mirror of
https://github.com/netbirdio/gvisor.git
synced 2026-05-22 17:12:49 -07:00
487 lines
14 KiB
Go
487 lines
14 KiB
Go
// Copyright 2021 The gVisor Authors.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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package transport
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import (
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"fmt"
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"golang.org/x/sys/unix"
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"gvisor.dev/gvisor/pkg/abi/linux"
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"gvisor.dev/gvisor/pkg/atomicbitops"
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"gvisor.dev/gvisor/pkg/context"
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"gvisor.dev/gvisor/pkg/errors/linuxerr"
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"gvisor.dev/gvisor/pkg/fdnotifier"
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"gvisor.dev/gvisor/pkg/log"
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"gvisor.dev/gvisor/pkg/sync"
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"gvisor.dev/gvisor/pkg/syserr"
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"gvisor.dev/gvisor/pkg/tcpip"
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"gvisor.dev/gvisor/pkg/unet"
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"gvisor.dev/gvisor/pkg/waiter"
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)
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// SCMRights implements RightsControlMessage with host FDs.
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type SCMRights struct {
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FDs []int
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}
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// Clone implements RightsControlMessage.Clone.
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func (c *SCMRights) Clone() RightsControlMessage {
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// Host rights never need to be cloned.
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return nil
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}
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// Release implements RightsControlMessage.Release.
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func (c *SCMRights) Release(ctx context.Context) {
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for _, fd := range c.FDs {
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unix.Close(fd)
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}
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c.FDs = nil
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}
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// HostConnectedEndpoint is an implementation of ConnectedEndpoint and
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// Receiver. It is backed by a host fd that was imported at sentry startup.
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// This fd is shared with a hostfs inode, which retains ownership of it.
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//
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// HostConnectedEndpoint is saveable, since we expect that the host will
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// provide the same fd upon restore.
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//
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// As of this writing, we only allow Unix sockets to be imported.
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//
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// +stateify savable
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type HostConnectedEndpoint struct {
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HostConnectedEndpointRefs
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// mu protects fd below.
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mu sync.RWMutex `state:"nosave"`
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// fd is the host fd backing this endpoint.
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fd int
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// addr is the address at which this endpoint is bound.
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addr string
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// sndbuf is the size of the send buffer.
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//
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// N.B. When this is smaller than the host size, we present it via
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// GetSockOpt and message splitting/rejection in SendMsg, but do not
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// prevent lots of small messages from filling the real send buffer
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// size on the host.
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sndbuf atomicbitops.Int64 `state:"nosave"`
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// stype is the type of Unix socket.
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stype linux.SockType
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// rdShutdown is true if receptions have been shutdown with SHUT_RD.
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rdShutdown atomicbitops.Bool
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// wrShutdown is true if transmissions have been shutdown with SHUT_WR.
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wrShutdown atomicbitops.Bool
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}
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// init performs initialization required for creating new
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// HostConnectedEndpoints and for restoring them.
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func (c *HostConnectedEndpoint) init() *syserr.Error {
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c.InitRefs()
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return c.initFromOptions()
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}
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func (c *HostConnectedEndpoint) initFromOptions() *syserr.Error {
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if c.fd < 0 {
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// There is no underlying FD to restore; nothing to do
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return nil
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}
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family, err := unix.GetsockoptInt(c.fd, unix.SOL_SOCKET, unix.SO_DOMAIN)
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if err != nil {
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return syserr.FromError(err)
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}
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if family != unix.AF_UNIX {
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// We only allow Unix sockets.
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return syserr.ErrInvalidEndpointState
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}
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stype, err := unix.GetsockoptInt(c.fd, unix.SOL_SOCKET, unix.SO_TYPE)
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if err != nil {
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return syserr.FromError(err)
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}
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if err := unix.SetNonblock(c.fd, true); err != nil {
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return syserr.FromError(err)
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}
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sndbuf, err := unix.GetsockoptInt(c.fd, unix.SOL_SOCKET, unix.SO_SNDBUF)
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if err != nil {
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return syserr.FromError(err)
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}
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c.stype = linux.SockType(stype)
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c.sndbuf.Store(int64(sndbuf))
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return nil
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}
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// NewHostConnectedEndpoint creates a new HostConnectedEndpoint backed by a
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// host fd imported at sentry startup.
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//
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// The caller is responsible for calling Init(). Additionally, Release needs to
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// be called twice because HostConnectedEndpoint is both a Receiver and
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// HostConnectedEndpoint.
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func NewHostConnectedEndpoint(hostFD int, addr string) (*HostConnectedEndpoint, *syserr.Error) {
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e := HostConnectedEndpoint{
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fd: hostFD,
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addr: addr,
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}
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if err := e.init(); err != nil {
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return nil, err
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}
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// HostConnectedEndpointRefs start off with a single reference. We need two.
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e.IncRef()
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return &e, nil
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}
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// SockType returns the underlying socket type.
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func (c *HostConnectedEndpoint) SockType() linux.SockType {
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return c.stype
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}
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// Send implements ConnectedEndpoint.Send.
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func (c *HostConnectedEndpoint) Send(ctx context.Context, data [][]byte, controlMessages ControlMessages, from Address) (int64, bool, *syserr.Error) {
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c.mu.RLock()
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defer c.mu.RUnlock()
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if !controlMessages.Empty() {
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return 0, false, syserr.ErrInvalidEndpointState
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}
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if c.IsSendClosed() {
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return 0, false, syserr.ErrClosedForSend
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}
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// Since stream sockets don't preserve message boundaries, we can write
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// only as much of the message as fits in the send buffer.
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truncate := c.stype == linux.SOCK_STREAM
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n, totalLen, err := fdWriteVec(c.fd, data, c.SendMaxQueueSize(), truncate)
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if n < totalLen && err == nil {
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// The host only returns a short write if it would otherwise
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// block (and only for stream sockets).
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err = linuxerr.EAGAIN
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}
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if n > 0 && !linuxerr.Equals(linuxerr.EAGAIN, err) {
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// The caller may need to block to send more data, but
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// otherwise there isn't anything that can be done about an
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// error with a partial write.
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err = nil
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}
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// There is no need for the callee to call SendNotify because fdWriteVec
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// uses the host's sendmsg(2) and the host kernel's queue.
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return n, false, syserr.FromError(err)
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}
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// SendNotify implements ConnectedEndpoint.SendNotify.
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func (c *HostConnectedEndpoint) SendNotify() {}
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// CloseSend implements ConnectedEndpoint.CloseSend.
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func (c *HostConnectedEndpoint) CloseSend() {
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c.mu.Lock()
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defer c.mu.Unlock()
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c.closeSendLocked()
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}
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// Preconditions: c.mu must be held.
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func (c *HostConnectedEndpoint) closeSendLocked() {
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if c.IsSendClosed() {
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return
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}
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if err := unix.Shutdown(c.fd, unix.SHUT_WR); err != nil {
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// A well-formed UDS shutdown can't fail. See
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// net/unix/af_unix.c:unix_shutdown.
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panic(fmt.Sprintf("failed write shutdown on host socket %+v: %v", c, err))
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}
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c.wrShutdown.Store(true)
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}
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// CloseNotify implements ConnectedEndpoint.CloseNotify.
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func (c *HostConnectedEndpoint) CloseNotify() {}
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// IsSendClosed implements ConnectedEndpoint.IsSendClosed.
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func (c *HostConnectedEndpoint) IsSendClosed() bool {
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return c.wrShutdown.Load()
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}
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// Writable implements ConnectedEndpoint.Writable.
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func (c *HostConnectedEndpoint) Writable() bool {
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c.mu.RLock()
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defer c.mu.RUnlock()
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return fdnotifier.NonBlockingPoll(int32(c.fd), waiter.WritableEvents)&waiter.WritableEvents != 0
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}
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// Passcred implements ConnectedEndpoint.Passcred.
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func (c *HostConnectedEndpoint) Passcred() bool {
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// We don't support credential passing for host sockets.
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return false
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}
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// GetLocalAddress implements ConnectedEndpoint.GetLocalAddress.
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func (c *HostConnectedEndpoint) GetLocalAddress() (Address, tcpip.Error) {
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return Address{Addr: c.addr}, nil
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}
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// EventUpdate implements ConnectedEndpoint.EventUpdate.
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func (c *HostConnectedEndpoint) EventUpdate() error {
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c.mu.RLock()
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defer c.mu.RUnlock()
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if c.fd != -1 {
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if err := fdnotifier.UpdateFD(int32(c.fd)); err != nil {
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return err
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}
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}
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return nil
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}
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// Recv implements Receiver.Recv.
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func (c *HostConnectedEndpoint) Recv(ctx context.Context, data [][]byte, args RecvArgs) (RecvOutput, bool, *syserr.Error) {
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c.mu.RLock()
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defer c.mu.RUnlock()
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var cm unet.ControlMessage
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if args.NumRights > 0 {
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cm.EnableFDs(int(args.NumRights))
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}
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// N.B. Unix sockets don't have a receive buffer, the send buffer
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// serves both purposes.
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out := RecvOutput{Source: Address{Addr: c.addr}}
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var err error
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var controlLen uint64
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out.RecvLen, out.MsgLen, controlLen, out.ControlTrunc, err = fdReadVec(c.fd, data, []byte(cm), args.Peek, c.RecvMaxQueueSize())
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if out.RecvLen > 0 && err != nil {
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// We got some data, so all we need to do on error is return
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// the data that we got. Short reads are fine, no need to
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// block.
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err = nil
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}
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if err != nil {
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return RecvOutput{}, false, syserr.FromError(err)
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}
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// There is no need for the callee to call RecvNotify because fdReadVec uses
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// the host's recvmsg(2) and the host kernel's queue.
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// Trim the control data if we received less than the full amount.
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if controlLen < uint64(len(cm)) {
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cm = cm[:controlLen]
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}
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// Avoid extra allocations in the case where there isn't any control data.
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if len(cm) == 0 {
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return out, false, nil
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}
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fds, err := cm.ExtractFDs()
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if err != nil {
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return RecvOutput{}, false, syserr.FromError(err)
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}
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if len(fds) == 0 {
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return out, false, nil
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}
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out.Control = ControlMessages{
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Rights: &SCMRights{fds},
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}
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return out, false, nil
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}
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// RecvNotify implements Receiver.RecvNotify.
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func (c *HostConnectedEndpoint) RecvNotify() {}
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// CloseRecv implements Receiver.CloseRecv.
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func (c *HostConnectedEndpoint) CloseRecv() {
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c.mu.Lock()
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defer c.mu.Unlock()
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c.closeRecvLocked()
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}
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// Preconditions: c.mu must be held.
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func (c *HostConnectedEndpoint) closeRecvLocked() {
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if c.IsRecvClosed() {
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return
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}
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if err := unix.Shutdown(c.fd, unix.SHUT_RD); err != nil {
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// A well-formed UDS shutdown can't fail. See
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// net/unix/af_unix.c:unix_shutdown.
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panic(fmt.Sprintf("failed read shutdown on host socket %+v: %v", c, err))
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}
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c.rdShutdown.Store(true)
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}
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// IsRecvClosed implements Receiver.IsRecvClosed.
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func (c *HostConnectedEndpoint) IsRecvClosed() bool {
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return c.rdShutdown.Load()
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}
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// Readable implements Receiver.Readable.
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func (c *HostConnectedEndpoint) Readable() bool {
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c.mu.RLock()
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defer c.mu.RUnlock()
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return fdnotifier.NonBlockingPoll(int32(c.fd), waiter.ReadableEvents)&waiter.ReadableEvents != 0
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}
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// SendQueuedSize implements Receiver.SendQueuedSize.
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func (c *HostConnectedEndpoint) SendQueuedSize() int64 {
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// TODO(gvisor.dev/issue/273): SendQueuedSize isn't supported for host
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// sockets because we don't allow the sentry to call ioctl(2).
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return -1
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}
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// RecvQueuedSize implements Receiver.RecvQueuedSize.
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func (c *HostConnectedEndpoint) RecvQueuedSize() int64 {
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// TODO(gvisor.dev/issue/273): RecvQueuedSize isn't supported for host
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// sockets because we don't allow the sentry to call ioctl(2).
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return -1
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}
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// SendMaxQueueSize implements Receiver.SendMaxQueueSize.
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func (c *HostConnectedEndpoint) SendMaxQueueSize() int64 {
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return c.sndbuf.Load()
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}
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// RecvMaxQueueSize implements Receiver.RecvMaxQueueSize.
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func (c *HostConnectedEndpoint) RecvMaxQueueSize() int64 {
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// N.B. Unix sockets don't use the receive buffer. We'll claim it is
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// the same size as the send buffer.
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return c.sndbuf.Load()
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}
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func (c *HostConnectedEndpoint) destroyLocked() {
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c.fd = -1
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}
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// Release implements ConnectedEndpoint.Release and Receiver.Release.
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func (c *HostConnectedEndpoint) Release(ctx context.Context) {
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c.DecRef(func() {
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c.mu.Lock()
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c.destroyLocked()
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c.mu.Unlock()
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})
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}
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// CloseUnread implements ConnectedEndpoint.CloseUnread.
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func (c *HostConnectedEndpoint) CloseUnread() {}
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// SetSendBufferSize implements ConnectedEndpoint.SetSendBufferSize.
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func (c *HostConnectedEndpoint) SetSendBufferSize(v int64) (newSz int64) {
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// gVisor does not permit setting of SO_SNDBUF for host backed unix
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// domain sockets.
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return c.sndbuf.Load()
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}
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// SetReceiveBufferSize implements ConnectedEndpoint.SetReceiveBufferSize.
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func (c *HostConnectedEndpoint) SetReceiveBufferSize(v int64) (newSz int64) {
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// gVisor does not permit setting of SO_RCVBUF for host backed unix
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// domain sockets. Receive buffer does not have any effect for unix
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// sockets and we claim to be the same as send buffer.
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return c.sndbuf.Load()
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}
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// SCMConnectedEndpoint represents an endpoint backed by a host fd that was
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// passed through a gofer Unix socket. It resembles HostConnectedEndpoint, with the
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// following differences:
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// - SCMConnectedEndpoint is not saveable by default, because the host
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// cannot guarantee the same descriptor number across S/R.
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// However, it can optionally be placed in a closed state before save.
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// - SCMConnectedEndpoint holds ownership of its fd and notification queue.
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//
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// +stateify savable
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type SCMConnectedEndpoint struct {
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HostConnectedEndpoint
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queue *waiter.Queue
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opts UnixSocketOpts
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}
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// beforeSave is invoked by stateify.
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func (e *SCMConnectedEndpoint) beforeSave() {
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if !e.opts.DisconnectOnSave {
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panic("socket cannot be saved in a connected state")
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}
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e.mu.Lock()
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defer e.mu.Unlock()
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fdnotifier.RemoveFD(int32(e.fd))
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e.closeRecvLocked()
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e.closeSendLocked()
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if err := unix.Close(e.fd); err != nil {
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log.Warningf("Failed to close host fd %d: %v", err)
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}
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e.destroyLocked()
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}
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// Init will do the initialization required without holding other locks.
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func (e *SCMConnectedEndpoint) Init() error {
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return fdnotifier.AddFD(int32(e.fd), e.queue)
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}
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// Release implements ConnectedEndpoint.Release and Receiver.Release.
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func (e *SCMConnectedEndpoint) Release(ctx context.Context) {
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e.DecRef(func() {
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e.mu.Lock()
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defer e.mu.Unlock()
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if e.fd < 0 {
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return
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}
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fdnotifier.RemoveFD(int32(e.fd))
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if err := unix.Close(e.fd); err != nil {
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log.Warningf("Failed to close host fd %d: %v", err)
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}
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e.destroyLocked()
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})
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}
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// NewSCMEndpoint creates a new SCMConnectedEndpoint backed by a host fd that
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// was passed through a Unix socket.
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//
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// The caller is responsible for calling Init(). Additionally, Release needs to
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// be called twice because ConnectedEndpoint is both a Receiver and
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// ConnectedEndpoint.
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func NewSCMEndpoint(hostFD int, queue *waiter.Queue, addr string, opts UnixSocketOpts) (*SCMConnectedEndpoint, *syserr.Error) {
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e := SCMConnectedEndpoint{
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HostConnectedEndpoint: HostConnectedEndpoint{
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fd: hostFD,
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addr: addr,
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},
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queue: queue,
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opts: opts,
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}
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if err := e.init(); err != nil {
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return nil, err
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}
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// e starts off with a single reference. We need two.
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e.IncRef()
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return &e, nil
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}
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