linux-packaging-mono/mcs/class/System/System.Net.Sockets/SocketReceiveMessageFromResult.cs
Xamarin Public Jenkins (auto-signing) 966bba02bb Imported Upstream version 5.2.0.175
Former-commit-id: bb0468d0f257ff100aa895eb5fe583fb5dfbf900
2017-06-07 13:16:24 +00:00

39 lines
1.4 KiB
C#

//
// SocketReceiveMessageFromResult.cs
//
// Authors:
// Marek Safar <marek.safar@gmail.com>
//
// Copyright (C) 2016 Xamarin Inc (http://www.xamarin.com)
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
namespace System.Net.Sockets
{
public struct SocketReceiveMessageFromResult
{
public int ReceivedBytes;
public SocketFlags SocketFlags;
public EndPoint RemoteEndPoint;
public IPPacketInformation PacketInformation;
}
}