mirror of
https://github.com/netbirdio/gvisor.git
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471b15b212
pipe and pipe2 aren't ported, pending a slight rework of pipe FDs for VFS2. mount and umount2 aren't ported out of temporary laziness. access and faccessat need additional FSImpl methods to implement properly, but are stubbed to prevent googletest from CHECK-failing. Other syscalls require additional plumbing. Updates #1623 PiperOrigin-RevId: 297188448
284 lines
6.7 KiB
Go
284 lines
6.7 KiB
Go
// Copyright 2018 The gVisor Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package kernel
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import (
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"fmt"
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"gvisor.dev/gvisor/pkg/refs"
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"gvisor.dev/gvisor/pkg/sentry/fs"
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"gvisor.dev/gvisor/pkg/sentry/vfs"
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"gvisor.dev/gvisor/pkg/sync"
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)
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// FSContext contains filesystem context.
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//
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// This includes umask and working directory.
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//
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// +stateify savable
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type FSContext struct {
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refs.AtomicRefCount
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// mu protects below.
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mu sync.Mutex `state:"nosave"`
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// root is the filesystem root. Will be nil iff the FSContext has been
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// destroyed.
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root *fs.Dirent
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// rootVFS2 is the filesystem root.
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rootVFS2 vfs.VirtualDentry
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// cwd is the current working directory. Will be nil iff the FSContext
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// has been destroyed.
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cwd *fs.Dirent
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// cwdVFS2 is the current working directory.
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cwdVFS2 vfs.VirtualDentry
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// umask is the current file mode creation mask. When a thread using this
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// context invokes a syscall that creates a file, bits set in umask are
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// removed from the permissions that the file is created with.
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umask uint
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}
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// newFSContext returns a new filesystem context.
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func newFSContext(root, cwd *fs.Dirent, umask uint) *FSContext {
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root.IncRef()
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cwd.IncRef()
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f := FSContext{
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root: root,
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cwd: cwd,
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umask: umask,
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}
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f.EnableLeakCheck("kernel.FSContext")
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return &f
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}
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// NewFSContextVFS2 returns a new filesystem context.
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func NewFSContextVFS2(root, cwd vfs.VirtualDentry, umask uint) *FSContext {
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root.IncRef()
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cwd.IncRef()
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f := FSContext{
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rootVFS2: root,
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cwdVFS2: cwd,
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umask: umask,
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}
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f.EnableLeakCheck("kernel.FSContext")
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return &f
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}
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// destroy is the destructor for an FSContext.
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//
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// This will call DecRef on both root and cwd Dirents. If either call to
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// DecRef returns an error, then it will be propagated. If both calls to
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// DecRef return an error, then the one from root.DecRef will be propagated.
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//
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// Note that there may still be calls to WorkingDirectory() or RootDirectory()
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// (that return nil). This is because valid references may still be held via
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// proc files or other mechanisms.
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func (f *FSContext) destroy() {
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// Hold f.mu so that we don't race with RootDirectory() and
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// WorkingDirectory().
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f.mu.Lock()
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defer f.mu.Unlock()
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if VFS2Enabled {
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f.rootVFS2.DecRef()
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f.rootVFS2 = vfs.VirtualDentry{}
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f.cwdVFS2.DecRef()
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f.cwdVFS2 = vfs.VirtualDentry{}
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} else {
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f.root.DecRef()
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f.root = nil
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f.cwd.DecRef()
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f.cwd = nil
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}
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}
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// DecRef implements RefCounter.DecRef with destructor f.destroy.
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func (f *FSContext) DecRef() {
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f.DecRefWithDestructor(f.destroy)
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}
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// Fork forks this FSContext.
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//
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// This is not a valid call after destroy.
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func (f *FSContext) Fork() *FSContext {
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f.mu.Lock()
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defer f.mu.Unlock()
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if VFS2Enabled {
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f.cwdVFS2.IncRef()
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f.rootVFS2.IncRef()
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} else {
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f.cwd.IncRef()
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f.root.IncRef()
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}
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return &FSContext{
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cwd: f.cwd,
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root: f.root,
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cwdVFS2: f.cwdVFS2,
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rootVFS2: f.rootVFS2,
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umask: f.umask,
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}
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}
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// WorkingDirectory returns the current working directory.
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//
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// This will return nil if called after destroy(), otherwise it will return a
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// Dirent with a reference taken.
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func (f *FSContext) WorkingDirectory() *fs.Dirent {
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f.mu.Lock()
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defer f.mu.Unlock()
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f.cwd.IncRef()
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return f.cwd
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}
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// WorkingDirectoryVFS2 returns the current working directory.
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//
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// This will return nil if called after destroy(), otherwise it will return a
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// Dirent with a reference taken.
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func (f *FSContext) WorkingDirectoryVFS2() vfs.VirtualDentry {
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f.mu.Lock()
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defer f.mu.Unlock()
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f.cwdVFS2.IncRef()
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return f.cwdVFS2
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}
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// SetWorkingDirectory sets the current working directory.
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// This will take an extra reference on the Dirent.
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//
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// This is not a valid call after destroy.
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func (f *FSContext) SetWorkingDirectory(d *fs.Dirent) {
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if d == nil {
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panic("FSContext.SetWorkingDirectory called with nil dirent")
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}
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f.mu.Lock()
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defer f.mu.Unlock()
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if f.cwd == nil {
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panic(fmt.Sprintf("FSContext.SetWorkingDirectory(%v)) called after destroy", d))
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}
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old := f.cwd
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f.cwd = d
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d.IncRef()
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old.DecRef()
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}
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// SetWorkingDirectoryVFS2 sets the current working directory.
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// This will take an extra reference on the VirtualDentry.
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//
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// This is not a valid call after destroy.
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func (f *FSContext) SetWorkingDirectoryVFS2(d vfs.VirtualDentry) {
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f.mu.Lock()
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defer f.mu.Unlock()
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old := f.cwdVFS2
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f.cwdVFS2 = d
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d.IncRef()
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old.DecRef()
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}
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// RootDirectory returns the current filesystem root.
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//
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// This will return nil if called after destroy(), otherwise it will return a
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// Dirent with a reference taken.
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func (f *FSContext) RootDirectory() *fs.Dirent {
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f.mu.Lock()
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defer f.mu.Unlock()
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if f.root != nil {
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f.root.IncRef()
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}
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return f.root
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}
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// RootDirectoryVFS2 returns the current filesystem root.
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//
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// This will return nil if called after destroy(), otherwise it will return a
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// Dirent with a reference taken.
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func (f *FSContext) RootDirectoryVFS2() vfs.VirtualDentry {
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f.mu.Lock()
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defer f.mu.Unlock()
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f.rootVFS2.IncRef()
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return f.rootVFS2
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}
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// SetRootDirectory sets the root directory.
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// This will take an extra reference on the Dirent.
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//
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// This is not a valid call after free.
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func (f *FSContext) SetRootDirectory(d *fs.Dirent) {
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if d == nil {
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panic("FSContext.SetRootDirectory called with nil dirent")
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}
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f.mu.Lock()
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defer f.mu.Unlock()
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if f.root == nil {
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panic(fmt.Sprintf("FSContext.SetRootDirectory(%v)) called after destroy", d))
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}
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old := f.root
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f.root = d
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d.IncRef()
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old.DecRef()
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}
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// SetRootDirectoryVFS2 sets the root directory. It takes a reference on vd.
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//
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// This is not a valid call after free.
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func (f *FSContext) SetRootDirectoryVFS2(vd vfs.VirtualDentry) {
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if !vd.Ok() {
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panic("FSContext.SetRootDirectoryVFS2 called with zero-value VirtualDentry")
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}
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f.mu.Lock()
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if !f.rootVFS2.Ok() {
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f.mu.Unlock()
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panic(fmt.Sprintf("FSContext.SetRootDirectoryVFS2(%v)) called after destroy", vd))
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}
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old := f.rootVFS2
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vd.IncRef()
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f.rootVFS2 = vd
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f.mu.Unlock()
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old.DecRef()
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}
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// Umask returns the current umask.
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func (f *FSContext) Umask() uint {
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f.mu.Lock()
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defer f.mu.Unlock()
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return f.umask
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}
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// SwapUmask atomically sets the current umask and returns the old umask.
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func (f *FSContext) SwapUmask(mask uint) uint {
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f.mu.Lock()
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defer f.mu.Unlock()
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old := f.umask
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f.umask = mask
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return old
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}
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