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Go

// Copyright 2021 The gVisor Authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package transport
import (
"fmt"
"golang.org/x/sys/unix"
"gvisor.dev/gvisor/pkg/abi/linux"
"gvisor.dev/gvisor/pkg/atomicbitops"
"gvisor.dev/gvisor/pkg/context"
"gvisor.dev/gvisor/pkg/errors/linuxerr"
"gvisor.dev/gvisor/pkg/fdnotifier"
"gvisor.dev/gvisor/pkg/log"
"gvisor.dev/gvisor/pkg/sync"
"gvisor.dev/gvisor/pkg/syserr"
"gvisor.dev/gvisor/pkg/tcpip"
"gvisor.dev/gvisor/pkg/unet"
"gvisor.dev/gvisor/pkg/waiter"
)
// SCMRights implements RightsControlMessage with host FDs.
type SCMRights struct {
FDs []int
}
// Clone implements RightsControlMessage.Clone.
func (c *SCMRights) Clone() RightsControlMessage {
// Host rights never need to be cloned.
return nil
}
// Release implements RightsControlMessage.Release.
func (c *SCMRights) Release(ctx context.Context) {
for _, fd := range c.FDs {
unix.Close(fd)
}
c.FDs = nil
}
// HostConnectedEndpoint is an implementation of ConnectedEndpoint and
// Receiver. It is backed by a host fd that was imported at sentry startup.
// This fd is shared with a hostfs inode, which retains ownership of it.
//
// HostConnectedEndpoint is saveable, since we expect that the host will
// provide the same fd upon restore.
//
// As of this writing, we only allow Unix sockets to be imported.
//
// +stateify savable
type HostConnectedEndpoint struct {
HostConnectedEndpointRefs
// mu protects fd below.
mu sync.RWMutex `state:"nosave"`
// fd is the host fd backing this endpoint.
fd int
// addr is the address at which this endpoint is bound.
addr string
// sndbuf is the size of the send buffer.
//
// N.B. When this is smaller than the host size, we present it via
// GetSockOpt and message splitting/rejection in SendMsg, but do not
// prevent lots of small messages from filling the real send buffer
// size on the host.
sndbuf atomicbitops.Int64 `state:"nosave"`
// stype is the type of Unix socket.
stype linux.SockType
// rdShutdown is true if receptions have been shutdown with SHUT_RD.
rdShutdown atomicbitops.Bool
// wrShutdown is true if transmissions have been shutdown with SHUT_WR.
wrShutdown atomicbitops.Bool
}
// init performs initialization required for creating new
// HostConnectedEndpoints and for restoring them.
func (c *HostConnectedEndpoint) init() *syserr.Error {
c.InitRefs()
return c.initFromOptions()
}
func (c *HostConnectedEndpoint) initFromOptions() *syserr.Error {
if c.fd < 0 {
// There is no underlying FD to restore; nothing to do
return nil
}
family, err := unix.GetsockoptInt(c.fd, unix.SOL_SOCKET, unix.SO_DOMAIN)
if err != nil {
return syserr.FromError(err)
}
if family != unix.AF_UNIX {
// We only allow Unix sockets.
return syserr.ErrInvalidEndpointState
}
stype, err := unix.GetsockoptInt(c.fd, unix.SOL_SOCKET, unix.SO_TYPE)
if err != nil {
return syserr.FromError(err)
}
if err := unix.SetNonblock(c.fd, true); err != nil {
return syserr.FromError(err)
}
sndbuf, err := unix.GetsockoptInt(c.fd, unix.SOL_SOCKET, unix.SO_SNDBUF)
if err != nil {
return syserr.FromError(err)
}
c.stype = linux.SockType(stype)
c.sndbuf.Store(int64(sndbuf))
return nil
}
// NewHostConnectedEndpoint creates a new HostConnectedEndpoint backed by a
// host fd imported at sentry startup.
//
// The caller is responsible for calling Init(). Additionally, Release needs to
// be called twice because HostConnectedEndpoint is both a Receiver and
// HostConnectedEndpoint.
func NewHostConnectedEndpoint(hostFD int, addr string) (*HostConnectedEndpoint, *syserr.Error) {
e := HostConnectedEndpoint{
fd: hostFD,
addr: addr,
}
if err := e.init(); err != nil {
return nil, err
}
// HostConnectedEndpointRefs start off with a single reference. We need two.
e.IncRef()
return &e, nil
}
// SockType returns the underlying socket type.
func (c *HostConnectedEndpoint) SockType() linux.SockType {
return c.stype
}
// Send implements ConnectedEndpoint.Send.
func (c *HostConnectedEndpoint) Send(ctx context.Context, data [][]byte, controlMessages ControlMessages, from Address) (int64, bool, *syserr.Error) {
c.mu.RLock()
defer c.mu.RUnlock()
if !controlMessages.Empty() {
return 0, false, syserr.ErrInvalidEndpointState
}
if c.IsSendClosed() {
return 0, false, syserr.ErrClosedForSend
}
// Since stream sockets don't preserve message boundaries, we can write
// only as much of the message as fits in the send buffer.
truncate := c.stype == linux.SOCK_STREAM
n, totalLen, err := fdWriteVec(c.fd, data, c.SendMaxQueueSize(), truncate)
if n < totalLen && err == nil {
// The host only returns a short write if it would otherwise
// block (and only for stream sockets).
err = linuxerr.EAGAIN
}
if n > 0 && !linuxerr.Equals(linuxerr.EAGAIN, err) {
// The caller may need to block to send more data, but
// otherwise there isn't anything that can be done about an
// error with a partial write.
err = nil
}
// There is no need for the callee to call SendNotify because fdWriteVec
// uses the host's sendmsg(2) and the host kernel's queue.
return n, false, syserr.FromError(err)
}
// SendNotify implements ConnectedEndpoint.SendNotify.
func (c *HostConnectedEndpoint) SendNotify() {}
// CloseSend implements ConnectedEndpoint.CloseSend.
func (c *HostConnectedEndpoint) CloseSend() {
c.mu.Lock()
defer c.mu.Unlock()
c.closeSendLocked()
}
// Preconditions: c.mu must be held.
func (c *HostConnectedEndpoint) closeSendLocked() {
if c.IsSendClosed() {
return
}
if err := unix.Shutdown(c.fd, unix.SHUT_WR); err != nil {
// A well-formed UDS shutdown can't fail. See
// net/unix/af_unix.c:unix_shutdown.
panic(fmt.Sprintf("failed write shutdown on host socket %+v: %v", c, err))
}
c.wrShutdown.Store(true)
}
// CloseNotify implements ConnectedEndpoint.CloseNotify.
func (c *HostConnectedEndpoint) CloseNotify() {}
// IsSendClosed implements ConnectedEndpoint.IsSendClosed.
func (c *HostConnectedEndpoint) IsSendClosed() bool {
return c.wrShutdown.Load()
}
// Writable implements ConnectedEndpoint.Writable.
func (c *HostConnectedEndpoint) Writable() bool {
c.mu.RLock()
defer c.mu.RUnlock()
return fdnotifier.NonBlockingPoll(int32(c.fd), waiter.WritableEvents)&waiter.WritableEvents != 0
}
// Passcred implements ConnectedEndpoint.Passcred.
func (c *HostConnectedEndpoint) Passcred() bool {
// We don't support credential passing for host sockets.
return false
}
// GetLocalAddress implements ConnectedEndpoint.GetLocalAddress.
func (c *HostConnectedEndpoint) GetLocalAddress() (Address, tcpip.Error) {
return Address{Addr: c.addr}, nil
}
// EventUpdate implements ConnectedEndpoint.EventUpdate.
func (c *HostConnectedEndpoint) EventUpdate() error {
c.mu.RLock()
defer c.mu.RUnlock()
if c.fd != -1 {
if err := fdnotifier.UpdateFD(int32(c.fd)); err != nil {
return err
}
}
return nil
}
// Recv implements Receiver.Recv.
func (c *HostConnectedEndpoint) Recv(ctx context.Context, data [][]byte, args RecvArgs) (RecvOutput, bool, *syserr.Error) {
c.mu.RLock()
defer c.mu.RUnlock()
var cm unet.ControlMessage
if args.NumRights > 0 {
cm.EnableFDs(int(args.NumRights))
}
// N.B. Unix sockets don't have a receive buffer, the send buffer
// serves both purposes.
out := RecvOutput{Source: Address{Addr: c.addr}}
var err error
var controlLen uint64
out.RecvLen, out.MsgLen, controlLen, out.ControlTrunc, err = fdReadVec(c.fd, data, []byte(cm), args.Peek, c.RecvMaxQueueSize())
if out.RecvLen > 0 && err != nil {
// We got some data, so all we need to do on error is return
// the data that we got. Short reads are fine, no need to
// block.
err = nil
}
if err != nil {
return RecvOutput{}, false, syserr.FromError(err)
}
// There is no need for the callee to call RecvNotify because fdReadVec uses
// the host's recvmsg(2) and the host kernel's queue.
// Trim the control data if we received less than the full amount.
if controlLen < uint64(len(cm)) {
cm = cm[:controlLen]
}
// Avoid extra allocations in the case where there isn't any control data.
if len(cm) == 0 {
return out, false, nil
}
fds, err := cm.ExtractFDs()
if err != nil {
return RecvOutput{}, false, syserr.FromError(err)
}
if len(fds) == 0 {
return out, false, nil
}
out.Control = ControlMessages{
Rights: &SCMRights{fds},
}
return out, false, nil
}
// RecvNotify implements Receiver.RecvNotify.
func (c *HostConnectedEndpoint) RecvNotify() {}
// CloseRecv implements Receiver.CloseRecv.
func (c *HostConnectedEndpoint) CloseRecv() {
c.mu.Lock()
defer c.mu.Unlock()
c.closeRecvLocked()
}
// Preconditions: c.mu must be held.
func (c *HostConnectedEndpoint) closeRecvLocked() {
if c.IsRecvClosed() {
return
}
if err := unix.Shutdown(c.fd, unix.SHUT_RD); err != nil {
// A well-formed UDS shutdown can't fail. See
// net/unix/af_unix.c:unix_shutdown.
panic(fmt.Sprintf("failed read shutdown on host socket %+v: %v", c, err))
}
c.rdShutdown.Store(true)
}
// IsRecvClosed implements Receiver.IsRecvClosed.
func (c *HostConnectedEndpoint) IsRecvClosed() bool {
return c.rdShutdown.Load()
}
// Readable implements Receiver.Readable.
func (c *HostConnectedEndpoint) Readable() bool {
c.mu.RLock()
defer c.mu.RUnlock()
return fdnotifier.NonBlockingPoll(int32(c.fd), waiter.ReadableEvents)&waiter.ReadableEvents != 0
}
// SendQueuedSize implements Receiver.SendQueuedSize.
func (c *HostConnectedEndpoint) SendQueuedSize() int64 {
// TODO(gvisor.dev/issue/273): SendQueuedSize isn't supported for host
// sockets because we don't allow the sentry to call ioctl(2).
return -1
}
// RecvQueuedSize implements Receiver.RecvQueuedSize.
func (c *HostConnectedEndpoint) RecvQueuedSize() int64 {
// TODO(gvisor.dev/issue/273): RecvQueuedSize isn't supported for host
// sockets because we don't allow the sentry to call ioctl(2).
return -1
}
// SendMaxQueueSize implements Receiver.SendMaxQueueSize.
func (c *HostConnectedEndpoint) SendMaxQueueSize() int64 {
return c.sndbuf.Load()
}
// RecvMaxQueueSize implements Receiver.RecvMaxQueueSize.
func (c *HostConnectedEndpoint) RecvMaxQueueSize() int64 {
// N.B. Unix sockets don't use the receive buffer. We'll claim it is
// the same size as the send buffer.
return c.sndbuf.Load()
}
func (c *HostConnectedEndpoint) destroyLocked() {
c.fd = -1
}
// Release implements ConnectedEndpoint.Release and Receiver.Release.
func (c *HostConnectedEndpoint) Release(ctx context.Context) {
c.DecRef(func() {
c.mu.Lock()
c.destroyLocked()
c.mu.Unlock()
})
}
// CloseUnread implements ConnectedEndpoint.CloseUnread.
func (c *HostConnectedEndpoint) CloseUnread() {}
// SetSendBufferSize implements ConnectedEndpoint.SetSendBufferSize.
func (c *HostConnectedEndpoint) SetSendBufferSize(v int64) (newSz int64) {
// gVisor does not permit setting of SO_SNDBUF for host backed unix
// domain sockets.
return c.sndbuf.Load()
}
// SetReceiveBufferSize implements ConnectedEndpoint.SetReceiveBufferSize.
func (c *HostConnectedEndpoint) SetReceiveBufferSize(v int64) (newSz int64) {
// gVisor does not permit setting of SO_RCVBUF for host backed unix
// domain sockets. Receive buffer does not have any effect for unix
// sockets and we claim to be the same as send buffer.
return c.sndbuf.Load()
}
// SCMConnectedEndpoint represents an endpoint backed by a host fd that was
// passed through a gofer Unix socket. It resembles HostConnectedEndpoint, with the
// following differences:
// - SCMConnectedEndpoint is not saveable by default, because the host
// cannot guarantee the same descriptor number across S/R.
// However, it can optionally be placed in a closed state before save.
// - SCMConnectedEndpoint holds ownership of its fd and notification queue.
//
// +stateify savable
type SCMConnectedEndpoint struct {
HostConnectedEndpoint
queue *waiter.Queue
opts UnixSocketOpts
}
// beforeSave is invoked by stateify.
func (e *SCMConnectedEndpoint) beforeSave() {
if !e.opts.DisconnectOnSave {
panic("socket cannot be saved in a connected state")
}
e.mu.Lock()
defer e.mu.Unlock()
fdnotifier.RemoveFD(int32(e.fd))
e.closeRecvLocked()
e.closeSendLocked()
if err := unix.Close(e.fd); err != nil {
log.Warningf("Failed to close host fd %d: %v", err)
}
e.destroyLocked()
}
// Init will do the initialization required without holding other locks.
func (e *SCMConnectedEndpoint) Init() error {
return fdnotifier.AddFD(int32(e.fd), e.queue)
}
// Release implements ConnectedEndpoint.Release and Receiver.Release.
func (e *SCMConnectedEndpoint) Release(ctx context.Context) {
e.DecRef(func() {
e.mu.Lock()
defer e.mu.Unlock()
if e.fd < 0 {
return
}
fdnotifier.RemoveFD(int32(e.fd))
if err := unix.Close(e.fd); err != nil {
log.Warningf("Failed to close host fd %d: %v", err)
}
e.destroyLocked()
})
}
// NewSCMEndpoint creates a new SCMConnectedEndpoint backed by a host fd that
// was passed through a Unix socket.
//
// The caller is responsible for calling Init(). Additionally, Release needs to
// be called twice because ConnectedEndpoint is both a Receiver and
// ConnectedEndpoint.
func NewSCMEndpoint(hostFD int, queue *waiter.Queue, addr string, opts UnixSocketOpts) (*SCMConnectedEndpoint, *syserr.Error) {
e := SCMConnectedEndpoint{
HostConnectedEndpoint: HostConnectedEndpoint{
fd: hostFD,
addr: addr,
},
queue: queue,
opts: opts,
}
if err := e.init(); err != nil {
return nil, err
}
// e starts off with a single reference. We need two.
e.IncRef()
return &e, nil
}