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https://github.com/OldUnreal/Unreal-Localization.git
synced 2026-04-02 21:45:27 -07:00
209 lines
7.5 KiB
Plaintext
209 lines
7.5 KiB
Plaintext
[Public]
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Object=(Name=Engine.Console,Class=Class,MetaClass=Engine.Console,Description="Standard (Deprecated)")
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Object=(Name=Engine.ServerCommandlet,Class=Class,MetaClass=Core.Commandlet)
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Object=(Name=Engine.LinkerUpdateCommandlet,Class=Class,MetaClass=Core.Commandlet)
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Object=(Name=Engine.SHAUpdateCommandlet,Class=Class,MetaClass=Core.Commandlet)
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; Main roots
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Preferences=(Caption="Advanced",Parent="Advanced Options")
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Preferences=(Caption="Rendering",Parent="Advanced Options")
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Preferences=(Caption="Audio",Parent="Advanced Options")
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Preferences=(Caption="Networking",Parent="Advanced Options")
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Preferences=(Caption="Game Types",Parent="Advanced Options")
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Preferences=(Caption="Display",Parent="Advanced Options")
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Preferences=(Caption="Joystick",Parent="Advanced Options")
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Preferences=(Caption="Drivers",Parent="Advanced Options",Class=Engine.Engine,Immediate=False,Category=Drivers)
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Preferences=(Caption="Game Settings",Parent="Advanced Options",Class=Engine.GameInfo,Immediate=True)
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Preferences=(Caption="Decals",Parent="Advanced Options")
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; Advanced
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Preferences=(Caption="Game Engine Settings",Parent="Advanced",Class=Engine.GameEngine,Category=Settings,Immediate=True)
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Preferences=(Caption="Key Aliases",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=Aliases)
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Preferences=(Caption="Raw Key Bindings",Parent="Advanced",Class=Engine.Input,Immediate=True,Category=RawKeys)
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; Networking
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Preferences=(Caption="Public Server Information",Parent="Networking",Class=Engine.GameReplicationInfo,Immediate=True)
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Preferences=(Caption="Channel Download",Parent="Networking",Class=Engine.ChannelDownload)
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Preferences=(Caption="Connection Notifications",Parent="Networking",Class=Engine.Gameinfo,Category=Networking,Immediate=True)
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Preferences=(Caption="Map Lists",Parent="Networking")
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; Decals
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Preferences=(Caption="Blood",Parent="Decals")
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Preferences=(Caption="Pawn Shadow",Parent="Decals",Class=Engine.PawnShadow,Immediate=True)
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Preferences=(Caption="Decoration Shadow",Parent="Decals",Class=Engine.DecoShadow,Immediate=True)
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Preferences=(Caption="Projectile Shadow",Parent="Decals",Class=Engine.ProjectileShadow,Immediate=True)
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; Blood
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Preferences=(Caption="Server",Parent="Blood",Class=Engine.GameInfo,Category=BloodServer,Immediate=True)
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[Pawn]
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NameArticle=" a "
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[Inventory]
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PickupMessage="Snagged an item"
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ItemArticle="a"
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M_Activated=" activated."
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M_Selected=" selected."
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M_Deactivated=" deactivated."
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[Ammo]
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PickupMessage="You picked up some ammo"
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ItemName="Ammo"
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[LevelInfo]
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Title="Untitled"
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[Spectator]
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MenuName="Spectator"
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[Counter]
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CountMessage="Only %i more to go..."
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CompleteMessage="Completed!"
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[Progress]
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CancelledConnect="Cancelled Connect Attempt"
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RunningNet="%ls: %ls (%i players)"
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NetReceiving="Receiving %ls: %i/%i"
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NetReceiveOk="Successfully received %ls"
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NetSend="Sending %ls"
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NetSending="Sending %ls: %i/%i"
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Connecting="Connecting..."
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Listening="Listening for clients..."
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Loading="Loading"
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Saving="Saving"
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Paused="Paused by %ls"
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ReceiveFile="Receiving %ls (F10 Cancels)"
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ReceiveOptionalFile="Receiving optional file %ls (Press F10 to Skip)"
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ReceiveSize="Size %iK, Complete %3.1f%% = %iK, %i Packages remaining"
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ConnectingText="Connecting (F10 Cancels):"
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ConnectingURL="unreal://%ls/%ls"
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[ServerCommandlet]
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HelpCmd=server
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HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
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HelpOneLiner="Network game server."
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HelpUsage="server map.unr[?game=gametype] [-option...] [parm=value]..."
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HelpParm[0]="Log"
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HelpDesc[0]="Specify the log file to generate."
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HelpParm[1]="AllAdmin"
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HelpDesc[1]="Give all players admin privileges."
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[PlayerPawn]
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QuickSaveString="Quick Saving"
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NoPauseMessage="Game is not pauseable"
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ViewingFrom="Now viewing from "
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OwnCamera="own camera"
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FailedView="Failed to change view."
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CantChangeNameMsg="You can't change your name during a global logged game."
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[Console]
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ClassCaption="Standard (Deprecated)"
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LoadingMessage="LOADING"
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SavingMessage="SAVING"
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ConnectingMessage="CONNECTING"
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PausedMessage="PAUSED"
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PrecachingMessage="PRECACHING"
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[Menu]
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HelpMessage[1]="This menu has not yet been implemented."
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LeftString="Left"
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RightString="Right"
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CenterString="Center"
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EnabledString="Enabled"
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DisabledString="Disabled"
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YesString="Yes"
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NoString="No"
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OnString="On"
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OffString="Off"
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[GameInfo]
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SwitchLevelMessage="Switching Levels"
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DefaultPlayerName="Player"
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LeftMessage=" left the game."
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FailedSpawnMessage="Failed to spawn player actor"
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FailedPlaceMessage="Could not find starting spot (level might need a "PlayerStart" actor)"
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FailedTeamMessage="Could not find team for player"
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NameChangedMessage="Name changed to "
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EnteredMessage=" entered the game."
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GameName="Game"
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MaxedOutMessage="Server is already at capacity."
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WrongPassword="The password you entered is incorrect."
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NeedPassword="You need to enter a password to join this game."
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MaleGender="his"
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FemaleGender="her"
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MaxedOutSpectatorsMsg="Max spectators exceeded"
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[Weapon]
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MessageNoAmmo=" has no ammo."
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DeathMessage="%o was killed by %k's %w."
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FemDeathMessage="%o was killed by %k's %w."
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FemKillMessage="%o was killed by %k's %w."
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PickupMessage="You got a weapon"
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ItemName="Weapon"
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[DamageType]
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Name="killed"
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AltName="killed"
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[Errors]
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NetOpen="Error opening file"
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NetWrite="Error writing to file"
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NetRefused="Server refused to send %ls"
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NetClose="Error closing file"
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NetSize="File size mismatch"
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NetMove="Error moving file"
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NetInvalid="Received invalid file request"
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NoDownload="Package %ls is not downloadable"
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DownloadFailed="Downloading package %ls failed: %ls"
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RequestDenied="Server requested file from pending level: Denied"
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ConnectionFailed="Connection failed"
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ChAllocate="Couldn't allocate channel"
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NetAlready="Already networking"
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NetListen="Listen failed: No linker context available"
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LoadEntry="Can't load Entry: %ls"
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InvalidUrl="Invalid URL: %ls"
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InvalidLink="Invalid Link: %ls"
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FailedBrowse="Failed to enter %ls: %ls"
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Listen="Listen failed: %ls"
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AbortToEntry="Failed; returning to Entry"
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ServerOpen="Servers can't open network URLs"
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ServerListen="Dedicated server can't listen: %ls"
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Pending="Pending connect to %ls failed; %ls"
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LoadPlayerClass="Failed to load player class"
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ServerOutdated="Server's version is outdated"
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Banned="You have been banned"
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TempBanned="You have been temporarily banned"
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Kicked="You have been kicked"
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[General]
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Upgrade="To enter this server, you need the latest free update to Unreal available from OldUnreals's Web site:"
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UpgradeURL="https://www.oldunreal.com"
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UpgradeQuestion="Do you want to launch your web browser and go to the upgrade page now?"
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Version="Version %i"
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[AdminAccessManager]
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AdminLoginText="Administrator %ls logged in"
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AdminLogoutText="Administrator %ls logged out"
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CheatUsedStr="%ls used admin/cheat command: %c"
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[AutosaveTrigger]
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AutoSaveString="Auto Saving"
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[Fonts]
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WhiteFont=UnrealShare.WhiteFont
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MedFont=Engine.MedFont
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LargeFont=Engine.LargeFont
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BigFont=Engine.BigFont
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SmallFont=Engine.SmallFont
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[LinkerUpdateCommandlet]
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HelpCmd=linkerupdate
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HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
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HelpOneLiner="Adds all checksums of the files within the directory automatically to the file SHALinkerCache.ini. Used by the UnrealIntegrity anticheat."
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HelpUsage="linkerupdate <filename>"
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HelpParm[0]="<filename>"
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HelpDesc[0]="The file to calculate the checksum for posterior storage."
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[SHAUpdateCommandlet]
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HelpCmd=shaupdate
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HelpWebLink="https://www.oldunreal.com/wiki/index.php?title=Commandlet"
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HelpOneLiner="Adds all SHA256 checksums of the files within the directory automatically to the file SHALinkerCache.ini. Used by the UnrealIntegrity anticheat."
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HelpUsage="shaupdate <filename>"
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HelpParm[0]="<filename>"
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HelpDesc[0]="The file to calculate the SHA256 checksum for posterior storage."
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