284 lines
6.5 KiB
C#
284 lines
6.5 KiB
C#
// ConcurrentStack.cs
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//
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// Authors:
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// Marek Safar <marek.safar@gmail.com>
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//
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// Copyright (c) 2008 Jérémie "Garuma" Laval
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// Copyright (C) 2014 Xamarin Inc (http://www.xamarin.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining a copy
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// of this software and associated documentation files (the "Software"), to deal
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// in the Software without restriction, including without limitation the rights
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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// copies of the Software, and to permit persons to whom the Software is
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// furnished to do so, subject to the following conditions:
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//
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// The above copyright notice and this permission notice shall be included in
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// all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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// THE SOFTWARE.
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//
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//
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#if NET_4_0
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using System;
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using System.Threading;
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using System.Collections;
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using System.Collections.Generic;
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using System.Runtime.Serialization;
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namespace System.Collections.Concurrent
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{
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[System.Diagnostics.DebuggerDisplay ("Count = {Count}")]
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[System.Diagnostics.DebuggerTypeProxy (typeof (CollectionDebuggerView<>))]
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public class ConcurrentStack<T> : IProducerConsumerCollection<T>, IEnumerable<T>,
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ICollection, IEnumerable
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{
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class Node
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{
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public T Value = default (T);
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public Node Next;
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}
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Node head;
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int count;
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public ConcurrentStack ()
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{
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}
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public ConcurrentStack (IEnumerable<T> collection)
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{
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if (collection == null)
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throw new ArgumentNullException ("collection");
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foreach (T item in collection)
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Push (item);
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}
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bool IProducerConsumerCollection<T>.TryAdd (T elem)
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{
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Push (elem);
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return true;
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}
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public void Push (T item)
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{
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Node temp = new Node ();
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temp.Value = item;
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do {
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temp.Next = head;
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} while (Interlocked.CompareExchange (ref head, temp, temp.Next) != temp.Next);
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Interlocked.Increment (ref count);
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}
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public void PushRange (T[] items)
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{
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if (items == null)
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throw new ArgumentNullException ("items");
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PushRange (items, 0, items.Length);
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}
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public void PushRange (T[] items, int startIndex, int count)
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{
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RangeArgumentsCheck (items, startIndex, count);
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Node insert = null;
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Node first = null;
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for (int i = startIndex; i < count; i++) {
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Node temp = new Node ();
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temp.Value = items[i];
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temp.Next = insert;
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insert = temp;
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if (first == null)
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first = temp;
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}
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do {
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first.Next = head;
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} while (Interlocked.CompareExchange (ref head, insert, first.Next) != first.Next);
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Interlocked.Add (ref this.count, count);
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}
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public bool TryPop (out T result)
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{
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Node temp;
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do {
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temp = head;
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// The stak is empty
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if (temp == null) {
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result = default (T);
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return false;
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}
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} while (Interlocked.CompareExchange (ref head, temp.Next, temp) != temp);
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Interlocked.Decrement (ref count);
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result = temp.Value;
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return true;
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}
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public int TryPopRange (T[] items)
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{
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if (items == null)
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throw new ArgumentNullException ("items");
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return TryPopRange (items, 0, items.Length);
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}
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public int TryPopRange (T[] items, int startIndex, int count)
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{
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RangeArgumentsCheck (items, startIndex, count);
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Node temp;
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Node end;
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do {
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temp = head;
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if (temp == null)
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return 0;
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end = temp;
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for (int j = 0; j < count; j++) {
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end = end.Next;
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if (end == null)
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break;
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}
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} while (Interlocked.CompareExchange (ref head, end, temp) != temp);
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int i;
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for (i = startIndex; i < startIndex + count && temp != null; i++) {
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items[i] = temp.Value;
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end = temp;
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temp = temp.Next;
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}
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Interlocked.Add (ref this.count, -(i - startIndex));
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return i - startIndex;
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}
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public bool TryPeek (out T result)
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{
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Node myHead = head;
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if (myHead == null) {
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result = default (T);
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return false;
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}
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result = myHead.Value;
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return true;
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}
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public void Clear ()
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{
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// This is not satisfactory
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count = 0;
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head = null;
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}
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IEnumerator IEnumerable.GetEnumerator ()
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{
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return (IEnumerator)InternalGetEnumerator ();
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}
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public IEnumerator<T> GetEnumerator ()
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{
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return InternalGetEnumerator ();
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}
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IEnumerator<T> InternalGetEnumerator ()
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{
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Node my_head = head;
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if (my_head == null) {
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yield break;
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} else {
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do {
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yield return my_head.Value;
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} while ((my_head = my_head.Next) != null);
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}
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}
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void ICollection.CopyTo (Array array, int index)
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{
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ICollection ic = new List<T> (this);
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ic.CopyTo (array, index);
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}
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public void CopyTo (T[] array, int index)
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{
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if (array == null)
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throw new ArgumentNullException ("array");
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if (index < 0)
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throw new ArgumentOutOfRangeException ("index");
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if (index > array.Length)
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throw new ArgumentException ("index is equals or greather than array length", "index");
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IEnumerator<T> e = InternalGetEnumerator ();
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int i = index;
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while (e.MoveNext ()) {
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if (i == array.Length - index)
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throw new ArgumentException ("The number of elememts in the collection exceeds the capacity of array", "array");
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array[i++] = e.Current;
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}
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}
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bool ICollection.IsSynchronized {
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get { return false; }
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}
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bool IProducerConsumerCollection<T>.TryTake (out T item)
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{
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return TryPop (out item);
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}
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object ICollection.SyncRoot {
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get {
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throw new NotSupportedException ();
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}
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}
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public T[] ToArray ()
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{
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return new List<T> (this).ToArray ();
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}
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public int Count {
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get {
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return count;
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}
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}
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public bool IsEmpty {
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get {
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return count == 0;
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}
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}
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static void RangeArgumentsCheck (T[] items, int startIndex, int count)
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{
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if (items == null)
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throw new ArgumentNullException ("items");
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if (startIndex < 0 || startIndex >= items.Length)
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throw new ArgumentOutOfRangeException ("startIndex");
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if (count < 0)
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throw new ArgumentOutOfRangeException ("count");
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if (startIndex + count > items.Length)
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throw new ArgumentException ("startIndex + count is greater than the length of items.");
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}
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}
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}
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#endif
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