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168 lines
8.9 KiB
XML
168 lines
8.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Type Name="Brush" FullName="System.Drawing.Brush">
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<TypeSignature Language="C#" Maintainer="auto" Value="public abstract class Brush : MarshalByRefObject, ICloneable, IDisposable" />
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<AssemblyInfo>
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<AssemblyName>System.Drawing</AssemblyName>
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<AssemblyPublicKey>[00 24 00 00 04 80 00 00 94 00 00 00 06 02 00 00 00 24 00 00 52 53 41 31 00 04 00 00 01 00 01 00 07 D1 FA 57 C4 AE D9 F0 A3 2E 84 AA 0F AE FD 0D E9 E8 FD 6A EC 8F 87 FB 03 76 6C 83 4C 99 92 1E B2 3B E7 9A D9 D5 DC C1 DD 9A D2 36 13 21 02 90 0B 72 3C F9 80 95 7F C4 E1 77 10 8F C6 07 77 4F 29 E8 32 0E 92 EA 05 EC E4 E8 21 C0 A5 EF E8 F1 64 5C 4C 0C 93 C1 AB 99 28 5D 62 2C AA 65 2C 1D FA D6 3D 74 5D 6F 2D E5 F1 7E 5E AF 0F C4 96 3D 26 1C 8A 12 43 65 18 20 6D C0 93 34 4D 5A D2 93]</AssemblyPublicKey>
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<AssemblyVersion>1.0.3300.0</AssemblyVersion>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the <link location="node:gtk-sharp/programming/threads">Gtk# Thread Programming</link> for details.</ThreadSafetyStatement>
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<Base>
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<BaseTypeName>System.MarshalByRefObject</BaseTypeName>
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</Base>
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<Interfaces>
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<Interface>
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<InterfaceName>System.ICloneable</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>This is an abstract base class and cannot be instantiated. To create a brush object, use classes derived from <see cref="T:System.Drawing.Brush" />, such as <see cref="T:System.Drawing.SolidBrush" />, <see cref="T:System.Drawing.TextureBrush" />, and <see cref="T:System.Drawing.Drawing2D.LinearGradientBrush" />.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Defines objects used to fill the interiors of graphical shapes such as rectangles, ellipses, pies, polygons, and paths.</para>
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</summary>
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</Docs>
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<Members>
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<Member MemberName=".ctor">
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<MemberSignature Language="C#" Value="protected Brush ();" />
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<MemberType>Constructor</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Parameters />
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<Docs>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Initializes a new instance of the <see cref="T:System.Drawing.Brush" /> class. </para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="Clone">
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<MemberSignature Language="C#" Value="public abstract object Clone ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Object</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<remarks>To be added</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>When overridden in a derived class, creates an exact copy of this <see cref="T:System.Drawing.Brush" />.</para>
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</summary>
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<returns>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>The new <see cref="T:System.Drawing.Brush" /> that this method creates.</para>
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</returns>
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</Docs>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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</Member>
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<Member MemberName="Dispose">
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<MemberSignature Language="C#" Value="public void Dispose ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Calling <see cref="M:System.Drawing.Brush.Dispose" /> allows the resources used by this <see cref="T:System.Drawing.Brush" /> object to be reallocated for other purposes.</para>
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<para>Call <see cref="M:System.Drawing.Brush.Dispose" /> when you are finished using the <see cref="T:System.Drawing.Brush" />. The <see cref="M:System.Drawing.Brush.Dispose" /> method leaves the <see cref="T:System.Drawing.Brush" /> in an unusable state. After calling <see cref="M:System.Drawing.Brush.Dispose" />, you must release all references to the <see cref="T:System.Drawing.Brush" /> so the garbage collector can reclaim the memory that the <see cref="T:System.Drawing.Brush" /> was occupying. For more information, see <format type="text/html"><a href="a17b0066-71c2-4ba4-9822-8e19332fc213">Cleaning Up Unmanaged Resources</a></format> and <format type="text/html"><a href="eb4e1af0-3b48-4fbc-ad4e-fc2f64138bf9">Implementing a Dispose Method</a></format>. </para>
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<block subset="none" type="note">
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<para>Always call <see cref="M:System.Drawing.Brush.Dispose" /> before you release your last reference to the <see cref="T:System.Drawing.Brush" />. Otherwise, the resources it is using will not be freed until the garbage collector calls the <see cref="T:System.Drawing.Brush" /> object's Finalize method.</para>
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</block>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Releases all resources used by this <see cref="T:System.Drawing.Brush" /> object.</para>
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</summary>
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<returns>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>This method does not return a value.</para>
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</returns>
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</Docs>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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</Member>
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<Member MemberName="Dispose">
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<MemberSignature Language="C#" Value="protected virtual void Dispose (bool disposing);" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="disposing" Type="System.Boolean" />
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</Parameters>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>This method is called by the public Dispose() method and the <see cref="M:System.Object.Finalize" /> method. Dispose() invokes the protected Dispose(Boolean) method with the <paramref name="disposing" /> parameter set to true. <see cref="M:System.Object.Finalize" /> invokes Dispose with <paramref name="disposing" /> set to false.</para>
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<para>When the <paramref name="disposing" /> parameter is true, this method releases all resources held by any managed objects that this <see cref="T:System.Drawing.Brush" /> references. This method invokes the Dispose() method of each referenced object.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Releases the unmanaged resources used by the <see cref="T:System.Drawing.Brush" /> and optionally releases the managed resources. </para>
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</summary>
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<param name="disposing">
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<attribution license="cc4" from="Microsoft" modified="false" />true to release both managed and unmanaged resources; false to release only unmanaged resources.</param>
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</Docs>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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</Member>
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<Member MemberName="Finalize">
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<MemberSignature Language="C#" Value="~Brush ();" />
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<MemberType>Method</MemberType>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters />
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<Docs>
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<summary>To be added</summary>
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<remarks>To be added</remarks>
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</Docs>
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<AssemblyInfo>
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<AssemblyVersion>1.0.5000.0</AssemblyVersion>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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</Member>
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<Member MemberName="SetNativeBrush">
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<MemberSignature Language="C#" Value="protected void SetNativeBrush (IntPtr brush);" />
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<MemberType>Method</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Void</ReturnType>
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</ReturnValue>
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<Parameters>
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<Parameter Name="brush" Type="System.IntPtr" />
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</Parameters>
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<Docs>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>In a derived class, sets a reference to a ndptecgdiplus brush object. </para>
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</summary>
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<param name="brush">
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<attribution license="cc4" from="Microsoft" modified="false" />A pointer to the ndptecgdiplus brush object.</param>
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</Docs>
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</Member>
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</Members>
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</Type> |