/**
 * @file
 * @brief Source file for Pixelate effect class
 * @author Jonathan Thomas <jonathan@openshot.org>
 *
 * @ref License
 */

/* LICENSE
 *
 * Copyright (c) 2008-2019 OpenShot Studios, LLC
 * <http://www.openshotstudios.com/>. This file is part of
 * OpenShot Library (libopenshot), an open-source project dedicated to
 * delivering high quality video editing and animation solutions to the
 * world. For more information visit <http://www.openshot.org/>.
 *
 * OpenShot Library (libopenshot) is free software: you can redistribute it
 * and/or modify it under the terms of the GNU Lesser General Public License
 * as published by the Free Software Foundation, either version 3 of the
 * License, or (at your option) any later version.
 *
 * OpenShot Library (libopenshot) is distributed in the hope that it will be
 * useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
 * GNU Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General Public License
 * along with OpenShot Library. If not, see <http://www.gnu.org/licenses/>.
 */

#include "Pixelate.h"
#include "Exceptions.h"
#include "Json.h"

#include <QImage>
#include <QPainter>
#include <QRect>
#include <QPoint>

using namespace openshot;

/// Blank constructor, useful when using Json to load the effect properties
Pixelate::Pixelate() : pixelization(0.5), left(0.0), top(0.0), right(0.0), bottom(0.0) {
	// Init effect properties
	init_effect_details();
}

// Default constructor
Pixelate::Pixelate(Keyframe pixelization, Keyframe left, Keyframe top, Keyframe right, Keyframe bottom) :
	pixelization(pixelization), left(left), top(top), right(right), bottom(bottom)
{
	// Init effect properties
	init_effect_details();
}

// Init effect settings
void Pixelate::init_effect_details()
{
	/// Initialize the values of the EffectInfo struct.
	InitEffectInfo();

	/// Set the effect info
	info.class_name = "Pixelate";
	info.name = "Pixelate";
	info.description = "Pixelate (increase or decrease) the number of visible pixels.";
	info.has_audio = false;
	info.has_video = true;
}

// This method is required for all derived classes of EffectBase, and returns a
// modified openshot::Frame object
std::shared_ptr<Frame> Pixelate::GetFrame(std::shared_ptr<Frame> frame, int64_t frame_number)
{
	// Get the frame's image
	std::shared_ptr<QImage> frame_image = frame->GetImage();

	// Get current keyframe values
	double pixelization_value = std::min(pow(0.001, fabs(pixelization.GetValue(frame_number))), 1.0);
	double left_value = left.GetValue(frame_number);
	double top_value = top.GetValue(frame_number);
	double right_value = right.GetValue(frame_number);
	double bottom_value = bottom.GetValue(frame_number);

	if (pixelization_value > 0.0) {
		int w = frame_image->width();
		int h = frame_image->height();

		// Define area we're working on in terms of a QRect with QMargins applied
		QRect area(QPoint(0,0), frame_image->size());
		area = area.marginsRemoved({int(left_value * w), int(top_value * h), int(right_value * w), int(bottom_value * h)});

		int scale_to = (int) (area.width() * pixelization_value);
		if (scale_to < 1) {
			scale_to = 1; // Not less than one pixel
		}
		// Copy and scale pixels in area to be pixelated
		auto frame_scaled = frame_image->copy(area).scaledToWidth(scale_to, Qt::SmoothTransformation);

		// Draw pixelated image back over original
		QPainter painter(frame_image.get());
		painter.drawImage(area, frame_scaled);
		painter.end();
	}

	// return the modified frame
	return frame;
}

// Generate JSON string of this object
std::string Pixelate::Json() const {

	// Return formatted string
	return JsonValue().toStyledString();
}

// Generate Json::Value for this object
Json::Value Pixelate::JsonValue() const {

	// Create root json object
	Json::Value root = EffectBase::JsonValue(); // get parent properties
	root["type"] = info.class_name;
	root["pixelization"] = pixelization.JsonValue();
	root["left"] = left.JsonValue();
	root["top"] = top.JsonValue();
	root["right"] = right.JsonValue();
	root["bottom"] = bottom.JsonValue();

	// return JsonValue
	return root;
}

// Load JSON string into this object
void Pixelate::SetJson(const std::string value) {

	// Parse JSON string into JSON objects
	try
	{
		const Json::Value root = openshot::stringToJson(value);
		// Set all values that match
		SetJsonValue(root);
	}
	catch (const std::exception& e)
	{
		// Error parsing JSON (or missing keys)
		throw InvalidJSON("JSON is invalid (missing keys or invalid data types)");
	}
}

// Load Json::Value into this object
void Pixelate::SetJsonValue(const Json::Value root) {

	// Set parent data
	EffectBase::SetJsonValue(root);

	// Set data from Json (if key is found)
	if (!root["pixelization"].isNull())
		pixelization.SetJsonValue(root["pixelization"]);
	if (!root["left"].isNull())
		left.SetJsonValue(root["left"]);
	if (!root["top"].isNull())
		top.SetJsonValue(root["top"]);
	if (!root["right"].isNull())
		right.SetJsonValue(root["right"]);
	if (!root["bottom"].isNull())
		bottom.SetJsonValue(root["bottom"]);
}

// Get all properties for a specific frame
std::string Pixelate::PropertiesJSON(int64_t requested_frame) const {

	// Generate JSON properties list
	Json::Value root;
	root["id"] = add_property_json("ID", 0.0, "string", Id(), NULL, -1, -1, true, requested_frame);
	root["position"] = add_property_json("Position", Position(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
	root["layer"] = add_property_json("Track", Layer(), "int", "", NULL, 0, 20, false, requested_frame);
	root["start"] = add_property_json("Start", Start(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
	root["end"] = add_property_json("End", End(), "float", "", NULL, 0, 1000 * 60 * 30, false, requested_frame);
	root["duration"] = add_property_json("Duration", Duration(), "float", "", NULL, 0, 1000 * 60 * 30, true, requested_frame);

	// Keyframes
	root["pixelization"] = add_property_json("Pixelization", pixelization.GetValue(requested_frame), "float", "", &pixelization, 0.0, 0.9999, false, requested_frame);
	root["left"] = add_property_json("Left Margin", left.GetValue(requested_frame), "float", "", &left, 0.0, 1.0, false, requested_frame);
	root["top"] = add_property_json("Top Margin", top.GetValue(requested_frame), "float", "", &top, 0.0, 1.0, false, requested_frame);
	root["right"] = add_property_json("Right Margin", right.GetValue(requested_frame), "float", "", &right, 0.0, 1.0, false, requested_frame);
	root["bottom"] = add_property_json("Bottom Margin", bottom.GetValue(requested_frame), "float", "", &bottom, 0.0, 1.0, false, requested_frame);

	// Set the parent effect which properties this effect will inherit
	root["parent_effect_id"] = add_property_json("Parent", 0.0, "string", info.parent_effect_id, NULL, -1, -1, false, requested_frame);

	// Return formatted string
	return root.toStyledString();
}
