Xamarin Public Jenkins (auto-signing) e19d552987 Imported Upstream version 5.18.0.161
Former-commit-id: 4db48158d3a35497b8f118ab21b5f08ac3d86d98
2018-10-19 08:34:24 +00:00

41 lines
1.5 KiB
LLVM

; RUN: llc < %s -mcpu=penryn | FileCheck %s --check-prefix=SSE
; RUN: llc < %s -mcpu=sandybridge | FileCheck %s --check-prefix=AVX
; RUN: llc < %s -mcpu=haswell | FileCheck %s --check-prefix=AVX2
; This checks that lowering for creation of constant vectors is sane and
; doesn't use redundant shuffles. (fixes PR22276)
target triple = "x86_64-unknown-unknown"
define <4 x i32> @zero_vector() {
; SSE-LABEL: zero_vector:
; SSE: xorps %xmm0, %xmm0
; SSE-NEXT: retq
; AVX-LABEL: zero_vector:
; AVX: vxorps %xmm0, %xmm0, %xmm0
; AVX-NEXT: retq
; AVX2-LABEL: zero_vector:
; AVX2: vxorps %xmm0, %xmm0, %xmm0
; AVX2-NEXT: retq
%zero = insertelement <4 x i32> undef, i32 0, i32 0
%splat = shufflevector <4 x i32> %zero, <4 x i32> undef, <4 x i32> zeroinitializer
ret <4 x i32> %splat
}
; Note that for the "const_vector" versions, lowering that uses a shuffle
; instead of a load would be legitimate, if it's a single broadcast shuffle.
; (as opposed to the previous mess)
; However, this is not the current preferred lowering.
define <4 x i32> @const_vector() {
; SSE-LABEL: const_vector:
; SSE: movaps {{.*}}, %xmm0 # xmm0 = [42,42,42,42]
; SSE-NEXT: retq
; AVX-LABEL: const_vector:
; AVX: vmovaps {{.*}}, %xmm0 # xmm0 = [42,42,42,42]
; AVX-NEXT: retq
; AVX2-LABEL: const_vector:
; AVX2: vbroadcastss {{[^%].*}}, %xmm0
; AVX2-NEXT: retq
%const = insertelement <4 x i32> undef, i32 42, i32 0
%splat = shufflevector <4 x i32> %const, <4 x i32> undef, <4 x i32> zeroinitializer
ret <4 x i32> %splat
}