2012-10-03 01:55:24 -05:00
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#include "../include/Clip.h"
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using namespace openshot;
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2012-10-04 01:34:45 -05:00
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// Init default settings for a clip
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void Clip::init_settings()
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2012-10-03 01:55:24 -05:00
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{
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// Init clip settings
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2012-10-04 15:07:29 -05:00
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Position(0.0);
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Layer(0);
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Start(0.0);
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End(0.0);
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2012-10-04 16:07:58 -05:00
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gravity = GRAVITY_CENTER;
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scale = SCALE_FIT;
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anchor = ANCHOR_CANVAS;
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2012-10-03 01:55:24 -05:00
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// Init scale curves
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scale_x = Keyframe(100.0);
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scale_y = Keyframe(100.0);
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// Init location curves
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location_x = Keyframe(0.0);
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location_y = Keyframe(0.0);
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// Init alpha & rotation
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alpha = Keyframe(100.0);
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rotation = Keyframe(0.0);
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// Init time & volume
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time = Keyframe(0.0);
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volume = Keyframe(100.0);
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2012-10-04 01:34:45 -05:00
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// Init crop settings
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2012-10-04 16:07:58 -05:00
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crop_gravity = GRAVITY_CENTER;
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2012-10-04 01:34:45 -05:00
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crop_width = Keyframe(-1.0);
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crop_height = Keyframe(-1.0);
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crop_x = Keyframe(0.0);
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crop_y = Keyframe(0.0);
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// Init shear and perspective curves
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shear_x = Keyframe(0.0);
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shear_y = Keyframe(0.0);
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perspective_c1_x = Keyframe(-1.0);
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perspective_c1_y = Keyframe(-1.0);
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perspective_c2_x = Keyframe(-1.0);
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perspective_c2_y = Keyframe(-1.0);
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perspective_c3_x = Keyframe(-1.0);
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perspective_c3_y = Keyframe(-1.0);
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perspective_c4_x = Keyframe(-1.0);
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perspective_c4_y = Keyframe(-1.0);
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2012-10-04 16:07:58 -05:00
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// Default pointers
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file_reader = NULL;
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2012-10-19 01:49:48 -05:00
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resampler = NULL;
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2012-10-21 05:29:29 -05:00
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cout << "INIT CLIP SETTINGS!!!!" << endl;
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2012-10-04 01:34:45 -05:00
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}
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// Default Constructor for a clip
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Clip::Clip()
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{
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// Init all default settings
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init_settings();
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}
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2012-10-09 01:45:34 -05:00
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// Constructor with reader
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Clip::Clip(FileReaderBase* reader)
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{
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2012-10-21 05:29:29 -05:00
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// Init all default settings
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init_settings();
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2012-10-09 01:45:34 -05:00
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// set reader pointer
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file_reader = reader;
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}
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2012-10-04 01:34:45 -05:00
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// Constructor with filepath
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Clip::Clip(string path)
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{
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// Init all default settings
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init_settings();
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2012-10-04 18:02:46 -05:00
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// Get file extension (and convert to lower case)
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string ext = get_file_extension(path);
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transform(ext.begin(), ext.end(), ext.begin(), ::tolower);
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2012-10-04 01:34:45 -05:00
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2012-10-04 18:02:46 -05:00
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// Determine if common video formats
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2012-10-09 01:45:34 -05:00
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if (ext=="avi" || ext=="mov" || ext=="mkv" || ext=="mpg" || ext=="mpeg" || ext=="mp3" || ext=="mp4" || ext=="mts" ||
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ext=="ogg" || ext=="wav" || ext=="wmv" || ext=="webm" || ext=="vob")
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2012-10-04 18:02:46 -05:00
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{
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2012-10-04 01:34:45 -05:00
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try
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{
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2012-10-04 18:02:46 -05:00
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// Open common video format
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2012-10-04 01:34:45 -05:00
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file_reader = new FFmpegReader(path);
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cout << "READER FOUND: FFmpegReader" << endl;
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2012-10-04 18:02:46 -05:00
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} catch(...) { }
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}
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2012-10-04 01:34:45 -05:00
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2012-10-04 18:02:46 -05:00
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// If no video found, try each reader
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if (!file_reader)
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{
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try
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{
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// Try an image reader
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file_reader = new ImageReader(path);
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cout << "READER FOUND: ImageReader" << endl;
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} catch(...) {
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try
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{
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// Try a video reader
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file_reader = new FFmpegReader(path);
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cout << "READER FOUND: FFmpegReader" << endl;
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} catch(BaseException ex) {
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// No Reader Found, Throw an exception
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cout << "READER NOT FOUND" << endl;
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throw ex;
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}
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2012-10-04 01:34:45 -05:00
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}
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}
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2012-10-09 01:45:34 -05:00
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}
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/// Set the current reader
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void Clip::Reader(FileReaderBase* reader)
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{
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// set reader pointer
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file_reader = reader;
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}
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/// Get the current reader
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FileReaderBase* Clip::Reader()
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{
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return file_reader;
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2012-10-04 16:07:58 -05:00
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}
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2012-10-08 16:22:18 -05:00
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// Open the internal reader
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2012-10-09 01:45:34 -05:00
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void Clip::Open() throw(InvalidFile)
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2012-10-08 16:22:18 -05:00
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{
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if (file_reader)
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2012-10-09 01:45:34 -05:00
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{
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// Open the reader
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2012-10-08 16:22:18 -05:00
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file_reader->Open();
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2012-10-09 01:45:34 -05:00
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// Set some clip properties from the file reader
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End(file_reader->info.duration);
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}
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2012-10-08 16:22:18 -05:00
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}
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// Close the internal reader
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void Clip::Close()
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{
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if (file_reader)
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file_reader->Close();
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}
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2012-10-14 02:36:05 -05:00
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// Get end position of clip (trim end of video), which can be affected by the time curve.
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float Clip::End()
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{
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// Determine the FPS fo this clip
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float fps = 24.0;
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2012-10-17 09:57:02 -05:00
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if (file_reader)
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2012-10-14 02:36:05 -05:00
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// file reader
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fps = file_reader->info.fps.ToFloat();
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// if a time curve is present, use it's length
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if (time.Points.size() > 1)
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2012-10-21 05:29:29 -05:00
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return float(time.GetLength()) / fps;
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2012-10-14 02:36:05 -05:00
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else
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// just use the duration (as detected by the reader)
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return end;
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}
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2012-10-08 16:22:18 -05:00
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// Get an openshot::Frame object for a specific frame number of this reader.
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2012-10-14 03:43:52 -05:00
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tr1::shared_ptr<Frame> Clip::GetFrame(int requested_frame) throw(ReaderClosed)
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2012-10-08 16:22:18 -05:00
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{
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// Adjust out of bounds frame number
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2012-10-10 15:21:33 -05:00
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requested_frame = adjust_frame_number_minimum(requested_frame);
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2012-10-08 16:22:18 -05:00
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2012-10-19 01:49:48 -05:00
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// Is a time map detected
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int new_frame_number = requested_frame;
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if (time.Values.size() > 1)
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2012-10-21 05:29:29 -05:00
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new_frame_number = time.GetInt(requested_frame);
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2012-10-10 15:21:33 -05:00
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2012-10-10 02:36:53 -05:00
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// Now that we have re-mapped what frame number is needed, go and get the frame pointer
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2012-10-19 01:49:48 -05:00
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tr1::shared_ptr<Frame> frame = file_reader->GetFrame(new_frame_number);
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// Get time mapped frame number (used to increase speed, change direction, etc...)
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2012-10-21 05:29:29 -05:00
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tr1::shared_ptr<Frame> new_frame = get_time_mapped_frame(frame, requested_frame);
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2012-10-10 02:36:53 -05:00
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// Apply basic image processing (scale, rotation, etc...)
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2012-10-21 05:29:29 -05:00
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//apply_basic_image_processing(new_frame, new_frame_number);
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2012-10-10 02:36:53 -05:00
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// Return processed 'frame'
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2012-10-21 05:29:29 -05:00
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return new_frame;
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2012-10-08 16:22:18 -05:00
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}
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2012-10-04 18:02:46 -05:00
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// Get file extension
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string Clip::get_file_extension(string path)
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{
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// return last part of path
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return path.substr(path.find_last_of(".") + 1);
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}
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2012-10-10 02:36:53 -05:00
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2012-10-21 05:29:29 -05:00
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// Reverse an audio buffer
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void Clip::reverse_buffer(juce::AudioSampleBuffer* buffer)
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2012-10-10 02:36:53 -05:00
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{
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2012-10-21 05:29:29 -05:00
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int number_of_samples = buffer->getNumSamples();
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int channels = buffer->getNumChannels();
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// Reverse array (create new buffer to hold the reversed version)
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AudioSampleBuffer *reversed = new juce::AudioSampleBuffer(channels, number_of_samples);
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reversed->clear();
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for (int channel = 0; channel < channels; channel++)
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{
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int n=0;
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for (int s = number_of_samples - 1; s >= 0; s--, n++)
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reversed->getSampleData(channel)[n] = buffer->getSampleData(channel)[s];
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}
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// Copy the samples back to the original array
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buffer->clear();
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// Loop through channels, and get audio samples
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for (int channel = 0; channel < channels; channel++)
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// Get the audio samples for this channel
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buffer->addFrom(channel, 0, reversed->getSampleData(channel), number_of_samples, 1.0f);
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delete reversed;
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reversed = NULL;
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}
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// Adjust the audio and image of a time mapped frame
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2012-10-21 17:51:37 -05:00
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tr1::shared_ptr<Frame> Clip::get_time_mapped_frame(tr1::shared_ptr<Frame> frame, int frame_number)
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2012-10-21 05:29:29 -05:00
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{
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cout << "TIME MAPPER: " << frame_number << endl;
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2012-10-21 17:51:37 -05:00
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tr1::shared_ptr<Frame> new_frame;
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2012-10-21 05:29:29 -05:00
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2012-10-10 02:36:53 -05:00
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// Check for a valid time map curve
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if (time.Values.size() > 1)
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{
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2012-10-21 05:29:29 -05:00
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// create buffer and resampler
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juce::AudioSampleBuffer *samples = NULL;
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2012-10-19 01:49:48 -05:00
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if (!resampler)
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resampler = new AudioResampler();
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2012-10-10 02:36:53 -05:00
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2012-10-19 01:49:48 -05:00
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// Get new frame number
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2012-10-19 22:11:22 -05:00
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int new_frame_number = time.GetInt(frame_number);
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2012-10-19 01:49:48 -05:00
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2012-10-21 05:29:29 -05:00
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// Create a new frame
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int samples_in_frame = GetSamplesPerFrame(new_frame_number, file_reader->info.fps);
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2012-10-21 17:51:37 -05:00
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new_frame = tr1::shared_ptr<Frame>(new Frame(new_frame_number, 1, 1, "#000000", samples_in_frame, frame->GetAudioChannelsCount()));
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2012-10-19 01:49:48 -05:00
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2012-10-21 05:29:29 -05:00
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// Copy the image from the new frame
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2012-10-21 17:51:37 -05:00
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new_frame->AddImage(file_reader->GetFrame(new_frame_number)->GetImage());
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2012-10-19 01:49:48 -05:00
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2012-10-21 05:29:29 -05:00
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// Get delta (difference in previous Y value)
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int delta = int(round(time.GetDelta(frame_number)));
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// Init audio vars
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int sample_rate = file_reader->GetFrame(new_frame_number)->GetAudioSamplesRate();
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int channels = file_reader->info.channels;
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int number_of_samples = file_reader->GetFrame(new_frame_number)->GetAudioSamplesCount();
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// Determine if we are speeding up or slowing down
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if (time.GetRepeatFraction(frame_number).den > 1)
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2012-10-19 01:49:48 -05:00
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{
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2012-10-21 05:29:29 -05:00
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// Resample data, and return new buffer pointer
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2012-10-21 17:51:37 -05:00
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AudioSampleBuffer *buffer = NULL;
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int resampled_buffer_size = 0;
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if (time.GetRepeatFraction(frame_number).num == 1)
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{
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// SLOW DOWN audio (split audio)
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samples = new juce::AudioSampleBuffer(channels, number_of_samples);
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samples->clear();
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// Loop through channels, and get audio samples
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for (int channel = 0; channel < channels; channel++)
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// Get the audio samples for this channel
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samples->addFrom(channel, 0, file_reader->GetFrame(new_frame_number)->GetAudioSamples(channel), number_of_samples, 1.0f);
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// Reverse the samples (if needed)
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if (!time.IsIncreasing(frame_number))
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reverse_buffer(samples);
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// Resample audio to be X times slower (where X is the denominator of the repeat fraction)
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resampler->SetBuffer(samples, 1.0 / time.GetRepeatFraction(frame_number).den);
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// Resample the data (since it's the 1st slice)
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buffer = resampler->GetResampledBuffer();
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// Save the resampled data in the cache
|
|
|
|
|
audio_cache = new juce::AudioSampleBuffer(channels, buffer->getNumSamples());
|
|
|
|
|
audio_cache->clear();
|
|
|
|
|
for (int channel = 0; channel < channels; channel++)
|
|
|
|
|
// Get the audio samples for this channel
|
|
|
|
|
audio_cache->addFrom(channel, 0, buffer->getSampleData(channel), buffer->getNumSamples(), 1.0f);
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Get the length of the resampled buffer
|
|
|
|
|
resampled_buffer_size = audio_cache->getNumSamples();
|
|
|
|
|
|
|
|
|
|
// if (frame_number == 15)
|
|
|
|
|
// for (int channel = 0; channel < channels; channel++)
|
|
|
|
|
// for (int s = 0; s < resampled_buffer_size; s++)
|
|
|
|
|
// cout << s << "\t" << audio_cache->getSampleData(channel, s)[0] << endl;
|
2012-10-21 05:29:29 -05:00
|
|
|
|
|
|
|
|
// Just take the samples we need for the requested frame
|
|
|
|
|
int start = (number_of_samples * (time.GetRepeatFraction(frame_number).num - 1));
|
2012-10-21 17:51:37 -05:00
|
|
|
if (start > 0)
|
|
|
|
|
start -= 1;
|
2012-10-21 05:29:29 -05:00
|
|
|
for (int channel = 0; channel < channels; channel++)
|
|
|
|
|
// Add new (slower) samples, to the frame object
|
2012-10-21 17:51:37 -05:00
|
|
|
new_frame->AddAudio(channel, 0, audio_cache->getSampleData(channel, start), number_of_samples, 1.0f);
|
|
|
|
|
|
|
|
|
|
// Clean up if the final section
|
|
|
|
|
if (time.GetRepeatFraction(frame_number).num == time.GetRepeatFraction(frame_number).den)
|
|
|
|
|
{
|
|
|
|
|
// Clear, since we don't want it maintain state yet
|
|
|
|
|
delete audio_cache;
|
|
|
|
|
audio_cache = NULL;
|
|
|
|
|
}
|
2012-10-21 05:29:29 -05:00
|
|
|
|
|
|
|
|
// Clean up
|
|
|
|
|
buffer = NULL;
|
2012-10-19 01:49:48 -05:00
|
|
|
|
|
|
|
|
}
|
2012-10-21 05:29:29 -05:00
|
|
|
else if (abs(delta) > 1 && abs(delta) < 100)
|
2012-10-19 01:49:48 -05:00
|
|
|
{
|
2012-10-21 05:29:29 -05:00
|
|
|
// SPEED UP (multiple frames of audio), as long as it's not more than X frames
|
|
|
|
|
samples = new juce::AudioSampleBuffer(channels, number_of_samples * abs(delta));
|
|
|
|
|
samples->clear();
|
|
|
|
|
int start = 0;
|
2012-10-19 01:49:48 -05:00
|
|
|
|
2012-10-21 05:29:29 -05:00
|
|
|
if (delta > 0)
|
|
|
|
|
{
|
|
|
|
|
// Loop through each frame in this delta
|
|
|
|
|
for (int delta_frame = new_frame_number - (delta - 1); delta_frame <= new_frame_number; delta_frame++)
|
|
|
|
|
{
|
|
|
|
|
// buffer to hold detal samples
|
|
|
|
|
int number_of_delta_samples = file_reader->GetFrame(delta_frame)->GetAudioSamplesCount();
|
|
|
|
|
AudioSampleBuffer* delta_samples = new juce::AudioSampleBuffer(channels, number_of_delta_samples);
|
|
|
|
|
delta_samples->clear();
|
2012-10-19 01:49:48 -05:00
|
|
|
|
2012-10-21 05:29:29 -05:00
|
|
|
for (int channel = 0; channel < channels; channel++)
|
|
|
|
|
delta_samples->addFrom(channel, 0, file_reader->GetFrame(delta_frame)->GetAudioSamples(channel), number_of_delta_samples, 1.0f);
|
|
|
|
|
|
|
|
|
|
// Reverse the samples (if needed)
|
|
|
|
|
if (!time.IsIncreasing(frame_number))
|
|
|
|
|
reverse_buffer(delta_samples);
|
|
|
|
|
|
|
|
|
|
// Copy the samples to
|
|
|
|
|
for (int channel = 0; channel < channels; channel++)
|
|
|
|
|
// Get the audio samples for this channel
|
|
|
|
|
samples->addFrom(channel, start, delta_samples->getSampleData(channel), number_of_delta_samples, 1.0f);
|
|
|
|
|
|
|
|
|
|
// Clean up
|
|
|
|
|
delete delta_samples;
|
|
|
|
|
delta_samples = NULL;
|
|
|
|
|
|
|
|
|
|
// Increment start position
|
|
|
|
|
start += number_of_delta_samples;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
else
|
|
|
|
|
{
|
|
|
|
|
// Loop through each frame in this delta
|
|
|
|
|
for (int delta_frame = new_frame_number - (delta + 1); delta_frame >= new_frame_number; delta_frame--)
|
|
|
|
|
{
|
|
|
|
|
// buffer to hold delta samples
|
|
|
|
|
int number_of_delta_samples = file_reader->GetFrame(delta_frame)->GetAudioSamplesCount();
|
|
|
|
|
AudioSampleBuffer* delta_samples = new juce::AudioSampleBuffer(channels, number_of_delta_samples);
|
|
|
|
|
delta_samples->clear();
|
|
|
|
|
|
|
|
|
|
for (int channel = 0; channel < channels; channel++)
|
|
|
|
|
delta_samples->addFrom(channel, 0, file_reader->GetFrame(delta_frame)->GetAudioSamples(channel), number_of_delta_samples, 1.0f);
|
|
|
|
|
|
|
|
|
|
// Reverse the samples (if needed)
|
|
|
|
|
if (!time.IsIncreasing(frame_number))
|
|
|
|
|
reverse_buffer(delta_samples);
|
|
|
|
|
|
|
|
|
|
// Copy the samples to
|
|
|
|
|
for (int channel = 0; channel < channels; channel++)
|
|
|
|
|
// Get the audio samples for this channel
|
|
|
|
|
samples->addFrom(channel, start, delta_samples->getSampleData(channel), number_of_delta_samples, 1.0f);
|
|
|
|
|
|
|
|
|
|
// Clean up
|
|
|
|
|
delete delta_samples;
|
|
|
|
|
delta_samples = NULL;
|
|
|
|
|
|
|
|
|
|
// Increment start position
|
|
|
|
|
start += number_of_delta_samples;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Resample audio to be X times faster (where X is the delta of the repeat fraction)
|
|
|
|
|
resampler->SetBuffer(samples, float(number_of_samples) / float(start));
|
|
|
|
|
|
|
|
|
|
// Resample data, and return new buffer pointer
|
|
|
|
|
AudioSampleBuffer *buffer = resampler->GetResampledBuffer();
|
|
|
|
|
int resampled_buffer_size = buffer->getNumSamples();
|
|
|
|
|
|
|
|
|
|
// Add the newly resized audio samples to the current frame
|
|
|
|
|
for (int channel = 0; channel < channels; channel++)
|
|
|
|
|
// Add new (slower) samples, to the frame object
|
|
|
|
|
new_frame->AddAudio(channel, 0, buffer->getSampleData(channel), number_of_samples, 1.0f);
|
|
|
|
|
|
|
|
|
|
// Clean up
|
|
|
|
|
buffer = NULL;
|
|
|
|
|
}
|
2012-10-21 17:51:37 -05:00
|
|
|
else
|
2012-10-21 05:29:29 -05:00
|
|
|
{
|
2012-10-21 17:51:37 -05:00
|
|
|
// Use the samples on this frame (but maybe reverse them if needed)
|
2012-10-21 05:29:29 -05:00
|
|
|
samples = new juce::AudioSampleBuffer(channels, number_of_samples);
|
|
|
|
|
samples->clear();
|
|
|
|
|
|
|
|
|
|
// Loop through channels, and get audio samples
|
|
|
|
|
for (int channel = 0; channel < channels; channel++)
|
|
|
|
|
// Get the audio samples for this channel
|
2012-10-21 17:51:37 -05:00
|
|
|
samples->addFrom(channel, 0, frame->GetAudioSamples(channel), number_of_samples, 1.0f);
|
2012-10-21 05:29:29 -05:00
|
|
|
|
|
|
|
|
// reverse the samples
|
|
|
|
|
reverse_buffer(samples);
|
|
|
|
|
|
|
|
|
|
// Add reversed samples to the frame object
|
|
|
|
|
for (int channel = 0; channel < channels; channel++)
|
|
|
|
|
new_frame->AddAudio(channel, 0, samples->getSampleData(channel), number_of_samples, 1.0f);
|
2012-10-19 01:49:48 -05:00
|
|
|
}
|
|
|
|
|
|
2012-10-21 05:29:29 -05:00
|
|
|
// clean up
|
|
|
|
|
//delete resampler;
|
|
|
|
|
//resampler = NULL;
|
|
|
|
|
cout << "samples: "<< samples << endl;
|
|
|
|
|
delete samples;
|
|
|
|
|
samples = NULL;
|
2012-10-21 17:51:37 -05:00
|
|
|
} else
|
|
|
|
|
// Use original frame
|
|
|
|
|
new_frame = frame;
|
2012-10-21 05:29:29 -05:00
|
|
|
|
|
|
|
|
// Return new time mapped frame
|
|
|
|
|
return new_frame;
|
|
|
|
|
|
2012-10-10 02:36:53 -05:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Apply basic image processing (scale, rotate, move, etc...)
|
2012-10-14 03:43:52 -05:00
|
|
|
void Clip::apply_basic_image_processing(tr1::shared_ptr<Frame> frame, int frame_number)
|
2012-10-10 02:36:53 -05:00
|
|
|
{
|
|
|
|
|
// Get values
|
|
|
|
|
float rotation_value = rotation.GetValue(frame_number);
|
|
|
|
|
//float scale_x_value = scale_x.GetValue(frame_number);
|
|
|
|
|
//float scale_y_value = scale_y.GetValue(frame_number);
|
|
|
|
|
|
|
|
|
|
// rotate frame
|
|
|
|
|
if (rotation_value != 0)
|
|
|
|
|
frame->Rotate(rotation_value);
|
|
|
|
|
}
|
2012-10-10 15:21:33 -05:00
|
|
|
|
|
|
|
|
// Adjust frame number minimum value
|
|
|
|
|
int Clip::adjust_frame_number_minimum(int frame_number)
|
|
|
|
|
{
|
|
|
|
|
// Never return a frame number 0 or below
|
|
|
|
|
if (frame_number < 1)
|
|
|
|
|
return 1;
|
|
|
|
|
else
|
|
|
|
|
return frame_number;
|
|
|
|
|
|
|
|
|
|
}
|
2012-10-21 05:29:29 -05:00
|
|
|
|
|
|
|
|
// Calculate the # of samples per video frame (for a specific frame number)
|
|
|
|
|
int Clip::GetSamplesPerFrame(int frame_number, Fraction rate)
|
|
|
|
|
{
|
|
|
|
|
// Get the total # of samples for the previous frame, and the current frame (rounded)
|
|
|
|
|
double fps = rate.Reciprocal().ToDouble();
|
|
|
|
|
double previous_samples = round((file_reader->info.sample_rate * fps) * (frame_number - 1));
|
|
|
|
|
double total_samples = round((file_reader->info.sample_rate * fps) * frame_number);
|
|
|
|
|
|
|
|
|
|
// Subtract the previous frame's total samples with this frame's total samples. Not all sample rates can
|
|
|
|
|
// be evenly divided into frames, so each frame can have have different # of samples.
|
|
|
|
|
double samples_per_frame = total_samples - previous_samples;
|
|
|
|
|
return samples_per_frame;
|
|
|
|
|
}
|