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mirror of https://github.com/OldUnreal/SDL.git synced 2026-04-02 21:38:30 -07:00
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20ddf45ede720be22fa9305809f3aa7b922cde97
SDL/acinclude
History
Sam Lantinga 40e3c015f1 Added missing PKG_CONFIG macros
2019-03-16 17:39:15 -07:00
..
ac_check_define.m4
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
alsa.m4
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
ax_check_compiler_flags.m4
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
ax_gcc_archflag.m4
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
ax_gcc_x86_cpuid.m4
acinclude: rename ax_gcc_x86_cpuid.m4.htm to ax_gcc_x86_cpuid.m4
2018-09-15 09:24:04 +03:00
esd.m4
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
libtool.m4
Fixed bug 3481 - Configure fails to detect dynamic library support on powerpc64le
2016-11-06 20:26:48 -08:00
lt~obsolete.m4
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
ltoptions.m4
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
ltsugar.m4
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
ltversion.m4
Fixed crash if initialization of EGL failed but was tried again later.
2015-06-21 17:33:46 +02:00
pkg_config.m4
Added missing PKG_CONFIG macros
2019-03-16 17:39:15 -07:00
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