Files

178 lines
5.2 KiB
C#

// <auto-generated/> by Diplomat
#pragma warning disable 0105
using System;
using System.Runtime.InteropServices;
using Devolutions.IronRdp.Diplomat;
#pragma warning restore 0105
namespace Devolutions.IronRdp;
#nullable enable
public partial class ConnectionActivationState: IDisposable
{
private unsafe Raw.ConnectionActivationState* _inner;
public ConnectionActivationStateCapabilitiesExchange CapabilitiesExchange
{
get
{
return GetCapabilitiesExchange();
}
}
public ConnectionActivationStateConnectionFinalization ConnectionFinalization
{
get
{
return GetConnectionFinalization();
}
}
public ConnectionActivationStateFinalized Finalized
{
get
{
return GetFinalized();
}
}
public ConnectionActivationStateType Type
{
get
{
return GetType();
}
}
/// <summary>
/// Creates a managed <c>ConnectionActivationState</c> from a raw handle.
/// </summary>
/// <remarks>
/// Safety: you should not build two managed objects using the same raw handle (may causes use-after-free and double-free).
/// <br/>
/// This constructor assumes the raw struct is allocated on Rust side.
/// If implemented, the custom Drop implementation on Rust side WILL run on destruction.
/// </remarks>
public unsafe ConnectionActivationState(Raw.ConnectionActivationState* handle)
{
_inner = handle;
}
/// <returns>
/// A <c>ConnectionActivationStateType</c> allocated on C# side.
/// </returns>
public ConnectionActivationStateType GetType()
{
unsafe
{
if (_inner == null)
{
throw new ObjectDisposedException("ConnectionActivationState");
}
Raw.ConnectionActivationStateType retVal = Raw.ConnectionActivationState.GetType(_inner);
return (ConnectionActivationStateType)retVal;
}
}
/// <exception cref="IronRdpException"></exception>
/// <returns>
/// A <c>ConnectionActivationStateCapabilitiesExchange</c> allocated on Rust side.
/// </returns>
public ConnectionActivationStateCapabilitiesExchange GetCapabilitiesExchange()
{
unsafe
{
if (_inner == null)
{
throw new ObjectDisposedException("ConnectionActivationState");
}
Raw.ConnectorActivationFfiResultBoxConnectionActivationStateCapabilitiesExchangeBoxIronRdpError result = Raw.ConnectionActivationState.GetCapabilitiesExchange(_inner);
if (!result.isOk)
{
throw new IronRdpException(new IronRdpError(result.Err));
}
Raw.ConnectionActivationStateCapabilitiesExchange* retVal = result.Ok;
return new ConnectionActivationStateCapabilitiesExchange(retVal);
}
}
/// <exception cref="IronRdpException"></exception>
/// <returns>
/// A <c>ConnectionActivationStateConnectionFinalization</c> allocated on Rust side.
/// </returns>
public ConnectionActivationStateConnectionFinalization GetConnectionFinalization()
{
unsafe
{
if (_inner == null)
{
throw new ObjectDisposedException("ConnectionActivationState");
}
Raw.ConnectorActivationFfiResultBoxConnectionActivationStateConnectionFinalizationBoxIronRdpError result = Raw.ConnectionActivationState.GetConnectionFinalization(_inner);
if (!result.isOk)
{
throw new IronRdpException(new IronRdpError(result.Err));
}
Raw.ConnectionActivationStateConnectionFinalization* retVal = result.Ok;
return new ConnectionActivationStateConnectionFinalization(retVal);
}
}
/// <exception cref="IronRdpException"></exception>
/// <returns>
/// A <c>ConnectionActivationStateFinalized</c> allocated on Rust side.
/// </returns>
public ConnectionActivationStateFinalized GetFinalized()
{
unsafe
{
if (_inner == null)
{
throw new ObjectDisposedException("ConnectionActivationState");
}
Raw.ConnectorActivationFfiResultBoxConnectionActivationStateFinalizedBoxIronRdpError result = Raw.ConnectionActivationState.GetFinalized(_inner);
if (!result.isOk)
{
throw new IronRdpException(new IronRdpError(result.Err));
}
Raw.ConnectionActivationStateFinalized* retVal = result.Ok;
return new ConnectionActivationStateFinalized(retVal);
}
}
/// <summary>
/// Returns the underlying raw handle.
/// </summary>
public unsafe Raw.ConnectionActivationState* AsFFI()
{
return _inner;
}
/// <summary>
/// Destroys the underlying object immediately.
/// </summary>
public void Dispose()
{
unsafe
{
if (_inner == null)
{
return;
}
Raw.ConnectionActivationState.Destroy(_inner);
_inner = null;
GC.SuppressFinalize(this);
}
}
~ConnectionActivationState()
{
Dispose();
}
}