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7e395bbbd4
This allows for external information to be passed to restore code.
Similar to c087777e37 ("Plumb restore context to afterLoad()").
Updates #1956.
PiperOrigin-RevId: 614125262
64 lines
1.5 KiB
Go
64 lines
1.5 KiB
Go
// Copyright 2018 The gVisor Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package tests
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import "context"
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// +stateify savable
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type genericContainer struct {
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v any
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}
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// +stateify savable
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type afterLoadStruct struct {
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v int `state:"nosave"`
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}
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func (a *afterLoadStruct) afterLoad(context.Context) {
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a.v++
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}
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// +stateify savable
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type valueLoadStruct struct {
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v int `state:".(int64)"`
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}
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func (v *valueLoadStruct) saveV() int64 {
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return int64(v.v) // Save as int64.
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}
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func (v *valueLoadStruct) loadV(_ context.Context, value int64) {
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v.v = int(value) // Load as int.
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}
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// +stateify savable
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type cycleStruct struct {
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c *cycleStruct
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}
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// +stateify savable
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type badCycleStruct struct {
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b *badCycleStruct `state:"wait"`
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}
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func (b *badCycleStruct) afterLoad(context.Context) {
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if b.b != b {
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// This is not executable, since AfterLoad requires that the
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// object and all dependencies are complete. This should cause
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// a deadlock error during load.
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panic("badCycleStruct.afterLoad called")
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}
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}
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