You've already forked MovementSimulation
mirror of
https://github.com/OldUnreal/MovementSimulation.git
synced 2026-04-02 21:37:10 -07:00
32 lines
1.4 KiB
Plaintext
32 lines
1.4 KiB
Plaintext
|
|
Microsoft Visual Studio Solution File, Format Version 12.00
|
|
# Visual Studio Version 16
|
|
VisualStudioVersion = 16.0.30621.155
|
|
MinimumVisualStudioVersion = 10.0.40219.1
|
|
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "FloatRoundingTest", "FloatRoundingTest.vcxproj", "{345C943E-242E-4338-B799-0847EE6252AA}"
|
|
EndProject
|
|
Global
|
|
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
|
Debug|x64 = Debug|x64
|
|
Debug|x86 = Debug|x86
|
|
Release|x64 = Release|x64
|
|
Release|x86 = Release|x86
|
|
EndGlobalSection
|
|
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
|
{345C943E-242E-4338-B799-0847EE6252AA}.Debug|x64.ActiveCfg = Debug|x64
|
|
{345C943E-242E-4338-B799-0847EE6252AA}.Debug|x64.Build.0 = Debug|x64
|
|
{345C943E-242E-4338-B799-0847EE6252AA}.Debug|x86.ActiveCfg = Debug|Win32
|
|
{345C943E-242E-4338-B799-0847EE6252AA}.Debug|x86.Build.0 = Debug|Win32
|
|
{345C943E-242E-4338-B799-0847EE6252AA}.Release|x64.ActiveCfg = Release|x64
|
|
{345C943E-242E-4338-B799-0847EE6252AA}.Release|x64.Build.0 = Release|x64
|
|
{345C943E-242E-4338-B799-0847EE6252AA}.Release|x86.ActiveCfg = Release|Win32
|
|
{345C943E-242E-4338-B799-0847EE6252AA}.Release|x86.Build.0 = Release|Win32
|
|
EndGlobalSection
|
|
GlobalSection(SolutionProperties) = preSolution
|
|
HideSolutionNode = FALSE
|
|
EndGlobalSection
|
|
GlobalSection(ExtensibilityGlobals) = postSolution
|
|
SolutionGuid = {9D3E46BB-FA69-4592-8E14-A104D7C8DCFE}
|
|
EndGlobalSection
|
|
EndGlobal
|