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			142 lines
		
	
	
		
			4.3 KiB
		
	
	
	
		
			C#
		
	
	
	
	
	
| //
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| // System.Runtime.Remoting.Channels.Ipc.Win32.NamedPipeStream.cs
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| //
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| // Author: Robert Jordan (robertj@gmx.net)
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| //
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| // Copyright (C) 2005 Novell, Inc (http://www.novell.com)
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| //
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| //
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| // Permission is hereby granted, free of charge, to any person obtaining
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| // a copy of this software and associated documentation files (the
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| // "Software"), to deal in the Software without restriction, including
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| // without limitation the rights to use, copy, modify, merge, publish,
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| // distribute, sublicense, and/or sell copies of the Software, and to
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| // permit persons to whom the Software is furnished to do so, subject to
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| // the following conditions:
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| // 
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| // The above copyright notice and this permission notice shall be
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| // included in all copies or substantial portions of the Software.
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| // 
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| // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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| // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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| // MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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| // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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| // LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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| // OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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| // WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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| //
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| 
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| 
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| using System;
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| using System.IO;
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| using System.Runtime.Remoting.Messaging;
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| 
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| namespace System.Runtime.Remoting.Channels.Ipc.Win32
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| {
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|     /// <summary>
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|     /// Provides the underlying stream of data for local Named Pipe access.
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|     /// </summary>
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|     internal class NamedPipeStream : Stream
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|     {
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|         readonly NamedPipeSocket socket;
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|         readonly bool ownsSocket;
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| 
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|         /// <summary>
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|         /// Creates a new instance of the NamedPipeStream class for the specified NamedPipeSocket.
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|         /// </summary>
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|         /// <param name="socket"></param>
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|         public NamedPipeStream(NamedPipeSocket socket, bool ownsSocket)
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|         {
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|             this.socket = socket;
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|             this.ownsSocket = ownsSocket;
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|         }
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| 
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|         public override bool CanRead
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|         {
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|             get { return true; }
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|         }
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| 
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|         public override bool CanSeek
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|         {
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|             get { return false; }
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|         }
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| 
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|         public override bool CanWrite
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|         {
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|             get { return true; }
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|         }
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| 
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|         public override long Length
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|         {
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|             get { throw new NotSupportedException(); }
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|         }
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| 
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|         public override long Position
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|         {
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|             get { throw new NotSupportedException(); }
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|             set { throw new NotSupportedException(); }
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|         }
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| 
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|         public override long Seek(long offset, SeekOrigin origin)
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|         {
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|             throw new NotSupportedException();
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|         }
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| 
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|         public override void SetLength(long value)
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|         {
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|             throw new NotSupportedException();
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|         }
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| 
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|         public override void Close() 
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|         {
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|             if (ownsSocket) socket.Close();
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|         }
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| 
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|         public override void Flush() 
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|         {
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|         }
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| 
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|         public override int Read(byte[] buffer, int offset, int count)
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|         {
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|             return socket.Receive(buffer, offset, count);
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|         }
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| 
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|         delegate int ReadMethod(byte[] buffer, int offset, int count);
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| 
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|         public override IAsyncResult BeginRead(byte[] buffer, int offset, int count,
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|             AsyncCallback callback, object state)
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|         {
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|             return new ReadMethod(Read).BeginInvoke(buffer, offset, count, callback, state);
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|         }
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| 
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|         public override int EndRead(IAsyncResult asyncResult)
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|         {
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|             AsyncResult ar = asyncResult as AsyncResult;
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|             return ((ReadMethod)ar.AsyncDelegate).EndInvoke(ar);
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|         }
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| 
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|         public override void Write(byte[] buffer, int offset, int count)
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|         {
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|             int written = socket.Send(buffer, offset, count);
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|             if (written != count)
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|                 throw new IOException("Cannot write data");
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|         }
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|         
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|         delegate void WriteMethod(byte[] buffer, int offset, int count);
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| 
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|         public override IAsyncResult BeginWrite(byte[] buffer, int offset, int count,
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|             AsyncCallback callback, object state)
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|         {
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|             return new WriteMethod(Write).BeginInvoke(buffer, offset, count, callback, state);
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|         }
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| 
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|         public override void EndWrite(IAsyncResult asyncResult)
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|         {
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|             AsyncResult ar = asyncResult as AsyncResult;
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|             ((WriteMethod)ar.AsyncDelegate).EndInvoke(asyncResult);
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|         }
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| 
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|     }
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| }
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| 
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