Xamarin Public Jenkins (auto-signing) f32dbaf0b2 Imported Upstream version 5.18.0.225
Former-commit-id: 10196d987d5fc5564b9d3b33b1fdf13190f4d0b5
2018-12-21 19:01:49 +00:00

41 lines
1.4 KiB
C++

//===--------------------- AMDGPUFrameLowering.h ----------------*- C++ -*-===//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
/// \file
/// \brief Interface to describe a layout of a stack frame on an AMDGPU target.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TARGET_AMDGPU_AMDGPUFRAMELOWERING_H
#define LLVM_LIB_TARGET_AMDGPU_AMDGPUFRAMELOWERING_H
#include "llvm/CodeGen/TargetFrameLowering.h"
namespace llvm {
/// \brief Information about the stack frame layout on the AMDGPU targets.
///
/// It holds the direction of the stack growth, the known stack alignment on
/// entry to each function, and the offset to the locals area.
/// See TargetFrameInfo for more comments.
class AMDGPUFrameLowering : public TargetFrameLowering {
public:
AMDGPUFrameLowering(StackDirection D, unsigned StackAl, int LAO,
unsigned TransAl = 1);
~AMDGPUFrameLowering() override;
/// \returns The number of 32-bit sub-registers that are used when storing
/// values to the stack.
unsigned getStackWidth(const MachineFunction &MF) const;
};
} // end namespace llvm
#endif // LLVM_LIB_TARGET_AMDGPU_AMDGPUFRAMELOWERING_H