e79aa3c0ed
Former-commit-id: a2155e9bd80020e49e72e86c44da02a8ac0e57a4
261 lines
6.7 KiB
C#
261 lines
6.7 KiB
C#
//
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// Mono.Security.Cryptography SHA224 class implementation
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// based on SHA256Managed class implementation (mscorlib.dll)
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//
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// Authors:
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// Matthew S. Ford (Matthew.S.Ford@Rose-Hulman.Edu)
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// Sebastien Pouliot <sebastien@ximian.com>
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//
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// (C) 2001
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// Copyright (C) 2004-2005 Novell, Inc (http://www.novell.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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#if !MONOTOUCH && !XAMMAC
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using System.Security.Cryptography;
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namespace Mono.Security.Cryptography {
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public class SHA224Managed : SHA224 {
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private const int BLOCK_SIZE_BYTES = 64;
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private uint[] _H;
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private ulong count;
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private byte[] _ProcessingBuffer; // Used to start data when passed less than a block worth.
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private int _ProcessingBufferCount; // Counts how much data we have stored that still needs processed.
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private uint[] buff;
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public SHA224Managed ()
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{
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_H = new uint [8];
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_ProcessingBuffer = new byte [BLOCK_SIZE_BYTES];
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buff = new uint[64];
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Initialize ();
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}
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private uint Ch (uint u, uint v, uint w)
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{
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return (u&v) ^ (~u&w);
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}
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private uint Maj (uint u, uint v, uint w)
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{
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return (u&v) ^ (u&w) ^ (v&w);
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}
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private uint Ro0 (uint x)
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{
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return ((x >> 7) | (x << 25))
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^ ((x >> 18) | (x << 14))
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^ (x >> 3);
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}
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private uint Ro1 (uint x)
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{
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return ((x >> 17) | (x << 15))
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^ ((x >> 19) | (x << 13))
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^ (x >> 10);
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}
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private uint Sig0 (uint x)
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{
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return ((x >> 2) | (x << 30))
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^ ((x >> 13) | (x << 19))
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^ ((x >> 22) | (x << 10));
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}
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private uint Sig1 (uint x)
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{
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return ((x >> 6) | (x << 26))
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^ ((x >> 11) | (x << 21))
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^ ((x >> 25) | (x << 7));
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}
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protected override void HashCore (byte[] rgb, int start, int size)
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{
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int i;
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State = 1;
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if (_ProcessingBufferCount != 0) {
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if (size < (BLOCK_SIZE_BYTES - _ProcessingBufferCount)) {
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System.Buffer.BlockCopy (rgb, start, _ProcessingBuffer, _ProcessingBufferCount, size);
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_ProcessingBufferCount += size;
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return;
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}
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else {
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i = (BLOCK_SIZE_BYTES - _ProcessingBufferCount);
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System.Buffer.BlockCopy (rgb, start, _ProcessingBuffer, _ProcessingBufferCount, i);
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ProcessBlock (_ProcessingBuffer, 0);
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_ProcessingBufferCount = 0;
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start += i;
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size -= i;
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}
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}
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for (i=0; i<size-size%BLOCK_SIZE_BYTES; i += BLOCK_SIZE_BYTES) {
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ProcessBlock (rgb, start+i);
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}
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if (size%BLOCK_SIZE_BYTES != 0) {
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System.Buffer.BlockCopy (rgb, size-size%BLOCK_SIZE_BYTES+start, _ProcessingBuffer, 0, size%BLOCK_SIZE_BYTES);
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_ProcessingBufferCount = size%BLOCK_SIZE_BYTES;
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}
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}
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protected override byte[] HashFinal ()
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{
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byte[] hash = new byte[28];
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int i, j;
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ProcessFinalBlock (_ProcessingBuffer, 0, _ProcessingBufferCount);
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for (i=0; i<7; i++) {
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for (j=0; j<4; j++) {
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hash[i*4+j] = (byte)(_H[i] >> (24-j*8));
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}
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}
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State = 0;
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return hash;
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}
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public override void Initialize ()
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{
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count = 0;
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_ProcessingBufferCount = 0;
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_H[0] = 0xC1059ED8;
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_H[1] = 0x367CD507;
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_H[2] = 0x3070DD17;
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_H[3] = 0xF70E5939;
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_H[4] = 0xFFC00B31;
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_H[5] = 0x68581511;
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_H[6] = 0x64F98FA7;
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_H[7] = 0xBEFA4FA4;
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}
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private void ProcessBlock (byte[] inputBuffer, int inputOffset)
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{
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uint a, b, c, d, e, f, g, h;
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uint t1, t2;
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int i;
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uint[] K1 = SHAConstants.K1;
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uint[] buff = this.buff;
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count += BLOCK_SIZE_BYTES;
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for (i=0; i<16; i++) {
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buff[i] = (uint)(((inputBuffer[inputOffset+4*i]) << 24)
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| ((inputBuffer[inputOffset+4*i+1]) << 16)
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| ((inputBuffer[inputOffset+4*i+2]) << 8)
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| ((inputBuffer[inputOffset+4*i+3])));
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}
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for (i=16; i<64; i++) {
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t1 = buff[i - 15];
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t1 = (((t1 >> 7) | (t1 << 25)) ^ ((t1 >> 18) | (t1 << 14)) ^ (t1 >> 3));
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t2 = buff[i - 2];
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t2 = (((t2 >> 17) | (t2 << 15)) ^ ((t2 >> 19) | (t2 << 13)) ^ (t2 >> 10));
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buff[i] = t2 + buff[i - 7] + t1 + buff[i - 16];
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}
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a = _H[0];
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b = _H[1];
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c = _H[2];
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d = _H[3];
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e = _H[4];
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f = _H[5];
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g = _H[6];
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h = _H[7];
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for (i=0; i<64; i++) {
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t1 = h + (((e >> 6) | (e << 26)) ^ ((e >> 11) | (e << 21)) ^ ((e >> 25) | (e << 7))) + ((e & f) ^ (~e & g)) + K1[i] + buff[i];
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t2 = (((a >> 2) | (a << 30)) ^ ((a >> 13) | (a << 19)) ^ ((a >> 22) | (a << 10)));
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t2 = t2 + ((a & b) ^ (a & c) ^ (b & c));
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h = g;
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g = f;
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f = e;
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e = d + t1;
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d = c;
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c = b;
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b = a;
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a = t1 + t2;
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}
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_H[0] += a;
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_H[1] += b;
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_H[2] += c;
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_H[3] += d;
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_H[4] += e;
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_H[5] += f;
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_H[6] += g;
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_H[7] += h;
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}
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private void ProcessFinalBlock (byte[] inputBuffer, int inputOffset, int inputCount)
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{
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ulong total = count + (ulong)inputCount;
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int paddingSize = (56 - (int)(total % BLOCK_SIZE_BYTES));
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if (paddingSize < 1)
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paddingSize += BLOCK_SIZE_BYTES;
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byte[] fooBuffer = new byte[inputCount+paddingSize+8];
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for (int i=0; i<inputCount; i++) {
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fooBuffer[i] = inputBuffer[i+inputOffset];
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}
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fooBuffer[inputCount] = 0x80;
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for (int i=inputCount+1; i<inputCount+paddingSize; i++) {
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fooBuffer[i] = 0x00;
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}
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// I deal in bytes. The algorithm deals in bits.
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ulong size = total << 3;
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AddLength (size, fooBuffer, inputCount+paddingSize);
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ProcessBlock (fooBuffer, 0);
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if (inputCount+paddingSize+8 == 128) {
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ProcessBlock(fooBuffer, 64);
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}
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}
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internal void AddLength (ulong length, byte[] buffer, int position)
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{
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buffer [position++] = (byte)(length >> 56);
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buffer [position++] = (byte)(length >> 48);
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buffer [position++] = (byte)(length >> 40);
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buffer [position++] = (byte)(length >> 32);
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buffer [position++] = (byte)(length >> 24);
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buffer [position++] = (byte)(length >> 16);
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buffer [position++] = (byte)(length >> 8);
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buffer [position] = (byte)(length);
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}
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}
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}
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#endif |