Updated JUCE modules to version 3, which also updated the license headers to reflect AGPLv3 compatibility.

This commit is contained in:
Jonathan Thomas
2014-07-10 14:24:30 -05:00
parent 417648fb9e
commit 3879498af3
891 changed files with 103385 additions and 70181 deletions

View File

@@ -1,24 +1,23 @@
/*
==============================================================================
This file is part of the JUCE library - "Jules' Utility Class Extensions"
Copyright 2004-11 by Raw Material Software Ltd.
This file is part of the JUCE library.
Copyright (c) 2013 - Raw Material Software Ltd.
------------------------------------------------------------------------------
Permission is granted to use this software under the terms of either:
a) the GPL v2 (or any later version)
b) the Affero GPL v3
JUCE can be redistributed and/or modified under the terms of the GNU General
Public License (Version 2), as published by the Free Software Foundation.
A copy of the license is included in the JUCE distribution, or can be found
online at www.gnu.org/licenses.
Details of these licenses can be found at: www.gnu.org/licenses
JUCE is distributed in the hope that it will be useful, but WITHOUT ANY
WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
------------------------------------------------------------------------------
------------------------------------------------------------------------------
To release a closed-source product which uses JUCE, commercial licenses are
available: visit www.rawmaterialsoftware.com/juce for more information.
available: visit www.juce.com for more information.
==============================================================================
*/
@@ -26,16 +25,21 @@
ThreadWithProgressWindow::ThreadWithProgressWindow (const String& title,
const bool hasProgressBar,
const bool hasCancelButton,
const int timeOutMsWhenCancelling_,
const String& cancelButtonText)
: Thread ("Juce Progress Window"),
progress (0.0),
timeOutMsWhenCancelling (timeOutMsWhenCancelling_)
const int cancellingTimeOutMs,
const String& cancelButtonText,
Component* componentToCentreAround)
: Thread ("ThreadWithProgressWindow"),
progress (0.0),
timeOutMsWhenCancelling (cancellingTimeOutMs),
wasCancelledByUser (false)
{
alertWindow = LookAndFeel::getDefaultLookAndFeel()
.createAlertWindow (title, String::empty, cancelButtonText,
String::empty, String::empty,
AlertWindow::NoIcon, hasCancelButton ? 1 : 0, 0);
.createAlertWindow (title, String(),
cancelButtonText.isEmpty() ? TRANS("Cancel")
: cancelButtonText,
String(), String(),
AlertWindow::NoIcon, hasCancelButton ? 1 : 0,
componentToCentreAround);
// if there are no buttons, we won't allow the user to interrupt the thread.
alertWindow->setEscapeKeyCancels (false);
@@ -49,8 +53,7 @@ ThreadWithProgressWindow::~ThreadWithProgressWindow()
stopThread (timeOutMsWhenCancelling);
}
#if JUCE_MODAL_LOOPS_PERMITTED
bool ThreadWithProgressWindow::runThread (const int priority)
void ThreadWithProgressWindow::launchThread (int priority)
{
jassert (MessageManager::getInstance()->isThisTheMessageThread());
@@ -62,15 +65,8 @@ bool ThreadWithProgressWindow::runThread (const int priority)
alertWindow->setMessage (message);
}
const bool finishedNaturally = alertWindow->runModalLoop() != 0;
stopThread (timeOutMsWhenCancelling);
alertWindow->setVisible (false);
return finishedNaturally;
alertWindow->enterModalState();
}
#endif
void ThreadWithProgressWindow::setProgress (const double newProgress)
{
@@ -85,15 +81,34 @@ void ThreadWithProgressWindow::setStatusMessage (const String& newStatusMessage)
void ThreadWithProgressWindow::timerCallback()
{
if (! isThreadRunning())
bool threadStillRunning = isThreadRunning();
if (! (threadStillRunning && alertWindow->isCurrentlyModal()))
{
// thread has finished normally..
stopTimer();
stopThread (timeOutMsWhenCancelling);
alertWindow->exitModalState (1);
alertWindow->setVisible (false);
wasCancelledByUser = threadStillRunning;
threadComplete (threadStillRunning);
return; // (this may be deleted now)
}
else
{
const ScopedLock sl (messageLock);
alertWindow->setMessage (message);
}
const ScopedLock sl (messageLock);
alertWindow->setMessage (message);
}
void ThreadWithProgressWindow::threadComplete (bool) {}
#if JUCE_MODAL_LOOPS_PERMITTED
bool ThreadWithProgressWindow::runThread (const int priority)
{
launchThread (priority);
while (isTimerRunning())
MessageManager::getInstance()->runDispatchLoopUntil (5);
return ! wasCancelledByUser;
}
#endif