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94 lines
4.1 KiB
Plaintext
94 lines
4.1 KiB
Plaintext
[Public]
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;Object=(Class=Class,MetaClass=Engine.GameInfo,Name=BonusPack.xMutantGame,Description="DM|Mutant|BonusPack.Tab_IAMutant|BonusPack.MapListMutant|false")
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;Object=(Class=Class,MetaClass=Engine.GameInfo,Name=BonusPack.xLastManStandingGame,Description="DM|Last Man Standing|BonusPack.Tab_IALastManStanding|BonusPack.MapListLastManStanding|false")
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;Object=(Class=Class,MetaClass=Engine.Mutator,Name=Bonuspack.MutCrateCombo,Description="Adds the Camouflage combo (RRRR).")
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;Object=(Class=Class,MetaClass=Engine.Mutator,Name=Bonuspack.MutPintSizeCombo,Description="Adds the Pint-sized combo (LLLL).")
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[ComboCrate]
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ExecMessage="Camouflaged!"
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[ComboMiniMe]
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ExecMessage="Pint-sized!"
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[DamTypeMutant]
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DeathString="%o suffered a fatal mutation!"
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FemaleSuicide="%o suffered a fatal mutation!"
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MaleSuicide="%o suffered a fatal mutation!"
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[HudLMS]
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LivesRemainingString="Lives Remaining"
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PlayersRemainString="Players Remain -- "
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[HudMutant]
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MutantRangeFontName="UT2003Fonts.FontMono"
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BottomFeederText="BOTTOM FEEDER"
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[LMSMessage]
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YouAreCamperMessage="You Are Camping!"
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SomeoneIsCamperMessage=" "
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SomeoneIsCamperMessageTrailer="Is Camping!"
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[MutCrateCombo]
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CamoDisplayText="Camouflage Combo"
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MiniDisplayText="Pint-sized Combo"
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CamoDescText="When enabled, this adrenaline combo covers you with a holographic projection of a rock or a part of a building"
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MiniDescText="When enabled, this adrenaline combo makes you smaller"
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FriendlyName="Bonus Combos"
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Description="Adds the Pint-sized combo (LLLL) and the Camouflage Combo (RRRR)."
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[MutantMessage]
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YouAreMutantMessage="You Have Mutated!"
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SomeoneIsMutantMessage=" "
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SomeoneIsMutantMessageTrailer="Has Mutated!"
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FFAMessage="First Blood Mutates!"
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BottomFeederMessage="You Are The Bottom Feeder!"
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NotBottomFeederMessage="No Longer Bottom Feeder!"
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[MutantNameMessage]
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BottomFeederMesg="(BOTTOM FEEDER)"
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[ScoreBoardLMS]
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LivesText="LIVES"
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[Tab_IALastManStanding]
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IARulesExtraLives.Caption="Killing Gives Health"
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IARulesExtraLives.Hint="When selected, a portion of the player's health is restored with each kill."
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IARulesLMSAllowAdrenaline.Caption="Allow Adrenaline"
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IARulesLMSAllowAdrenaline.Hint="When selected, players can use Adrenaline."
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IARulesLMSAllowPickups.Caption="Allow Pickups"
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IARulesLMSAllowPickups.Hint="When selected, allow normal pickups."
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IARulesSuperWeaps.Caption="Allow Super Weapons"
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IARulesSuperWeaps.Hint="When selected, allow super weapon pickups."
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[Tab_IAMutant]
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TargetScoreString="Score Limit"
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IARulesBottomFeeders.Caption="Bottom Feeder"
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IARulesBottomFeeders.Hint="When selected, bottom ranked player(s) can kill anyone."
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[xLastManStandingGame]
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LMSPropsDisplayText[0]="Camping Threshold"
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LMSPropsDisplayText[1]="Camper Warning Interval"
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LMSPropsDisplayText[2]="Gain Health For Kills"
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LMSPropsDisplayText[3]="Allow SuperWeapons"
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LMSPropsDisplayText[4]="Camper Alarm"
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LMSPropsDisplayText[5]="Allow Pickups"
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LMSPropsDisplayText[6]="Allow Adrenaline"
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LMSPropsDisplayText[7]="Full Ammo"
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LMSPropDescText[0]="Determines how long a player can stand in one spot before triggering a camper warning."
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LMSPropDescText[1]="Specifies how often the camper warning is played"
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LMSPropDescText[2]="If this option is enabled, a player gains health after killing another player."
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LMSPropDescText[3]="If checked, super weapons are included in the player load out."
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LMSPropDescText[4]="Enable this option to cause an alarm to be played if a player stands in one spot too long."
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LMSPropDescText[5]="If checked, pickups will be available in the map."
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LMSPropDescText[6]="If checked, adrenaline combos will be enabled."
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LMSPropDescText[7]="If checked, players start with max ammo for all weapons."
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GameName="Last Man Standing"
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Description="Each player starts with a limited number of lives. The goal is to be the last player left when the smoke clears."
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[xMutantGame]
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MutPropText="Enable BottomFeeder"
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MutDescText="If enabled, the player with the lowest score is the BottomFeeder, and can kill other players."
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GameName="Mutant"
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Description="The first player to score a frag becomes the Mutant. Everyone else hunts the Mutant, as by killing the mutant, a player becomes the mutant, with superhuman powers. The player with the lowest score is the Bottom Feeder. He can also kill other players."
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