Xamarin Public Jenkins (auto-signing) 0abdbe5a7d Imported Upstream version 5.18.0.142
Former-commit-id: 7467d4b717762eeaf652d77f1486dd11ffb1ff1f
2018-10-09 08:20:59 +00:00

101 lines
3.9 KiB
Makefile

thisdir = tools/linker
SUBDIRS =
include ../../build/rules.make
PROGRAM = monolinker.exe
LIB_REFS = System System.Core System.Xml Mono.Cecil
TEST_CASES := \
mscorlib/test-array.cs \
mscorlib/test-exception-01.cs \
mscorlib/test-locale-01.cs \
mscorlib/test-reflection-01.cs \
mscorlib/test-string-01.cs \
mscorlib/test-string-02.cs \
mscorlib/test-string-03.cs \
mscorlib/test-task-01.cs \
System/test-security.cs
ifdef MOBILE_PROFILE
TEST_CASES += \
# Requires linker fix
# mscorlib/test-crypto-01.cs
endif
ifndef AOT_FRIENDLY_PROFILE
TEST_CASES += \
mscorlib/test-remoting.cs \
mscorlib/test-reflection.cs
endif
SIZE_TEST_CASES :=
TESTS_COMPILER = $(MCS) -nologo -noconfig -unsafe -debug:portable -r:$(topdir)/class/lib/$(PROFILE_DIRECTORY)/mscorlib.dll
check: compile-tests
$(MAKE) run-tests
compile-tests: $(TEST_CASES) $(SIZE_TEST_CASES)
mscorlib/test-%.cs:
$(TESTS_COMPILER) Tests/$@ /out:Tests/$(@:.cs=.exe)
System/test-%.cs:
$(TESTS_COMPILER) -r:$(topdir)/class/lib/$(PROFILE_DIRECTORY)/System.dll Tests/$@ /out:Tests/$(@:.cs=.exe)
run-tests: $(TEST_CASES:.cs=.exe)
LINKER_OUTPUT := illink-output-$(PROFILE_DIRECTORY)
PROFILE_PATH = $(topdir)/class/lib/$(PROFILE_DIRECTORY)
LINKER = MONO_PATH=$(topdir)/class/lib/$(BUILD_TOOLS_PROFILE) $(RUNTIME) $(RUNTIME_FLAGS) $(topdir)/class/lib/$(BUILD_TOOLS_PROFILE)/monolinker.exe -c link -out $(LINKER_OUTPUT) -b true -d $(PROFILE_PATH)
TEST_EXEC = MONO_PATH=$(LINKER_OUTPUT) $(RUNTIME) $(RUNTIME_FLAGS) --debug -O=-aot
.NOTPARALLEL:
System/test-%.exe mscorlib/test-%.exe:
@rm -rf $(LINKER_OUTPUT)
@mkdir $(LINKER_OUTPUT)
@echo Testing $@
$(LINKER) -a Tests/$@
$(TEST_EXEC) $(LINKER_OUTPUT)/$(@F)
@rm -rf $(LINKER_OUTPUT)
BCL_ASSEMBLIES_CORE=mscorlib.dll System.dll System.Core.dll System.Xml.dll
BCL_ASSEMBLIES=$(BCL_ASSEMBLIES_CORE) $(sort $(filter-out $(BCL_ASSEMBLIES_CORE), $(notdir $(wildcard $(PROFILE_PATH)/System.*.dll)) ))
COMMA=,
REPORT_FILE=$(PROFILE)-linked-size.csv
bcl-size-current: compile-tests
@echo "App,$$(echo '$(BCL_ASSEMBLIES)' | tr ' ' ',')" > $(REPORT_FILE)
@for app in $(sort $(SIZE_TEST_CASES:.cs=.exe) $(TEST_CASES:.cs=.exe)); do \
rm -rf $(LINKER_OUTPUT); \
mkdir $(LINKER_OUTPUT); \
echo Checking linked BCL size for $$app; \
$(LINKER) -a Tests/$$app; \
sizes=""; \
for asm in $(BCL_ASSEMBLIES); do \
if [ -f "$(LINKER_OUTPUT)/$$asm" ]; then size=$$(wc -c < "$(LINKER_OUTPUT)/$$asm" | tr -d "[:space:]"); else size="0"; fi; \
sizes="$$sizes,$$size"; \
done; \
echo "$$app$$sizes" >> $(REPORT_FILE); \
rm -rf $(LINKER_OUTPUT); \
done;
bcl-size-diff:
@echo "Regenerating BCL Linked Size diff..."
$(Q) $(MAKE) bcl-size-current PROFILE=net_4_x || true
$(Q) $(MAKE) bcl-size-current PROFILE=monotouch || true
$(Q) $(MAKE) bcl-size-current PROFILE=monodroid || true
@echo "Checking size differences..."
@mkdir -p sizediff
$(Q) git diff HEAD "*.csv" > temp.patch
$(Q) git show HEAD:./net_4_x-linked-size.csv > net_4_x-linked-size.old.csv
$(Q) git show HEAD:./monotouch-linked-size.csv > monotouch-linked-size.old.csv
$(Q) git show HEAD:./monodroid-linked-size.csv > monodroid-linked-size.old.csv
$(Q) sed -e "/@diffdata@/r temp.patch" -e "/@diffdata@/d" -e "/@olddata-net_4_x@/r net_4_x-linked-size.old.csv" -e "/@olddata-net_4_x@/d" -e "/@olddata-monotouch@/r monotouch-linked-size.old.csv" -e "/@olddata-monotouch@/d" -e "/@olddata-monodroid@/r monodroid-linked-size.old.csv" -e "/@olddata-monodroid@/d" -e "/@newdata-net_4_x@/r net_4_x-linked-size.csv" -e "/@newdata-net_4_x@/d" -e "/@newdata-monotouch@/r monotouch-linked-size.csv" -e "/@newdata-monotouch@/d" -e "/@newdata-monodroid@/r monodroid-linked-size.csv" -e "/@newdata-monodroid@/d" linked-size-diff.html.in > sizediff/index.html
$(Q) if [ -s temp.patch ]; then echo "Error: Found BCL Linked Size differences, see mcs/tools/linker/sizediff/index.html."; rm -f temp.patch *.old.csv; exit 1; else echo "No differences found."; rm -f temp.patch *.old.csv; fi
include ../../build/executable.make