a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
123 lines
3.9 KiB
C#
123 lines
3.9 KiB
C#
//
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// System.UnitySerializationHolder.cs
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//
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// Author:
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// Lluis Sanchez Gual (lsg@ctv.es)
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//
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// (C) 2003 Lluis Sanchez Gual
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//
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// Copyright (C) 2004 Novell, Inc (http://www.novell.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Reflection;
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using System.Runtime.Serialization;
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namespace System
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{
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[Serializable]
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internal class UnitySerializationHolder : IObjectReference, ISerializable
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{
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string _data;
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UnityType _unityType;
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string _assemblyName;
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// FIXME: there must be other types that use UnitySerializationHolder for
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// serialization, but I don't know yet which ones.
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enum UnityType: byte
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{
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DBNull = 2,
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Type = 4,
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Module = 5,
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Assembly = 6
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}
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UnitySerializationHolder (SerializationInfo info, StreamingContext ctx)
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{
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_data = info.GetString ("Data");
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_unityType = (UnityType) info.GetInt32 ("UnityType");
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_assemblyName = info.GetString ("AssemblyName");
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}
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public static void GetTypeData (Type instance, SerializationInfo info, StreamingContext ctx)
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{
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info.AddValue ("Data", instance.FullName);
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info.AddValue ("UnityType", (int) UnityType.Type);
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info.AddValue ("AssemblyName", instance.Assembly.FullName);
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info.SetType (typeof (UnitySerializationHolder));
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}
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public static void GetDBNullData (DBNull instance, SerializationInfo info, StreamingContext ctx)
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{
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info.AddValue ("Data", null);
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info.AddValue ("UnityType", (int) UnityType.DBNull);
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info.AddValue ("AssemblyName", instance.GetType().Assembly.FullName);
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info.SetType (typeof (UnitySerializationHolder));
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}
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public static void GetAssemblyData (Assembly instance, SerializationInfo info, StreamingContext ctx)
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{
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info.AddValue ("Data", instance.FullName);
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info.AddValue ("UnityType", (int) UnityType.Assembly);
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info.AddValue ("AssemblyName", instance.FullName);
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info.SetType (typeof (UnitySerializationHolder));
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}
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public static void GetModuleData (Module instance, SerializationInfo info, StreamingContext ctx)
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{
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info.AddValue ("Data", instance.ScopeName);
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info.AddValue ("UnityType", (int) UnityType.Module);
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info.AddValue ("AssemblyName", instance.Assembly.FullName);
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info.SetType (typeof (UnitySerializationHolder));
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}
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public virtual void GetObjectData (SerializationInfo info, StreamingContext context)
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{
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// Not needed.
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throw new NotSupportedException();
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}
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public virtual object GetRealObject (StreamingContext context)
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{
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switch (_unityType) {
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case UnityType.Type: {
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Assembly assembly = Assembly.Load (_assemblyName);
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return assembly.GetType (_data);
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}
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case UnityType.DBNull:
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return DBNull.Value;
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case UnityType.Module: {
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Assembly assembly = Assembly.Load (_assemblyName);
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return assembly.GetModule (_data);
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}
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case UnityType.Assembly:
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return Assembly.Load (_data);
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default:
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throw new NotSupportedException (Locale.GetText
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("UnitySerializationHolder does not support this type."));
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}
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}
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}
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}
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