a575963da9
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
75 lines
3.9 KiB
XML
75 lines
3.9 KiB
XML
<?xml version="1.0" encoding="utf-8"?>
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<Type Name="ITreeDesigner" FullName="System.ComponentModel.Design.ITreeDesigner">
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<TypeSignature Language="C#" Value="public interface ITreeDesigner : IDisposable, System.ComponentModel.Design.IDesigner" />
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<TypeSignature Language="ILAsm" Value=".class public interface auto ansi abstract ITreeDesigner implements class System.ComponentModel.Design.IDesigner, class System.IDisposable" />
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<AssemblyInfo>
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<AssemblyName>System</AssemblyName>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<Interfaces>
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<Interface>
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<InterfaceName>System.ComponentModel.Design.IDesigner</InterfaceName>
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</Interface>
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<Interface>
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<InterfaceName>System.IDisposable</InterfaceName>
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</Interface>
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</Interfaces>
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<Docs>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>The <see cref="T:System.ComponentModel.Design.ITreeDesigner" /> interface derives from the <see cref="T:System.ComponentModel.Design.IDesigner" /> interface and provides support for flexibly navigating a hierarchy of related designers. With this interface, a programmer can supply a number of designers for the component, with the appropriate one being determined dynamically.</para>
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<para>This interface is a simple extension of its base class, adding just two properties for navigating a tree hierarchy: <see cref="P:System.ComponentModel.Design.ITreeDesigner.Children" /> and <see cref="P:System.ComponentModel.Design.ITreeDesigner.Parent" />. </para>
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<para>For an overview of creating design components, see <format type="text/html"><a href="d6ac8a6a-42fd-4bc8-bf33-b212811297e2">Extending Design-Time Support</a></format>.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Provides support for building a set of related custom designers.</para>
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</summary>
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</Docs>
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<Members>
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<Member MemberName="Children">
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<MemberSignature Language="C#" Value="public System.Collections.ICollection Children { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance class System.Collections.ICollection Children" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.Collections.ICollection</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>The <see cref="P:System.ComponentModel.Design.ITreeDesigner.Children" /> property will return an empty collection if the <see cref="T:System.ComponentModel.Design.ITreeDesigner" /> has no child objects.</para>
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</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets a collection of child designers.</para>
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</summary>
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</Docs>
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</Member>
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<Member MemberName="Parent">
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<MemberSignature Language="C#" Value="public System.ComponentModel.Design.IDesigner Parent { get; }" />
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<MemberSignature Language="ILAsm" Value=".property instance class System.ComponentModel.Design.IDesigner Parent" />
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<MemberType>Property</MemberType>
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<AssemblyInfo>
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<AssemblyVersion>2.0.0.0</AssemblyVersion>
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<AssemblyVersion>4.0.0.0</AssemblyVersion>
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</AssemblyInfo>
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<ReturnValue>
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<ReturnType>System.ComponentModel.Design.IDesigner</ReturnType>
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</ReturnValue>
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<Docs>
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<value>To be added.</value>
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<remarks>To be added.</remarks>
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<summary>
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<attribution license="cc4" from="Microsoft" modified="false" />
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<para>Gets the parent designer.</para>
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</summary>
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</Docs>
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</Member>
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</Members>
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</Type> |