Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

75 lines
3.9 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Type Name="ITreeDesigner" FullName="System.ComponentModel.Design.ITreeDesigner">
<TypeSignature Language="C#" Value="public interface ITreeDesigner : IDisposable, System.ComponentModel.Design.IDesigner" />
<TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract ITreeDesigner implements class System.ComponentModel.Design.IDesigner, class System.IDisposable" />
<AssemblyInfo>
<AssemblyName>System</AssemblyName>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<Interfaces>
<Interface>
<InterfaceName>System.ComponentModel.Design.IDesigner</InterfaceName>
</Interface>
<Interface>
<InterfaceName>System.IDisposable</InterfaceName>
</Interface>
</Interfaces>
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The <see cref="T:System.ComponentModel.Design.ITreeDesigner" /> interface derives from the <see cref="T:System.ComponentModel.Design.IDesigner" /> interface and provides support for flexibly navigating a hierarchy of related designers. With this interface, a programmer can supply a number of designers for the component, with the appropriate one being determined dynamically.</para>
<para>This interface is a simple extension of its base class, adding just two properties for navigating a tree hierarchy: <see cref="P:System.ComponentModel.Design.ITreeDesigner.Children" /> and <see cref="P:System.ComponentModel.Design.ITreeDesigner.Parent" />. </para>
<para>For an overview of creating design components, see <format type="text/html"><a href="d6ac8a6a-42fd-4bc8-bf33-b212811297e2">Extending Design-Time Support</a></format>.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Provides support for building a set of related custom designers.</para>
</summary>
</Docs>
<Members>
<Member MemberName="Children">
<MemberSignature Language="C#" Value="public System.Collections.ICollection Children { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.Collections.ICollection Children" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Collections.ICollection</ReturnType>
</ReturnValue>
<Docs>
<value>To be added.</value>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The <see cref="P:System.ComponentModel.Design.ITreeDesigner.Children" /> property will return an empty collection if the <see cref="T:System.ComponentModel.Design.ITreeDesigner" /> has no child objects.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets a collection of child designers.</para>
</summary>
</Docs>
</Member>
<Member MemberName="Parent">
<MemberSignature Language="C#" Value="public System.ComponentModel.Design.IDesigner Parent { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.ComponentModel.Design.IDesigner Parent" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.ComponentModel.Design.IDesigner</ReturnType>
</ReturnValue>
<Docs>
<value>To be added.</value>
<remarks>To be added.</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the parent designer.</para>
</summary>
</Docs>
</Member>
</Members>
</Type>