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libopenshot/tests/FFmpegReader_Tests.cpp

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#include "UnitTest++.h"
#include "../include/OpenShot.h"
using namespace std;
using namespace openshot;
TEST(FFmpegReader_Invalid_Path)
{
// Check invalid path
CHECK_THROW(FFmpegReader r(""), InvalidFile);
}
TEST(FFmpegReader_Check_Audio_File)
{
// Create a reader
FFmpegReader r("../../src/examples/piano.wav");
// Get frame 1
Frame f = r.GetFrame(1);
// Get the number of channels and samples
float *samples = f.GetAudioSamples(0);
// Check audio properties
CHECK_EQUAL(2, f.GetAudioChannelsCount());
CHECK_EQUAL(267, f.GetAudioSamplesCount());
// Check actual sample values (to be sure the waveform is correct)
CHECK_CLOSE(0.0f, samples[0], 0.00001);
CHECK_CLOSE(0.0f, samples[50], 0.00001);
CHECK_CLOSE(0.0f, samples[100], 0.00001);
CHECK_CLOSE(0.0f, samples[200], 0.00001);
CHECK_CLOSE(0.164062f, samples[230], 0.00001);
CHECK_CLOSE(-0.164062f, samples[266], 0.00001);
// Close reader
r.Close();
}
TEST(FFmpegReader_Check_Video_File)
{
// Create a reader
FFmpegReader r("../../src/examples/test.mp4");
// Get frame 1
Frame f = r.GetFrame(1);
// Get the image data
const Magick::PixelPacket* pixels = f.GetPixels(10);
// Check image properties on scanline 10, pixel 112
CHECK_EQUAL(5397, pixels[112].red);
CHECK_EQUAL(0, pixels[112].blue);
CHECK_EQUAL(49087, pixels[112].green);
CHECK_EQUAL(0, pixels[112].opacity);
// Get frame 1
f = r.GetFrame(2);
// Get the next frame
pixels = f.GetPixels(10);
// Check image properties on scanline 10, pixel 112
CHECK_EQUAL(0, pixels[112].red);
CHECK_EQUAL(48316, pixels[112].blue);
CHECK_EQUAL(24672, pixels[112].green);
CHECK_EQUAL(0, pixels[112].opacity);
// Close reader
r.Close();
}