e79aa3c0ed
Former-commit-id: a2155e9bd80020e49e72e86c44da02a8ac0e57a4
54 lines
2.1 KiB
C#
54 lines
2.1 KiB
C#
//----------------------------------------------------------------
|
|
// Copyright (c) Microsoft Corporation. All rights reserved.
|
|
//----------------------------------------------------------------
|
|
|
|
namespace System.Activities.Expressions
|
|
{
|
|
using System.Activities;
|
|
using System.Activities.Statements;
|
|
using System.Activities.Validation;
|
|
using System.Collections.Generic;
|
|
using System.ComponentModel;
|
|
using System.Diagnostics.CodeAnalysis;
|
|
using System.Linq.Expressions;
|
|
using System.Runtime;
|
|
|
|
[SuppressMessage(FxCop.Category.Naming, FxCop.Rule.IdentifiersShouldNotMatchKeywords,
|
|
Justification = "Optimizing for XAML naming. VB imperative users will [] qualify (e.g. New [As])")]
|
|
public sealed class As<TOperand, TResult> : CodeActivity<TResult>
|
|
{
|
|
//Lock is not needed for operationFunction here. The reason is that delegates for a given As<TLeft, TRight, TResult> are the same.
|
|
//It's possible that 2 threads are assigning the operationFucntion at the same time. But it's okay because the compiled codes are the same.
|
|
static Func<TOperand, TResult> operationFunction;
|
|
|
|
[RequiredArgument]
|
|
[DefaultValue(null)]
|
|
public InArgument<TOperand> Operand
|
|
{
|
|
get;
|
|
set;
|
|
}
|
|
|
|
protected override void CacheMetadata(CodeActivityMetadata metadata)
|
|
{
|
|
UnaryExpressionHelper.OnGetArguments(metadata, this.Operand);
|
|
|
|
if (operationFunction == null)
|
|
{
|
|
ValidationError validationError;
|
|
if (!UnaryExpressionHelper.TryGenerateLinqDelegate(ExpressionType.TypeAs, out operationFunction, out validationError))
|
|
{
|
|
metadata.AddValidationError(validationError);
|
|
}
|
|
}
|
|
}
|
|
|
|
protected override TResult Execute(CodeActivityContext context)
|
|
{
|
|
Fx.Assert(operationFunction != null, "OperationFunction must exist.");
|
|
TOperand operandValue = this.Operand.Get(context);
|
|
return operationFunction(operandValue);
|
|
}
|
|
}
|
|
}
|