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libopenshot/tests/VideoCacheThread.cpp

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/**
* @file
* @brief Unit tests for VideoCacheThread helper methods
* @author Jonathan Thomas
*
* @ref License
*/
// Copyright (c) 2008-2025 OpenShot Studios, LLC
//
// SPDX-License-Identifier: LGPL-3.0-or-later
#include <memory>
#include "openshot_catch.h"
#include "Qt/VideoCacheThread.h"
#include "CacheMemory.h"
#include "ReaderBase.h"
#include "Frame.h"
#include "Settings.h"
#include "FFmpegReader.h"
#include "Timeline.h"
using namespace openshot;
// ----------------------------------------------------------------------------
// TestableVideoCacheThread: expose protected/internal members for testing
//
class TestableVideoCacheThread : public VideoCacheThread {
public:
using VideoCacheThread::computeDirection;
using VideoCacheThread::computeWindowBounds;
using VideoCacheThread::clearCacheIfPaused;
using VideoCacheThread::prefetchWindow;
using VideoCacheThread::handleUserSeek;
using VideoCacheThread::handleUserSeekWithPreroll;
using VideoCacheThread::computePrerollFrames;
int64_t getLastCachedIndex() const { return last_cached_index.load(); }
void setLastCachedIndex(int64_t v) { last_cached_index.store(v); }
void setPlayhead(int64_t v) { requested_display_frame.store(v); }
void setMinFramesAhead(int64_t v) { min_frames_ahead.store(v); }
void setLastDir(int d) { last_dir.store(d); }
void forceUserSeekFlag() { userSeeked.store(true); }
bool isScrubbing() const { return scrub_active.load(); }
bool getUserSeekedFlag() const { return userSeeked.load(); }
bool getPrerollOnNextFill() const { return preroll_on_next_fill.load(); }
int64_t getRequestedDisplayFrame() const { return requested_display_frame.load(); }
};
// ----------------------------------------------------------------------------
// TESTS
// ----------------------------------------------------------------------------
TEST_CASE("computeDirection: respects speed and last_dir", "[VideoCacheThread]") {
TestableVideoCacheThread thread;
// Default: speed=0, last_dir initialized to +1
CHECK(thread.computeDirection() == 1);
// Positive speed
thread.setSpeed(3);
CHECK(thread.computeDirection() == 1);
CHECK(thread.getSpeed() == 3);
// Negative speed
thread.setSpeed(-2);
CHECK(thread.computeDirection() == -1);
CHECK(thread.getSpeed() == -2);
// Pause should preserve last_dir = -1
thread.setSpeed(0);
CHECK(thread.computeDirection() == -1);
// Manually override last_dir to +1, then pause
thread.setLastDir(1);
thread.setSpeed(0);
CHECK(thread.computeDirection() == 1);
}
TEST_CASE("computeWindowBounds: forward and backward bounds, clamped", "[VideoCacheThread]") {
TestableVideoCacheThread thread;
int64_t wb, we;
// Forward direction, normal case
thread.computeWindowBounds(/*playhead=*/10, /*dir=*/1, /*ahead_count=*/5, /*timeline_end=*/50, wb, we);
CHECK(wb == 10);
CHECK(we == 15);
// Forward direction, at timeline edge
thread.computeWindowBounds(/*playhead=*/47, /*dir=*/1, /*ahead_count=*/10, /*timeline_end=*/50, wb, we);
CHECK(wb == 47);
CHECK(we == 50); // clamped to 50
// Backward direction, normal
thread.computeWindowBounds(/*playhead=*/20, /*dir=*/-1, /*ahead_count=*/7, /*timeline_end=*/100, wb, we);
CHECK(wb == 13);
CHECK(we == 20);
// Backward direction, window_begin < 1
thread.computeWindowBounds(/*playhead=*/3, /*dir=*/-1, /*ahead_count=*/10, /*timeline_end=*/100, wb, we);
CHECK(wb == 1); // clamped
CHECK(we == 3);
}
TEST_CASE("isReady: requires cached frames ahead of playhead", "[VideoCacheThread]") {
TestableVideoCacheThread thread;
Timeline timeline(/*width=*/1280, /*height=*/720, /*fps=*/Fraction(60,1),
/*sample_rate=*/48000, /*channels=*/2, ChannelLayout::LAYOUT_STEREO);
thread.Reader(&timeline);
thread.setMinFramesAhead(30);
thread.setPlayhead(200);
thread.setSpeed(1);
thread.setLastCachedIndex(200);
CHECK(!thread.isReady());
thread.setLastCachedIndex(229);
CHECK(!thread.isReady());
thread.setLastCachedIndex(230);
CHECK(thread.isReady());
thread.setSpeed(-1);
thread.setLastCachedIndex(200);
CHECK(!thread.isReady());
thread.setLastCachedIndex(171);
CHECK(!thread.isReady());
thread.setLastCachedIndex(170);
CHECK(thread.isReady());
}
TEST_CASE("isReady: clamps preroll requirement at timeline boundaries", "[VideoCacheThread]") {
TestableVideoCacheThread thread;
Timeline timeline(/*width=*/1280, /*height=*/720, /*fps=*/Fraction(30,1),
/*sample_rate=*/48000, /*channels=*/2, ChannelLayout::LAYOUT_STEREO);
thread.Reader(&timeline);
const int64_t end = timeline.info.video_length;
REQUIRE(end > 10);
// Forward near end: only a few frames remain, so don't require full preroll.
thread.setMinFramesAhead(30);
thread.setSpeed(1);
thread.setPlayhead(end - 5);
thread.setLastCachedIndex(end - 4);
CHECK(!thread.isReady());
thread.setLastCachedIndex(end);
CHECK(thread.isReady());
// Backward near start: only a few frames exist behind playhead.
thread.setMinFramesAhead(30);
thread.setSpeed(-1);
thread.setPlayhead(3);
thread.setLastCachedIndex(2);
CHECK(!thread.isReady());
thread.setLastCachedIndex(1);
CHECK(thread.isReady());
}
TEST_CASE("clearCacheIfPaused: clears only when paused and not in cache", "[VideoCacheThread]") {
TestableVideoCacheThread thread;
CacheMemory cache(/*max_bytes=*/100000000);
// Create a Timeline so that clearCacheIfPaused can call ClearAllCache safely
Timeline timeline(/*width=*/1280, /*height=*/720, /*fps=*/Fraction(24,1),
/*sample_rate=*/48000, /*channels=*/2, ChannelLayout::LAYOUT_STEREO);
timeline.SetCache(&cache);
thread.Reader(&timeline);
// Add a frame so Contains returns true for 5 and 10
cache.Add(std::make_shared<Frame>(5, 0, 0));
cache.Add(std::make_shared<Frame>(10, 0, 0));
// Paused, playhead not in cache → should clear all cache
bool didClear = thread.clearCacheIfPaused(/*playhead=*/42, /*paused=*/true, &cache);
CHECK(didClear);
CHECK(cache.Count() == 0);
// Re-add a frame for next checks
cache.Add(std::make_shared<Frame>(5, 0, 0));
// Paused, but playhead IS in cache → no clear
didClear = thread.clearCacheIfPaused(/*playhead=*/5, /*paused=*/true, &cache);
CHECK(!didClear);
CHECK(cache.Contains(5));
// Not paused → should not clear even if playhead missing
didClear = thread.clearCacheIfPaused(/*playhead=*/99, /*paused=*/false, &cache);
CHECK(!didClear);
CHECK(cache.Contains(5));
}
TEST_CASE("handleUserSeek: sets last_cached_index to playhead - dir", "[VideoCacheThread]") {
TestableVideoCacheThread thread;
thread.setLastCachedIndex(100);
thread.handleUserSeek(/*playhead=*/50, /*dir=*/1);
CHECK(thread.getLastCachedIndex() == 49);
thread.handleUserSeek(/*playhead=*/50, /*dir=*/-1);
CHECK(thread.getLastCachedIndex() == 51);
}
TEST_CASE("handleUserSeekWithPreroll: offsets start by preroll frames", "[VideoCacheThread]") {
TestableVideoCacheThread thread;
thread.handleUserSeekWithPreroll(/*playhead=*/60, /*dir=*/1, /*timeline_end=*/200, /*preroll_frames=*/30);
CHECK(thread.getLastCachedIndex() == 29);
thread.handleUserSeekWithPreroll(/*playhead=*/10, /*dir=*/1, /*timeline_end=*/200, /*preroll_frames=*/30);
CHECK(thread.getLastCachedIndex() == 0);
thread.handleUserSeekWithPreroll(/*playhead=*/1, /*dir=*/1, /*timeline_end=*/200, /*preroll_frames=*/30);
CHECK(thread.getLastCachedIndex() == 0);
thread.handleUserSeekWithPreroll(/*playhead=*/60, /*dir=*/-1, /*timeline_end=*/200, /*preroll_frames=*/30);
CHECK(thread.getLastCachedIndex() == 91);
}
TEST_CASE("prefetchWindow: forward caching with FFmpegReader & CacheMemory", "[VideoCacheThread]") {
TestableVideoCacheThread thread;
CacheMemory cache(/*max_bytes=*/100000000);
// Use a real test file via FFmpegReader
std::string path = std::string(TEST_MEDIA_PATH) + "sintel_trailer-720p.mp4";
FFmpegReader reader(path);
reader.Open();
// Setup: window [1..5], dir=1, last_cached_index=0
thread.setLastCachedIndex(0);
int64_t window_begin = 1, window_end = 5;
bool wasFull = thread.prefetchWindow(&cache, window_begin, window_end, /*dir=*/1, &reader);
CHECK(!wasFull);
// Should have cached frames 1..5
CHECK(thread.getLastCachedIndex() == window_end);
for (int64_t f = 1; f <= 5; ++f) {
CHECK(cache.Contains(f));
}
// Now window is full; next prefetch should return true
wasFull = thread.prefetchWindow(&cache, window_begin, window_end, /*dir=*/1, &reader);
CHECK(wasFull);
CHECK(thread.getLastCachedIndex() == window_end);
}
TEST_CASE("prefetchWindow: backward caching with FFmpegReader & CacheMemory", "[VideoCacheThread]") {
TestableVideoCacheThread thread;
CacheMemory cache(/*max_bytes=*/100000000);
// Use a real test file via FFmpegReader
std::string path = std::string(TEST_MEDIA_PATH) + "sintel_trailer-720p.mp4";
FFmpegReader reader(path);
reader.Open();
// Setup: window [10..15], dir=-1, last_cached_index=16
thread.setLastCachedIndex(16);
int64_t window_begin = 10, window_end = 15;
bool wasFull = thread.prefetchWindow(&cache, window_begin, window_end, /*dir=*/-1, &reader);
CHECK(!wasFull);
// Should have cached frames 15..10
CHECK(thread.getLastCachedIndex() == window_begin);
for (int64_t f = 10; f <= 15; ++f) {
CHECK(cache.Contains(f));
}
// Next call should return true
wasFull = thread.prefetchWindow(&cache, window_begin, window_end, /*dir=*/-1, &reader);
CHECK(wasFull);
CHECK(thread.getLastCachedIndex() == window_begin);
}
TEST_CASE("prefetchWindow: interrupt on userSeeked flag", "[VideoCacheThread]") {
TestableVideoCacheThread thread;
CacheMemory cache(/*max_bytes=*/100000000);
// Use a real test file via FFmpegReader
std::string path = std::string(TEST_MEDIA_PATH) + "sintel_trailer-720p.mp4";
FFmpegReader reader(path);
reader.Open();
// Window [20..30], dir=1, last_cached_index=19
thread.setLastCachedIndex(19);
int64_t window_begin = 20, window_end = 30;
// Subclass CacheMemory to interrupt on frame 23
class InterruptingCache : public CacheMemory {
public:
TestableVideoCacheThread* tcb;
InterruptingCache(int64_t maxb, TestableVideoCacheThread* t)
: CacheMemory(maxb), tcb(t) {}
void Add(std::shared_ptr<openshot::Frame> frame) override {
int64_t idx = frame->number; // use public member 'number'
CacheMemory::Add(frame);
if (idx == 23) {
tcb->forceUserSeekFlag();
}
}
} interruptingCache(/*max_bytes=*/100000000, &thread);
bool wasFull = thread.prefetchWindow(&interruptingCache,
window_begin,
window_end,
/*dir=*/1,
&reader);
// Should stop at 23
CHECK(thread.getLastCachedIndex() == 23);
CHECK(!wasFull);
}
TEST_CASE("Seek preview: preserves playhead frame when paused and inside cache", "[VideoCacheThread]") {
TestableVideoCacheThread thread;
CacheMemory cache(/*max_bytes=*/100000000);
Timeline timeline(/*width=*/1280, /*height=*/720, /*fps=*/Fraction(24,1),
/*sample_rate=*/48000, /*channels=*/2, ChannelLayout::LAYOUT_STEREO);
timeline.SetCache(&cache);
thread.Reader(&timeline);
cache.Add(std::make_shared<Frame>(100, 0, 0));
cache.Add(std::make_shared<Frame>(101, 0, 0));
REQUIRE(cache.Count() >= 2);
thread.Seek(/*new_position=*/100, /*start_preroll=*/false);
CHECK(thread.isScrubbing());
CHECK(!thread.getUserSeekedFlag());
CHECK(!thread.getPrerollOnNextFill());
CHECK(cache.Contains(100));
CHECK(cache.Count() >= 2);
}
TEST_CASE("Seek preview: outside cache marks uncached without preroll", "[VideoCacheThread]") {
TestableVideoCacheThread thread;
CacheMemory cache(/*max_bytes=*/100000000);
Timeline timeline(/*width=*/1280, /*height=*/720, /*fps=*/Fraction(24,1),
/*sample_rate=*/48000, /*channels=*/2, ChannelLayout::LAYOUT_STEREO);
timeline.SetCache(&cache);
thread.Reader(&timeline);
cache.Add(std::make_shared<Frame>(10, 0, 0));
cache.Add(std::make_shared<Frame>(11, 0, 0));
REQUIRE(cache.Count() >= 2);
thread.Seek(/*new_position=*/300, /*start_preroll=*/false);
CHECK(thread.isScrubbing());
CHECK(thread.getUserSeekedFlag());
CHECK(!thread.getPrerollOnNextFill());
CHECK(cache.Count() >= 2);
}
TEST_CASE("Seek commit: exits scrub mode and enables preroll when uncached", "[VideoCacheThread]") {
TestableVideoCacheThread thread;
CacheMemory cache(/*max_bytes=*/100000000);
Timeline timeline(/*width=*/1280, /*height=*/720, /*fps=*/Fraction(24,1),
/*sample_rate=*/48000, /*channels=*/2, ChannelLayout::LAYOUT_STEREO);
timeline.SetCache(&cache);
thread.Reader(&timeline);
thread.Seek(/*new_position=*/200, /*start_preroll=*/false);
CHECK(thread.isScrubbing());
thread.Seek(/*new_position=*/200, /*start_preroll=*/true);
CHECK(!thread.isScrubbing());
CHECK(thread.getUserSeekedFlag());
CHECK(thread.getPrerollOnNextFill());
}
TEST_CASE("Seek commit: paused in-range seek preserves cached window state", "[VideoCacheThread]") {
TestableVideoCacheThread thread;
CacheMemory cache(/*max_bytes=*/100000000);
Timeline timeline(/*width=*/1280, /*height=*/720, /*fps=*/Fraction(24,1),
/*sample_rate=*/48000, /*channels=*/2, ChannelLayout::LAYOUT_STEREO);
timeline.SetCache(&cache);
thread.Reader(&timeline);
cache.Add(std::make_shared<Frame>(120, 0, 0));
cache.Add(std::make_shared<Frame>(121, 0, 0));
REQUIRE(cache.Count() >= 2);
// Simulate existing cache progress so we can verify no baseline reset.
thread.setLastCachedIndex(180);
thread.Seek(/*new_position=*/120, /*start_preroll=*/true);
CHECK(!thread.isScrubbing());
CHECK(!thread.getUserSeekedFlag());
CHECK(!thread.getPrerollOnNextFill());
CHECK(thread.getLastCachedIndex() == 180);
CHECK(cache.Contains(120));
}
TEST_CASE("Seek commit: paused scrub preview then same-frame commit preserves cache", "[VideoCacheThread]") {
TestableVideoCacheThread thread;
CacheMemory cache(/*max_bytes=*/100000000);
Timeline timeline(/*width=*/1280, /*height=*/720, /*fps=*/Fraction(24,1),
/*sample_rate=*/48000, /*channels=*/2, ChannelLayout::LAYOUT_STEREO);
timeline.SetCache(&cache);
thread.Reader(&timeline);
cache.Add(std::make_shared<Frame>(140, 0, 0));
cache.Add(std::make_shared<Frame>(141, 0, 0));
REQUIRE(cache.Count() >= 2);
thread.setLastCachedIndex(210);
// Typical paused seek flow: preview move, then commit same frame.
thread.Seek(/*new_position=*/140, /*start_preroll=*/false);
REQUIRE(thread.isScrubbing());
REQUIRE(thread.getRequestedDisplayFrame() == 140);
thread.Seek(/*new_position=*/140, /*start_preroll=*/true);
CHECK(!thread.isScrubbing());
CHECK(!thread.getUserSeekedFlag());
CHECK(!thread.getPrerollOnNextFill());
CHECK(thread.getLastCachedIndex() == 210);
CHECK(cache.Contains(140));
CHECK(cache.Count() >= 2);
}
TEST_CASE("NotifyPlaybackPosition: ignored while scrubbing, applied after commit", "[VideoCacheThread]") {
TestableVideoCacheThread thread;
CacheMemory cache(/*max_bytes=*/100000000);
Timeline timeline(/*width=*/1280, /*height=*/720, /*fps=*/Fraction(24,1),
/*sample_rate=*/48000, /*channels=*/2, ChannelLayout::LAYOUT_STEREO);
timeline.SetCache(&cache);
thread.Reader(&timeline);
thread.Seek(/*new_position=*/120, /*start_preroll=*/false);
REQUIRE(thread.isScrubbing());
CHECK(thread.getRequestedDisplayFrame() == 120);
thread.NotifyPlaybackPosition(/*new_position=*/25);
CHECK(thread.getRequestedDisplayFrame() == 120);
thread.Seek(/*new_position=*/120, /*start_preroll=*/true);
REQUIRE(!thread.isScrubbing());
thread.NotifyPlaybackPosition(/*new_position=*/25);
CHECK(thread.getRequestedDisplayFrame() == 25);
}