AUDIO_FRAME_SIZE + FF_INPUT_BUFFER_PADDING_SIZE];
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// Allocate audio buffer
audio_buf = new int16_t[AVCODEC_MAX_AUDIO_FRAME_SIZE + FF_INPUT_BUFFER_PADDING_SIZE];
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// create a new array (to hold the re-sampled audio)
converted_audio = new int16_t[AVCODEC_MAX_AUDIO_FRAME_SIZE + FF_INPUT_BUFFER_PADDING_SIZE];
}
// open video codec
void FFmpegWriter::open_video(AVFormatContext *oc, AVStream *st)
{
AVCodec *codec;
AVCodecContext *c;
c = st->codec;
/* find the video encoder */
codec = avcodec_find_encoder(c->codec_id);
if (!codec)
throw InvalidCodec("Could not find codec", path);
/* open the codec */
if (avcodec_open2(c, codec, NULL) < 0)
throw InvalidCodec("Could not open codec", path);
}
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// write audio frame
void FFmpegWriter::write_audio_packet(Frame* frame)
{
AVCodecContext *c;
AVPacket pkt;
av_init_packet(&pkt);
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c = audio_st->codec;
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// Get the audio details from this frame
int sample_rate_in_frame = info.sample_rate; // resampling happens when getting the interleaved audio samples below
int samples_in_frame = frame->GetAudioSamplesCount(); // this is updated if resampling happens
int channels_in_frame = frame->GetAudioChannelsCount();
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// Get audio sample array
float* frame_samples_float = frame->GetInterleavedAudioSamples(info.sample_rate, &samples_in_frame);
int16_t* frame_samples = new int16_t[AVCODEC_MAX_AUDIO_FRAME_SIZE + FF_INPUT_BUFFER_PADDING_SIZE];
int samples_position = 0;
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// Calculate total samples
int total_frame_samples = samples_in_frame * channels_in_frame;
int remaining_frame_samples = total_frame_samples;
// Translate audio sample values back to 16 bit integers
for (int s = 0; s < total_frame_samples; s++)
{
// Translate sample value and copy into buffer
frame_samples[s] = int(frame_samples_float[s] * (1 << 15));
}
// DEBUG CODE
// if (frame->number == 1)
// for (int s = 0; s < total_frame_samples; s++)
// cout << frame_samples[s] << endl;
// Re-sample audio samples (into additinal channels or changing the sample format / number format)
// The sample rate has already been resampled using the GetInterleavedAudioSamples method.
if (c->sample_fmt != AV_SAMPLE_FMT_S16 || info.channels != channels_in_frame) {
// Audio needs to be converted
// Create an audio resample context object (used to convert audio samples)
ReSampleContext *resampleCtx = av_audio_resample_init(
info.channels, channels_in_frame,
info.sample_rate, sample_rate_in_frame,
c->sample_fmt, AV_SAMPLE_FMT_S16, 0, 0, 0, 0.0f);
if (!resampleCtx)
throw InvalidCodec("Failed to convert audio samples for encoding.", path);
else {
// Re-sample audio
total_frame_samples = audio_resample(resampleCtx, (short *) converted_audio, (short *) frame_samples, total_frame_samples);
total_frame_samples /= 2;
remaining_frame_samples = total_frame_samples;
// DEBUG CODE
long int *temp = (long int*) converted_audio;
if (frame->number == 2)
for (int s = 0; s < total_frame_samples; s++)
{
long int value = temp[s];
cout << (int)value << endl;
}
// Copy audio samples over original samples
memcpy(frame_samples, converted_audio, total_frame_samples * av_get_bytes_per_sample(c->sample_fmt));
// Close context
audio_resample_close(resampleCtx);
}
}
// Loop until no more samples
while (remaining_frame_samples > 0) {
// Get remaining samples needed for this packet
int remaining_packet_samples = audio_input_frame_size - audio_input_position;
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// Determine how many samples we need
int diff = 0;
if (remaining_frame_samples >= remaining_packet_samples)
diff = remaining_packet_samples;
else if (remaining_frame_samples < remaining_packet_samples)
diff = remaining_frame_samples;
// Copy samples into input buffer (and convert to 16 bit int)
for (int s = 0; s < diff; s++)
{
// Translate sample value and copy into buffer
samples[audio_input_position] = frame_samples[samples_position];
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// Increment counters
audio_input_position++;
samples_position++;
remaining_frame_samples--;
remaining_packet_samples--;
}
// Do we have enough samples to proceed?
if (audio_input_position < audio_input_frame_size)
// Not enough samples to encode... so wait until the next frame
break;
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// Set packet properties
pkt.size = avcodec_encode_audio(c, audio_outbuf, audio_outbuf_size, (short *) samples);
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if (c->coded_frame && c->coded_frame->pts != AV_NOPTS_VALUE)
pkt.pts = av_rescale_q(c->coded_frame->pts, c->time_base, audio_st->time_base);
pkt.flags |= AV_PKT_FLAG_KEY;
pkt.stream_index = audio_st->index;
pkt.data = audio_outbuf;
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/* write the compressed frame in the media file */
if (av_interleaved_write_frame(oc, &pkt) != 0)
throw ErrorEncodingAudio("Error while writing audio frame", frame->number);
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// Reset position
audio_input_position = 0;
}
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// Delete arrays
delete[] frame_samples;
delete[] frame_samples_float;
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}
// write video frame
void FFmpegWriter::write_video_packet(Frame* frame)
{
}