a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
231 lines
6.6 KiB
C#
231 lines
6.6 KiB
C#
//
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// Mono.Security.Protocol.Ntlm.ChallengeResponse
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// Implements Challenge Response for NTLM v1
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//
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// Author:
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// Sebastien Pouliot <sebastien@ximian.com>
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//
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// (C) 2003 Motus Technologies Inc. (http://www.motus.com)
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// (C) 2004 Novell (http://www.novell.com)
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//
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// References
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// a. NTLM Authentication Scheme for HTTP, Ronald Tschalär
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// http://www.innovation.ch/java/ntlm.html
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// b. The NTLM Authentication Protocol, Copyright © 2003 Eric Glass
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// http://davenport.sourceforge.net/ntlm.html
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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using System.Globalization;
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using System.Security.Cryptography;
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using System.Text;
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using Mono.Security.Cryptography;
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namespace Mono.Security.Protocol.Ntlm {
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[Obsolete (Type3Message.LegacyAPIWarning)]
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#if INSIDE_SYSTEM
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internal
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#else
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public
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#endif
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class ChallengeResponse : IDisposable {
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static private byte[] magic = { 0x4B, 0x47, 0x53, 0x21, 0x40, 0x23, 0x24, 0x25 };
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// This is the pre-encrypted magic value with a null DES key (0xAAD3B435B51404EE)
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// Ref: http://packetstormsecurity.nl/Crackers/NT/l0phtcrack/l0phtcrack2.5-readme.html
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static private byte[] nullEncMagic = { 0xAA, 0xD3, 0xB4, 0x35, 0xB5, 0x14, 0x04, 0xEE };
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private bool _disposed;
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private byte[] _challenge;
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private byte[] _lmpwd;
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private byte[] _ntpwd;
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// constructors
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public ChallengeResponse ()
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{
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_disposed = false;
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_lmpwd = new byte [21];
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_ntpwd = new byte [21];
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}
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public ChallengeResponse (string password, byte[] challenge) : this ()
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{
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Password = password;
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Challenge = challenge;
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}
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~ChallengeResponse ()
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{
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if (!_disposed)
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Dispose ();
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}
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// properties
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public string Password {
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get { return null; }
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set {
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if (_disposed)
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throw new ObjectDisposedException ("too late");
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// create Lan Manager password
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DES des = DES.Create ();
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des.Mode = CipherMode.ECB;
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ICryptoTransform ct = null;
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// Note: In .NET DES cannot accept a weak key
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// this can happen for a null password
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if ((value == null) || (value.Length < 1)) {
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Buffer.BlockCopy (nullEncMagic, 0, _lmpwd, 0, 8);
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}
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else {
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des.Key = PasswordToKey (value, 0);
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ct = des.CreateEncryptor ();
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ct.TransformBlock (magic, 0, 8, _lmpwd, 0);
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}
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// and if a password has less than 8 characters
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if ((value == null) || (value.Length < 8)) {
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Buffer.BlockCopy (nullEncMagic, 0, _lmpwd, 8, 8);
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}
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else {
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des.Key = PasswordToKey (value, 7);
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ct = des.CreateEncryptor ();
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ct.TransformBlock (magic, 0, 8, _lmpwd, 8);
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}
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// create NT password
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MD4 md4 = MD4.Create ();
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byte[] data = ((value == null) ? (new byte [0]) : (Encoding.Unicode.GetBytes (value)));
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byte[] hash = md4.ComputeHash (data);
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Buffer.BlockCopy (hash, 0, _ntpwd, 0, 16);
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// clean up
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Array.Clear (data, 0, data.Length);
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Array.Clear (hash, 0, hash.Length);
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des.Clear ();
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}
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}
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public byte[] Challenge {
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get { return null; }
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set {
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if (value == null)
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throw new ArgumentNullException ("Challenge");
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if (_disposed)
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throw new ObjectDisposedException ("too late");
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// we don't want the caller to modify the value afterward
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_challenge = (byte[]) value.Clone ();
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}
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}
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public byte[] LM {
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get {
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if (_disposed)
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throw new ObjectDisposedException ("too late");
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return GetResponse (_lmpwd);
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}
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}
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public byte[] NT {
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get {
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if (_disposed)
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throw new ObjectDisposedException ("too late");
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return GetResponse (_ntpwd);
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}
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}
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// IDisposable method
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public void Dispose ()
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{
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Dispose (true);
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GC.SuppressFinalize (this);
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}
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private void Dispose (bool disposing)
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{
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if (!_disposed) {
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// cleanup our stuff
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Array.Clear (_lmpwd, 0, _lmpwd.Length);
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Array.Clear (_ntpwd, 0, _ntpwd.Length);
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if (_challenge != null)
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Array.Clear (_challenge, 0, _challenge.Length);
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_disposed = true;
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}
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}
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// private methods
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private byte[] GetResponse (byte[] pwd)
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{
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byte[] response = new byte [24];
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DES des = DES.Create ();
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des.Mode = CipherMode.ECB;
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des.Key = PrepareDESKey (pwd, 0);
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ICryptoTransform ct = des.CreateEncryptor ();
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ct.TransformBlock (_challenge, 0, 8, response, 0);
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des.Key = PrepareDESKey (pwd, 7);
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ct = des.CreateEncryptor ();
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ct.TransformBlock (_challenge, 0, 8, response, 8);
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des.Key = PrepareDESKey (pwd, 14);
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ct = des.CreateEncryptor ();
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ct.TransformBlock (_challenge, 0, 8, response, 16);
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return response;
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}
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private byte[] PrepareDESKey (byte[] key56bits, int position)
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{
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// convert to 8 bytes
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byte[] key = new byte [8];
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key [0] = key56bits [position];
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key [1] = (byte) ((key56bits [position] << 7) | (key56bits [position + 1] >> 1));
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key [2] = (byte) ((key56bits [position + 1] << 6) | (key56bits [position + 2] >> 2));
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key [3] = (byte) ((key56bits [position + 2] << 5) | (key56bits [position + 3] >> 3));
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key [4] = (byte) ((key56bits [position + 3] << 4) | (key56bits [position + 4] >> 4));
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key [5] = (byte) ((key56bits [position + 4] << 3) | (key56bits [position + 5] >> 5));
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key [6] = (byte) ((key56bits [position + 5] << 2) | (key56bits [position + 6] >> 6));
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key [7] = (byte) (key56bits [position + 6] << 1);
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return key;
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}
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private byte[] PasswordToKey (string password, int position)
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{
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byte[] key7 = new byte [7];
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int len = System.Math.Min (password.Length - position, 7);
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Encoding.ASCII.GetBytes (password.ToUpper (CultureInfo.CurrentCulture), position, len, key7, 0);
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byte[] key8 = PrepareDESKey (key7, 0);
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// cleanup intermediate key material
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Array.Clear (key7, 0, key7.Length);
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return key8;
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}
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}
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}
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