Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

199 lines
8.8 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Type Name="ThreadState" FullName="System.Diagnostics.ThreadState">
<TypeSignature Language="C#" Maintainer="auto" Value="public enum ThreadState" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed ThreadState extends System.Enum" />
<AssemblyInfo>
<AssemblyName>System</AssemblyName>
<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
<AssemblyVersion>1.0.3300.0</AssemblyVersion>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.Enum</BaseTypeName>
</Base>
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<block subset="none" type="note">
<para>There are two thread state enumerations, <see cref="T:System.Diagnostics.ThreadState" /> and <see cref="T:System.Threading.ThreadState" />. The thread state enumerations are only of interest in a few debugging scenarios. Your code should never use thread state to synchronize the activities of threads.</para>
</block>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Specifies the current execution state of the thread.</para>
</summary>
</Docs>
<Members>
<Member MemberName="Initialized">
<MemberSignature Language="C#" Value="Initialized" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Initialized = int32(0)" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Diagnostics.ThreadState</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A state that indicates the thread has been initialized, but has not yet started.</para>
</summary>
</Docs>
</Member>
<Member MemberName="Ready">
<MemberSignature Language="C#" Value="Ready" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Ready = int32(1)" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Diagnostics.ThreadState</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A state that indicates the thread is waiting to use a processor because no processor is free. The thread is prepared to run on the next available processor.</para>
</summary>
</Docs>
</Member>
<Member MemberName="Running">
<MemberSignature Language="C#" Value="Running" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Running = int32(2)" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Diagnostics.ThreadState</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A state that indicates the thread is currently using a processor.</para>
</summary>
</Docs>
</Member>
<Member MemberName="Standby">
<MemberSignature Language="C#" Value="Standby" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Standby = int32(3)" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Diagnostics.ThreadState</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A state that indicates the thread is about to use a processor. Only one thread can be in this state at a time.</para>
</summary>
</Docs>
</Member>
<Member MemberName="Terminated">
<MemberSignature Language="C#" Value="Terminated" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Terminated = int32(4)" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Diagnostics.ThreadState</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A state that indicates the thread has finished executing and has exited.</para>
</summary>
</Docs>
</Member>
<Member MemberName="Transition">
<MemberSignature Language="C#" Value="Transition" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Transition = int32(6)" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Diagnostics.ThreadState</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A state that indicates the thread is waiting for a resource, other than the processor, before it can execute. For example, it might be waiting for its execution stack to be paged in from disk.</para>
</summary>
</Docs>
</Member>
<Member MemberName="Unknown">
<MemberSignature Language="C#" Value="Unknown" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Unknown = int32(7)" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Diagnostics.ThreadState</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The state of the thread is unknown.</para>
</summary>
</Docs>
</Member>
<Member MemberName="Wait">
<MemberSignature Language="C#" Value="Wait" />
<MemberSignature Language="ILAsm" Value=".field public static literal valuetype System.Diagnostics.ThreadState Wait = int32(5)" />
<MemberType>Field</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Diagnostics.ThreadState</ReturnType>
</ReturnValue>
<Parameters />
<Docs>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>A state that indicates the thread is not ready to use the processor because it is waiting for a peripheral operation to complete or a resource to become free. When the thread is ready, it will be rescheduled.</para>
</summary>
</Docs>
</Member>
</Members>
</Type>