Files
libopenshot/src/CrashHandler.h

73 lines
2.0 KiB
C
Raw Normal View History

/**
* @file
* @brief Header file for CrashHandler class
* @author Jonathan Thomas <jonathan@openshot.org>
*
* @ref License
*/
// Copyright (c) 2008-2019 OpenShot Studios, LLC
//
// SPDX-License-Identifier: LGPL-3.0-or-later
#ifndef OPENSHOT_CRASH_HANDLER_H
#define OPENSHOT_CRASH_HANDLER_H
#include <cstdlib>
#include <stdio.h>
#include <signal.h>
#ifdef __MINGW32__
#include <winsock2.h>
#include <windows.h>
#include <DbgHelp.h>
#else
#include <execinfo.h>
#endif
#include <errno.h>
#include <cxxabi.h>
#include "ZmqLogger.h"
namespace openshot {
/**
* @brief This class is designed to catch exceptions thrown by libc (SIGABRT, SIGSEGV, SIGILL, SIGFPE)
*
* This class is a singleton which only needs to be instantiated 1 time, and it will register as a signal
* handler with libc, and log errors using the ZmqLogger class.
*/
class CrashHandler {
private:
/// Default constructor
CrashHandler(){return;}; // Don't allow user to create an instance of this singleton
/// Default copy method
//CrashHandler(CrashHandler const&){}; // Don't allow the user to copy this instance
CrashHandler(CrashHandler const&) = delete; // Don't allow the user to copy this instance
/// Default assignment operator
CrashHandler & operator=(CrashHandler const&) = delete; // Don't allow the user to assign this instance
/// Private variable to keep track of singleton instance
static CrashHandler *m_pInstance;
public:
/// Create or get an instance of this crash handler singleton (invoke the class with this method). This also
/// registers the instance as a signal handler for libc
static CrashHandler *Instance();
#ifdef __MINGW32__
// TODO: Windows exception handling methods
static void abortHandler(int signum);
#else
/// Method which handles crashes and logs error
static void abortHandler(int signum, siginfo_t* si, void* unused);
#endif
/// Method which prints a stacktrace
static void printStackTrace(FILE *out, unsigned int max_frames);
};
}
#endif