2011-10-11 08:44:27 -05:00
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/**
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2013-09-09 23:32:16 -05:00
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* @file
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2013-09-12 17:52:10 -05:00
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* @brief Source file for Coordinate class
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* @author Jonathan Thomas <jonathan@openshot.org>
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*
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* @section LICENSE
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*
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* Copyright (c) 2008-2013 OpenShot Studios, LLC
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* (http://www.openshotstudios.com). This file is part of
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* OpenShot Library (http://www.openshot.org), an open-source project
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* dedicated to delivering high quality video editing and animation solutions
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* to the world.
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*
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* OpenShot Library is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* OpenShot Library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
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2011-10-11 08:44:27 -05:00
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*/
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#include "../include/Coordinate.h"
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using namespace std;
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using namespace openshot;
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// Default constructor for a coordinate, which defaults the X and Y to zero (0,0)
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Coordinate::Coordinate() :
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2012-10-19 22:24:54 -05:00
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X(0), Y(0), increasing(true), repeated(1,1), delta(0.0) {
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2011-10-11 08:44:27 -05:00
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}
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// Constructor which also allows the user to set the X and Y
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Coordinate::Coordinate(float x, float y) :
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X(x), Y(y), increasing(true), repeated(1,1), delta(0.0) {
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2011-10-11 08:44:27 -05:00
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}
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