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132 lines
3.6 KiB
C#
132 lines
3.6 KiB
C#
//
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// System.Threading.RegisteredWaitHandle.cs
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//
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// Author:
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// Dick Porter (dick@ximian.com)
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// Lluis Sanchez Gual (lluis@ideary.com)
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//
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// (C) Ximian, Inc. http://www.ximian.com
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//
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//
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// Copyright (C) 2004, 2005 Novell, Inc (http://www.novell.com)
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//
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// Permission is hereby granted, free of charge, to any person obtaining
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// a copy of this software and associated documentation files (the
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// "Software"), to deal in the Software without restriction, including
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// without limitation the rights to use, copy, modify, merge, publish,
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// distribute, sublicense, and/or sell copies of the Software, and to
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// permit persons to whom the Software is furnished to do so, subject to
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// the following conditions:
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//
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// The above copyright notice and this permission notice shall be
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// included in all copies or substantial portions of the Software.
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//
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
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// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
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// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
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// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
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// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
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// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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//
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using System.Runtime.InteropServices;
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namespace System.Threading
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{
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[ComVisible (true)]
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public sealed class RegisteredWaitHandle
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: MarshalByRefObject
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{
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WaitHandle _waitObject;
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WaitOrTimerCallback _callback;
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object _state;
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WaitHandle _finalEvent;
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ManualResetEvent _cancelEvent;
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TimeSpan _timeout;
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int _callsInProcess;
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bool _executeOnlyOnce;
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bool _unregistered;
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internal RegisteredWaitHandle (WaitHandle waitObject, WaitOrTimerCallback callback, object state, TimeSpan timeout, bool executeOnlyOnce)
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{
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_waitObject = waitObject;
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_callback = callback;
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_state = state;
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_timeout = timeout;
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_executeOnlyOnce = executeOnlyOnce;
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_finalEvent = null;
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_cancelEvent = new ManualResetEvent (false);
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_callsInProcess = 0;
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_unregistered = false;
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}
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internal void Wait (object state)
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{
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bool release = false;
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try {
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_waitObject.SafeWaitHandle.DangerousAddRef (ref release);
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try {
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WaitHandle[] waits = new WaitHandle[] {_waitObject, _cancelEvent};
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do {
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int signal = WaitHandle.WaitAny (waits, _timeout, false);
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if (!_unregistered) {
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lock (this) {
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_callsInProcess++;
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}
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ThreadPool.QueueUserWorkItem (new WaitCallback (DoCallBack), (signal == WaitHandle.WaitTimeout));
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}
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} while (!_unregistered && !_executeOnlyOnce);
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} catch {
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}
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lock (this) {
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_unregistered = true;
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if (_callsInProcess == 0 && _finalEvent != null)
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NativeEventCalls.SetEvent (_finalEvent.SafeWaitHandle);
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}
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} catch (ObjectDisposedException) {
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// Can happen if we called Unregister before we had time to execute Wait
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if (release)
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throw;
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} finally {
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if (release)
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_waitObject.SafeWaitHandle.DangerousRelease ();
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}
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}
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private void DoCallBack (object timedOut)
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{
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if (_callback != null) {
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try {
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_callback (_state, (bool)timedOut);
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} catch {}
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}
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lock (this)
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{
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_callsInProcess--;
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if (_unregistered && _callsInProcess == 0 && _finalEvent != null)
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NativeEventCalls.SetEvent (_finalEvent.SafeWaitHandle);
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}
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}
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[ComVisible (true)]
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public bool Unregister(WaitHandle waitObject)
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{
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lock (this)
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{
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if (_unregistered)
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return false;
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_finalEvent = waitObject;
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_unregistered = true;
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_cancelEvent.Set();
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return true;
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}
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}
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}
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}
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