e79aa3c0ed
Former-commit-id: a2155e9bd80020e49e72e86c44da02a8ac0e57a4
37 lines
1.3 KiB
C#
37 lines
1.3 KiB
C#
//------------------------------------------------------------------------------
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// <copyright file="RefreshMode.cs" company="Microsoft">
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// Copyright (c) Microsoft Corporation. All rights reserved.
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// </copyright>
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//
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// @owner markash
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// @backupOwner dsimmons
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//------------------------------------------------------------------------------
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namespace System.Data.Objects
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{
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/// <summary>
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///
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/// </summary>
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///
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[System.Diagnostics.CodeAnalysis.SuppressMessage("Microsoft.Design", "CA1008:EnumsShouldHaveZeroValue")]
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public enum RefreshMode
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{
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/// <summary>
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/// For unmodified client objects, same behavior as StoreWins. For modified client
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/// objects, Refresh original values with store value, keeping all values on client
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/// object. The next time an update happens, all the client change units will be
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/// considered modified and require updating.
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/// </summary>
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///
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ClientWins = MergeOption.PreserveChanges,
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/// <summary>
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/// Discard all changes on the client and refresh values with store values.
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/// Client original values is updated to match the store.
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/// </summary>
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///
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StoreWins = MergeOption.OverwriteChanges,
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}
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}
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