Jo Shields a575963da9 Imported Upstream version 3.6.0
Former-commit-id: da6be194a6b1221998fc28233f2503bd61dd9d14
2014-08-13 10:39:27 +01:00

180 lines
9.7 KiB
XML

<?xml version="1.0" encoding="utf-8"?>
<Type Name="ComponentChangedEventArgs" FullName="System.ComponentModel.Design.ComponentChangedEventArgs">
<TypeSignature Language="C#" Maintainer="auto" Value="public sealed class ComponentChangedEventArgs : EventArgs" />
<TypeSignature Language="ILAsm" Value=".class public auto ansi sealed beforefieldinit ComponentChangedEventArgs extends System.EventArgs" />
<AssemblyInfo>
<AssemblyName>System</AssemblyName>
<AssemblyPublicKey>[00 00 00 00 00 00 00 00 04 00 00 00 00 00 00 00]</AssemblyPublicKey>
<AssemblyVersion>1.0.3300.0</AssemblyVersion>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ThreadSafetyStatement>Gtk# is thread aware, but not thread safe; See the &lt;link location="node:gtk-sharp/programming/threads"&gt;Gtk# Thread Programming&lt;/link&gt; for details.</ThreadSafetyStatement>
<Base>
<BaseTypeName>System.EventArgs</BaseTypeName>
</Base>
<Interfaces />
<Attributes>
<Attribute>
<AttributeName>System.Runtime.InteropServices.ComVisible(true)</AttributeName>
</Attribute>
</Attributes>
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>
<see cref="T:System.ComponentModel.Design.ComponentChangedEventArgs" /> provides data for a <see cref="E:System.ComponentModel.Design.IComponentChangeService.ComponentChanged" /> event. The <see cref="E:System.ComponentModel.Design.IComponentChangeService.ComponentChanged" /> event notifies the <see cref="T:System.ComponentModel.Design.IComponentChangeService" /> and registered event handlers that a particular component in the currently active document has been changed.</para>
<para>A <see cref="T:System.ComponentModel.Design.ComponentChangedEventArgs" /> provides the following information: </para>
<list type="bullet">
<item>
<para>A <see cref="P:System.ComponentModel.Design.ComponentChangedEventArgs.Component" /> property that indicates the component that was modified.</para>
</item>
<item>
<para>A <see cref="P:System.ComponentModel.Design.ComponentChangedEventArgs.Member" /> property that indicates the member that was changed.</para>
</item>
<item>
<para>A <see cref="P:System.ComponentModel.Design.ComponentChangedEventArgs.NewValue" /> property that indicates the new value of the member.</para>
</item>
<item>
<para>An <see cref="P:System.ComponentModel.Design.ComponentChangedEventArgs.OldValue" /> property that indicates the old value of the member.</para>
</item>
</list>
<para>Component designers typically raise the <see cref="E:System.ComponentModel.Design.IComponentChangeService.ComponentChanged" /> event automatically when components are added, removed, or modified. A <see cref="E:System.ComponentModel.Design.IComponentChangeService.ComponentChanged" /> event is not raised during form load and unload because changes at this time are expected. A component designer might raise the <see cref="E:System.ComponentModel.Design.IComponentChangeService.ComponentChanged" /> event after it changes a property of the component; this ensures that the Properties window will display the updated property.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Provides data for the <see cref="E:System.ComponentModel.Design.IComponentChangeService.ComponentChanged" /> event. This class cannot be inherited.</para>
</summary>
</Docs>
<Members>
<Member MemberName=".ctor">
<MemberSignature Language="C#" Value="public ComponentChangedEventArgs (object component, System.ComponentModel.MemberDescriptor member, object oldValue, object newValue);" />
<MemberSignature Language="ILAsm" Value=".method public hidebysig specialname rtspecialname instance void .ctor(object component, class System.ComponentModel.MemberDescriptor member, object oldValue, object newValue) cil managed" />
<MemberType>Constructor</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue />
<Parameters>
<Parameter Name="component" Type="System.Object" />
<Parameter Name="member" Type="System.ComponentModel.MemberDescriptor" />
<Parameter Name="oldValue" Type="System.Object" />
<Parameter Name="newValue" Type="System.Object" />
</Parameters>
<Docs>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>The designer for a component calls this constructor after it has changed a property of the component. This ensures that the Properties window will display the property's updated value.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Initializes a new instance of the <see cref="T:System.ComponentModel.Design.ComponentChangedEventArgs" /> class.</para>
</summary>
<param name="component">
<attribution license="cc4" from="Microsoft" modified="false" />The component that was changed. </param>
<param name="member">
<attribution license="cc4" from="Microsoft" modified="false" />A <see cref="T:System.ComponentModel.MemberDescriptor" /> that represents the member that was changed. </param>
<param name="oldValue">
<attribution license="cc4" from="Microsoft" modified="false" />The old value of the changed member. </param>
<param name="newValue">
<attribution license="cc4" from="Microsoft" modified="false" />The new value of the changed member. </param>
</Docs>
</Member>
<Member MemberName="Component">
<MemberSignature Language="C#" Value="public object Component { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance object Component" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Docs>
<value>To be added: an object of type 'object'</value>
<remarks>To be added</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the component that was modified.</para>
</summary>
</Docs>
</Member>
<Member MemberName="Member">
<MemberSignature Language="C#" Value="public System.ComponentModel.MemberDescriptor Member { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance class System.ComponentModel.MemberDescriptor Member" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.ComponentModel.MemberDescriptor</ReturnType>
</ReturnValue>
<Docs>
<value>To be added: an object of type 'ComponentModel.MemberDescriptor'</value>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>This property can be null if the member is unknown.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the member that has been changed.</para>
</summary>
</Docs>
</Member>
<Member MemberName="NewValue">
<MemberSignature Language="C#" Value="public object NewValue { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance object NewValue" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Docs>
<value>To be added: an object of type 'object'</value>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>This property has meaning only if the member is not null.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the new value of the changed member.</para>
</summary>
</Docs>
</Member>
<Member MemberName="OldValue">
<MemberSignature Language="C#" Value="public object OldValue { get; }" />
<MemberSignature Language="ILAsm" Value=".property instance object OldValue" />
<MemberType>Property</MemberType>
<AssemblyInfo>
<AssemblyVersion>1.0.5000.0</AssemblyVersion>
<AssemblyVersion>2.0.0.0</AssemblyVersion>
<AssemblyVersion>4.0.0.0</AssemblyVersion>
</AssemblyInfo>
<ReturnValue>
<ReturnType>System.Object</ReturnType>
</ReturnValue>
<Docs>
<value>To be added: an object of type 'object'</value>
<remarks>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>This property has meaning only if the member is not null.</para>
</remarks>
<summary>
<attribution license="cc4" from="Microsoft" modified="false" />
<para>Gets the old value of the changed member.</para>
</summary>
</Docs>
</Member>
</Members>
</Type>