55 lines
1.7 KiB
C#
55 lines
1.7 KiB
C#
//
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// Mono.Messaging
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//
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// Authors:
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// Michael Barker (mike@middlesoft.co.uk)
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//
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// (C) 2008 Michael Barker
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//
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System;
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namespace Mono.Messaging {
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public class ConnectionException : MonoMessagingException {
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private readonly QueueReference qRef;
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public ConnectionException (QueueReference qRef, Exception e)
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: base ("Unable to connect to Queue: " + qRef + ", Error: " + e.Message, e)
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{
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this.qRef = qRef;
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}
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public ConnectionException (QueueReference qRef)
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: base ("Unable to connect to Queue: " + qRef)
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{
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this.qRef = qRef;
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}
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public QueueReference QRef {
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get { return qRef; }
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}
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}
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}
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