Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

118 lines
3.1 KiB
C#

// Transport Security Layer (TLS)
// Copyright (c) 2003-2004 Carlos Guzman Alvarez
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limitation the rights to use, copy, modify, merge, publish,
// distribute, sublicense, and/or sell copies of the Software, and to
// permit persons to whom the Software is furnished to do so, subject to
// the following conditions:
//
// The above copyright notice and this permission notice shall be
// included in all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
// EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
// MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
// NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE
// LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION
// OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
// WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
//
using System;
using System.Security.Cryptography;
namespace Mono.Security.Protocol.Tls.Handshake.Client
{
internal class TlsClientHello : HandshakeMessage
{
#region Fields
private byte[] random;
#endregion
#region Constructors
public TlsClientHello(Context context)
: base(context, HandshakeType.ClientHello)
{
}
#endregion
#region Methods
public override void Update()
{
ClientContext context = (ClientContext)this.Context;
base.Update();
context.ClientRandom = random;
context.ClientHelloProtocol = this.Context.Protocol;
random = null;
}
#endregion
#region Protected Methods
protected override void ProcessAsSsl3()
{
this.ProcessAsTls1();
}
protected override void ProcessAsTls1()
{
// Client Version
this.Write(this.Context.Protocol);
// Random bytes - Unix time + Radom bytes [28]
TlsStream clientRandom = new TlsStream();
clientRandom.Write(this.Context.GetUnixTime());
clientRandom.Write(this.Context.GetSecureRandomBytes(28));
this.random = clientRandom.ToArray();
clientRandom.Reset();
this.Write(this.random);
// Session id
// Check if we have a cache session we could reuse
this.Context.SessionId = ClientSessionCache.FromHost (this.Context.ClientSettings.TargetHost);
if (this.Context.SessionId != null)
{
this.Write((byte)this.Context.SessionId.Length);
if (this.Context.SessionId.Length > 0)
{
this.Write(this.Context.SessionId);
}
}
else
{
this.Write((byte)0);
}
// Write length of Cipher suites
this.Write((short)(this.Context.SupportedCiphers.Count*2));
// Write Supported Cipher suites
for (int i = 0; i < this.Context.SupportedCiphers.Count; i++)
{
this.Write((short)this.Context.SupportedCiphers[i].Code);
}
// Compression methods length
this.Write((byte)1);
// Compression methods ( 0 = none )
this.Write((byte)this.Context.CompressionMethod);
}
#endregion
}
}